Ethnic Cool Weapons, What's the Point?
OK recently got Fantasy-Tech 1, and have just checked out the Ethnic Cool Weapons section and I have to say that I'm rather disappointed, the Legendary Katana only does a single point of damage more then and changes the Parry from 0 to 0F from the version in Basic, similarly the Welsh Longbow is that much better then the one is Basic, so what's the point?
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Re: Ethnic Cool Weapons, What's the Point?
The Legendary Katana is also harder to break. It is, in effect, "Fine for free," which means, of course, that you can have a Fine legendary katana, or a Very Fine legendary katana, both of which I used in Cherry Blossom Rain. It's a surprisingly effective weapon.
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Re: Ethnic Cool Weapons, What's the Point?
Yep that and the two handed option built in, it's basically the best at everything (just as per the legend)
And the welsh longbow comes with a free AD(2), that ain't bad! |
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The fencing parry for the katana is the big deal in our games where multiple opponents are pretty common and the +2 extra for retreat is nice when fighting worthy foes.
For the bow it is the armor penetration that is the big deal. |
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Um that is the point. If you don't think its enough just keep on adding bonuses until you do. Problem solved. |
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Seriously show me another sword in the LT list that can do that. Noticeably the Zweihander in the same book is even better, but then the only thing that can beat one legendary ethnic weapon is another! Quote:
2). look at the DRs in LT, Thr+3 (2) is beating most of them 3), The issue is I think comparing this thing to Basic or LT bows, for a true comparison to realistic bows you should be comparing it to Deadly Spring. But anyway given the point of the chapter is to emulate various weapon myths, if you don't feel they do so by enough just beef them up some more! Basically you don't need to worry amount balance. So make that Katana Sw+5 and AD(2) for proper tank barrel cutting and make the welsh Longbow Thr +6 AD(5) and it will pin fully armoured French knights to Oak doors etc ;-) |
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You are after all getting the (2) penetration while retaining Impaling and that is a great deal. Of course if you are fighting something more than heavy plate like fantasy monsters(or mooks where just getting 1 point is enough), then yes you may want to use Bodkin points for the (4) penetration. |
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Re: Ethnic Cool Weapons, What's the Point?
I'm not certain what you're looking for here. Ethnic Cool weapons are those that are simply better than whatever the weapon's stats should be thanks to an awesome reputation. The Legendary Katana is better than the Katana. The Welsh Longbow is better than the Longbow. The Fossil Oosik is better than the Knobbed Club. The Zanbatou and Zweihander are both better than the Greatsword.
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Re: Ethnic Cool Weapons, What's the Point?
Now I want to create a character that uses an oosik if only for all the crude jokes/puns he would make when walloping someone. He carries spares in case one breaks leading to even more horrible humor.
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Re: Ethnic Cool Weapons, What's the Point?
This is also the fact the GURPS system those "small" advantages are actually big in effect. then you get the Legendary Katana enchanted that also has + 3 Ban vs Oni...
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I'm still waiting for someone to tell me where it says the Legendary Katana gets fine for free |
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That is not particularly odd given the premise of the listing. However again the main point is that yeah +1 damage is nice in isolation, but what's really nice is that you can go ahead and stack fine (and v.fine) on top of it. Yeah it will expensive but it is legendary after all. A similar point about the long bow really. Yeah AD(2) might not sound awesomely legendary, but add hardened arrow tips to it and you have a weapon that will make French knights quail in fear since a ST12* Welsh Archer will now be penetrating armour at 1d+2(4)**. But again best to view this second one in context of Deadly Spring not Basic & LT bows for a true legendary to reality comparison. But again, if none of this is legendary enough for your game (and it may well not be), bump them up some more! *a not very Legendary Welsh archer of course! **or maybe (5) since the next level up from AD(2) is AD(5) |
Re: Ethnic Cool Weapons, What's the Point?
Using Douglas Cole's rescaled damage (link below) makes the damage addition on weapons much more important, because each +1 translates to adding an additional 0.33 x ST to damage. I think there are a lot of points in favor of it, matter of fact.
(http://forums.sjgames.com/showpost.p...3&postcount=56) |
Re: Ethnic Cool Weapons, What's the Point?
Free "Fine" is on p.16 of the LTC2.
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Hmm +1 to hit or 0F parry for the Katana :-) |
Re: Ethnic Cool Weapons, What's the Point?
For the Legendary Katana while it has many of advantages of being Fine what I'm getting is that it doesn't get all of them in the text, people are just saying it does?
And as for the Welsh Longbow, the way things work you can't just give it bodkin points or any of the options prom LT 1, they don't increase AD, they simply set it, so no benefit from using them. |
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(I've heard this system referenced before but I went looking for the the original article in Gaming ballistic but couldn't find it) |
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http://forums.sjgames.com/showpost.p...49&postcount=8 |
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