Re: Old-School D&D style game
Wow even Kromm replied to my thread.
So I've decided that I'm going to build 150 templates based on Dungeons Fantasy 1. I don't own Dungeon Fantasy: Henchmen. Would that save me time creating 150 points templates? Now I'm thinking about purchasing the famous T1-4: Temple of Elemental Evil... What do you guys think? PS I love gurps, in the last month I've run a Cthulhu adventure, a cyberpunk adventure and now I'm looking into a dungeon crawl. Next must be sci-fi :) |
Re: Old-School D&D style game
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Re: Old-School D&D style game
Anders that's amazing, thanks.
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Re: Old-School D&D style game
Well, it's your game, but... Why just don't use DF 1?
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Re: Old-School D&D style game
Wildcard skills are another way to simplify. Knight!, Thief! and Barbarian! (made into a generic Survivor! skill) are pretty cost effective and make good class markers. In general if you want to keep it simple it's mostly a matter of stripping away Advantages and some of the templates.
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