Re: Revising Unarmed Combat Skills
Were I inclined to simply rename the skills, here's probably what I'd go with.
Brawling -> Brawling Boxing -> Pugilism Karate -> (Advanced) Striking Wrestling -> Grappling Sumo -> (Advanced Grappling:) Shoving Judo -> (Advanced Grappling:) Throwing In the list above, bits in parenthesis indicate the full name of the skill, what is outside of parenthesis is what the skill it typically referred to at the table. That is, a character with Karate-18 and Judo-16 would write on his character sheet "Advanced Striking-18" and "Advanced Grappling: Throwing-16," but in-game the GM would call for rolls against Striking and Throwing, respectively. |
Re: Revising Unarmed Combat Skills
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Re: Revising Unarmed Combat Skills
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Still not sure what to do with Sumo - it's way too peculiar. |
Re: Revising Unarmed Combat Skills
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