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-   -   Psi powers and skills (https://forums.sjgames.com/showthread.php?t=147222)

evileeyore 12-01-2016 08:05 PM

Re: Psi powers and skills
 
Quote:

Originally Posted by PK (Post 2061808)
Mind you, if you prefer to separate TK Bullet (along with all other "Attack" abilities!) into a two-roll process, that's a perfectly viable house rule. Just be consistent across the board and there shouldn't be any significant balance issues.

That's how I do it. I found TK Bullet became too likely to fail otherwise (and thus overly subject to the repeated attempt penalties).


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