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-   -   +1 to Run Away- Super Munchkin (https://forums.sjgames.com/showthread.php?t=131513)

lawrierl 12-29-2014 08:51 PM

+1 to Run Away- Super Munchkin
 
Good evening!

We have just started playing Super Munchkin and we love it! We do have a quick question.

In the instructions it is stated that you cannot stack Flight Ability. If you have Flight Ability (+1) and Flatness (+1), do you then have +2 to run away? I think that only one of the cards is Flight Ability and you are technically not stacking two Flight Ability cards. However, we cannot seem to agree!

Thanks for your help!

The Ray Family
George, Becky, Emily (15) and Colin (10)

Crimson Kartoffel 04-15-2015 03:10 PM

Re: +1 to Run Away- Super Munchkin
 
You would have +2 to run away because flight refers to the inability to use two or more flights.

MunchkinMan 04-15-2015 03:51 PM

Re: +1 to Run Away- Super Munchkin
 
Flatness is not a flight ability, it's a Power that gives +1 to Run Away. Things that give you the flight ability, like Flight (a Power that gives you the flight ability) specifically say that they give you the flight ability. The rules are not implying that bonuses to your Run Away roll don't stack.

In your example, you'd get +2.


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