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12-22-2014 09:41 AM |
Re: [SE] Sanitized Metabolism: how useful is +1 in in 'close confines', like 'elevato
Quote:
Originally Posted by Keiko
(Post 1850359)
Yeah, its odd. I think you have to accept it as a part of the abstraction that RPGs have to engage in. The character gets at +1 because there is less chance of them being inadvertently offensive (which a bad Reaction roll could indicate), above and beyond the assumed effects of hygiene and grooming or off setting any bad habits or incidents they might have had before the encounter. As most games don't go into minutia about the PCs personal hygiene (Did you wash behind ears?) unless its mechanically noteworthy (Bad Smell or Odious Personal Habit, for instance). SM means there's less to go wrong for the character (fewer/no bad smells, missed sweat stains, lingering bad breath from lunch, etc) compared to a character without it. GMs would have to adjudicate the precise reasons and applications.
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You know, your post (and a few others) have got me thinking...
What if we grant everyone a +1 reaction bonus if they make a point out of "cleaning up." Right? Like your character has freshly showered and is wearing fresh clothes and put on a bit of deo, brushed their teeth, etc. You might give them a +1 under those circumstances, provided it's appropriate to the circumstances. That seems like a reasonable course of action, if a bit of a simplification.
Sanitized Metabolism, then, becomes a sort of exotic version of a SOP: "Assume I am always clean." The character always gets the +1 in circumstances where being well-groomed and freshly bathed would apply a +1, even if they wouldn't have access to the materials needed to clean themselves (because they are naturally clean and pleasant smelling).
I think I could run it that way.
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