Re: [Basic] Skill of the week: Soldier
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Admittedly, PCs might find knowing how to work with and around a maritime bulk fish processing system to be a hard bit of knowledge to apply in play, but it's there... |
Re: [Basic] Skill of the week: Soldier
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Re: [Basic] Skill of the week: Soldier
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Shipboard sailors and aviators? Well maybe. They do go to basic or officer training, and get training on boarding operations with personal weapons. They also learn the kinds of basic military courtesies that everybody else does (more even because of their arcane rating system shibboleths). So they should get an analogous professional skill, which is Seamanship, I think. What's the difference between Seamanship and a "Sailor" skill? Quote:
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Re: [Basic] Skill of the week: Soldier
I don't think that training with personal weapons in any way implies the Soldier skill...
SEALs, SeaBees, and various sorts of marines, being substantially trained for soldiering outside any ships they might be attached to, need Soldier. Ship's crews who are taught how to use a gun don't really. You could run into a bit of a problem if you had, say, elite boarding teams who really deserve the Tactical Shooting combat benefits of Soldier but have basically none of the primary functions of Soldier as they don't operate outside Crewman environments. Quote:
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Re: [Basic] Skill of the week: Soldier
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Re: [Basic] Skill of the week: Soldier
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"n my space-navy game I use Professional Skill (Sailor) for this purpose, which I should possibly have called something else; it fits alongside Spacer (living aboard ship, basic shipboard tasks) and Savoir-Faire (Military)." "PS(Sailor) as a Soldier-equivalent is for all the things you get to do in the Navy that aren't spacecraft operation: drill, tactics, personal weapon maintenance, whom to salute and when, which cleaning nanites will get your boots shiny enough but not eat holes through them." |
Re: [Basic] Skill of the week: Soldier
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I don't think giving SEALS Soldier is skill bloat though, it probably ought to be a primary skill for a SEAL template... |
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