Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
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Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
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I'd go with most of this. The low axial tilt seems obvious, as does high nitrogen content of the soil. There's a lot to be said for properly twisted amino acids, because that means humans can eat the native plants and animals, even though it means the native animals and pathogens can also eat us. I don't think low-salinity oceans is a viable expectation, but a better distribution of ocean and land would be nice. A dozen or so land-masses the size of Australia, distributed more or less evenly around the planet, might work out well, especially if they were connected with archipelagos. That means a lot of shallow waters teeming with life, and the lack of really huge expanses of open ocean minimizes the intensity of coriolis storms. I hadn't thought of the vulcanism thing, but that makes sense, too. Also, I'd say no huge extremes in altitudes. No mountains larger than about the Appalachians or the Pyrenees, which result in minimal rain-shadows or other atmospheric weirdness. Lots of flora and fauna, everywhere. |
Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
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I could also imagine biogenic processes that clean oceanwater on a natural gaia. |
Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
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Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
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Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
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So basically we're mass-producing Hawaii. I won't swear it's an optimum human habitat but it'd be a great place to sell real estate. That might be because the human types would be voting with their feet and money to move there telling you that they thought it was pretty close to an optimum habitat. Note that the "big island" actually is quite big and gives you not only warm coastal regions but fertile and comfortable uplands as well. You could also build high altitude observatories and/or spaceports on the peaks of the mountains that had gone cold. |
Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
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Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
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Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
I was thinking of kind of a super-goldilocks situation, where the the planet is exactly the right size and density, in exactly the right orbit, with exactly the right atmosphere to just have perfect greenhouse conditions without a runaway so that warm temperatures are fairly evenly distributed around the planet.
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Re: [Space] What is the 'Gaia' type of garden worlds like? ('Habitability 9').
Let's consider Planet Optimum, the best planet you can randomly roll.
Dense Breathable Atmosphere, hydrographic percentage of between 80 and 90%, default climate type warm, medium vulcanism. light tectonic activity, RVM +2, Habitability +6, .75 density. 1.0 gravities. Black Body temperature 312, Diameter 1.33 resulting in an optimum TL 10 carrying capacity of 6.637 billion human beings. This is nearly the maximum carrying capacity possible. Most of the garden planets you actually roll will be able to comfortably support less than half that many humans. As you know Bob, by GURPS rules, Earth is well above its carrying capacity leading to most of the planet living at much less than a TL 8 average income. You actually want a higher hydrosphere than that of Earth because oceans are a much richer resource than deserts for food production. Relatively small continents will be wetter and more fertile. Low density increases diameter, and diameter increases carrying capacity. As for increasing habitability above the random maximum, that would pretty much require native plant life that somehow manages to be more efficient in converting sunlight into calories, as well as native life that is really good at identifying and fertilizing tapped out soil. |
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