Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Quote:
|
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
The guiding star or mantra here was, "Keep it straightforward, keep it simple, and keep it standalone (which is to say, include enough so the GM can run a typical group of delvers without needing to buy other books)."
That applies to adventurer creation, system rules, magic, and more. Since we've already leaked that Adventurers will be the longest book at 128 pages, that should make it obvious that the whole of GURPS Magic will not be included. What will be included is a distillation of that book that is straightforward, simple, and standalone. |
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Quote:
|
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Quote:
Hmm wonder if Combat cards are a stretch goal? Quote:
Or a common modifier chart. Maybe a Dungeon book for the adventure? So you have rules for building and populating a dungeon as sort of a generic adventure? |
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Or, knowing the Doctor's hobbies, maybe a book on good drinks for perusal during the gaming session.
|
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Quick aside
Please remember some people don't live in the US when choosing kickstarter rewards etc. |
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Yes, a Europe friendly fulfilment option would be greatly appreciated!
|
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Quote:
Will it be made clear, either externally or inside the box set itself, what the contents are "replacing" as far as the DF line is concerned? I'd like to know which PDFs I can "retire" to the "not needed" folder once I have this thing in hand. |
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
What This Is: A standalone roleplaying game, Powered by GURPS – a game created using GURPS as a toolkit. To create it, I had to rewrite big chunks of the GURPS Basic Set, GURPS Dungeon Fantasy (mostly the first three volumes), and – have no fear – GURPS Magic. I also had to write more original material than I realized back in January . . . Whether you're a GURPS fan, a player of other RPGs, or a total newbie to gaming, there's something in the box for you.
What This Is Not: An "update" or a "repackaging" of anything. This is not "all the GURPS Dungeon Fantasy supplements and related Pyramid issues in one place for existing GURPS fans." That would intimidate the living crud out of newbies, who we hope will buy the game! In fact, you don't have to know what a "gurps" is to use this. (Depending on how many house rules you use, you might even be better off if you don't!) More on this in upcoming weeks . . . I'm still writing the Designer's Notes articles. |
Re: Dungeon Fantasy Roleplaying Game Discussion Thread
Quote:
|
| All times are GMT -6. The time now is 10:37 AM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.