Blog: Worlds Beyond Earth
I started this blog a while ago. Its created as an outlet and display for my incessant world building -- which, as you may quickly notice, is mostly channelled in the direction of gaming. I'm not sure whether gaming will take it completely over or not.
I was going to post this when the blog was just created, but I wanted it in a presentable format, and the thing just grew while I tried to smooth it out. Its not how I would like it yet, but It will just grow more if I wait. As of this posting, I have 16 posts and 5 pages. They include: An IW template system for use at cons Monster Ideas World Ideas An 'IQ Qualities' System to break up IQ in a meaningful way that remains both point efficient and mostly balanced. An expanded 'Demon Variety' table (RPM) and a discussion on how to populate your RPM setting with fae. An alternate pricing scheme for added attributes in RPM. I suggest using the tag cloud to navigate. Comments, Questions, and suggestions are welcome both here and on the blog itself. I hope you enjoy the content. |
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oops.. here it is (also edited into the first post)
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My thoughts on statting aliens, common mistakes made, and workarounds.
The stat-normalizers' version of the topic, as it were. This came out of me working with the 'wild life' setting to get it to my taste. Using my own advice I got five of the three races to manageable levels (1,-5,-15). If considered on their own planets they rise to all be in the 1-5 range. The builds aren't included in the post, it is long enough already. |
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Its also about stat-normalizer sensibilities, where +1 DX is a big deal. |
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Welcome to the Brotherhood of Bloggers Who Blog Too Much! Your decoder ring is in the mail.
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I've a feeling that if I started a blog, not even my own GF would read it.
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Today I share a magic system: vasic magic.
Its two major qualities are its suitability and interaction with a dimension-crossing setting, and being a true 'magic as technology' system. This is one of the older magic systems I've created. |
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I'm starting an 'alien' series. Today's species is : Tree Crabs
This is once again an old idea I finally put into writing. The species was an attempt to build a species functional at all levels of technology, and with a completely ahuman physiology. |
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