Warp Drive Question
Okay, I know warp drives are supposed to work by folding or warping space, compressing space in front of the ship and stretching it behind it. The question I have is how would one do that? The only thing I can think of that might do that is creating artificial gravity fields. Is there any other force that could be used to do that? Magnetic fields maybe? I want to run a scifi campaign using warp drives and I'd like my explanation about how warp drives work to at least be slightly plausible. Also I'm thinking how the warp field is created would effect other aspects of what the ships were like (whether they would have artificial gravity or need separate maneuver drives, etc...) Any thoughts are welcome.
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Re: Warp Drive Question
You might want to google "Alcubierre drive".
The artist interpretations I've seen of the hypothetical drive has the drive as a large ring. This looks interesting. Don't know if it's true. Found it in the results of Google. http://forum.kerbalspaceprogram.com/...ubierre-drive/ |
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Negative energy could be used, and due to quantum mechanical effects isn't as silly as it sounds.
But of course if we knew how to make one, we would have one, or at least one in labs proving principles. |
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I assumed, perhaps wrongly, that this thread was about warp drive alone, not anything specifically involving us, our psychology or what have you. |
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The plates act to "pump" vacuum fluctuations from in front of the ship to behind it. All done by means of quantum mechanics too complicated to explain at TL8. Spaces collapses as the fluctuations and their virtual particles are sucked up in front and expands as they are pumped out behind. Call it a pump drive. The implications of such a technology would be that ships would be cylindrical and travel in straight lines at FTL with no forward or rear pointing sensors. They would have to drop out of FTL to extend sensors and maneuvering engines on arms beyond the front and back discs to see where they are and change course. This probably leads to a mothership/carrier paradigm with a big FTL ship and smaller STL ships that are released when the destination or likely combat are reached. Some other sort of propulsions system would be used at STL speeds. If you can get close enough to interesting worlds it could even be hard science-y. You could have lots of little ships or 4 to 6 ships almost as long but narrower than the carrier. These would be what Traveller calls a Tender ad Battleriders. This could also end up with something similar to Battletech and its' Jumpships and Dropships. The FTL ships should probably avoid combat due to its' all import quantum pump discs and the limits on sensor/weapon/reaction engine placement they create. |
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Interesting, so negative mass may be needed to make it work. I'm not sure where I got the idea that an artificial gravity field would work. Maybe something I read about gravitational lensing, assuming that even means what I think it means. Or does that have to do with gravity bending light, not space itself? Or do they really know which is really being bent?
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Something else you might want to read is "Warp Speed" by Travis Taylor.
He's an actual rocket scientist who decided to try his hand at writing fiction. Avoid the second book, it's very Mary Sue. I mean, the main character in the second book gets abducted by greys, and parleys that into a full, posthuman, upgrade package for him and his new girlfriend. (Actually, I think the upgrade might have been her idea.) |
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