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NyneWunWun 02-05-2015 11:08 PM

Combat Help
 
Say Player A uses the Kneepads to coerce Player B into helping. Player C plays enough modifiers to make the combat unwinnable. Does Player B then have to roll to run away/risk facing Bad Stuff? Or are they safe because it wasn't their combat originally?

Rev1L 02-05-2015 11:10 PM

Re: Combat Help
 
Both players have to roll to run away.

MunchkinMan 02-06-2015 06:17 AM

Re: Combat Help
 
Quote:

Originally Posted by Rev1L (Post 1867280)
Both players have to roll to run away.

Even if the helper wasn't coerced by something like Kneepads of Allure, he must also try to Run Away.

Quote:

Originally Posted by The Rules, under Running Away
If two players are cooperating and still can’t defeat the monster(s), they must both Run Away. They roll separately, and each player chooses in what order to Run Away. The monster(s) CAN catch them both.



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