Re: Ideas Are Easy
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Re: Ideas Are Easy
World War Wonderland: The Mad Hatter, a lover of all types of madness, builds a device that allows him to see into other worlds only to discover a new kind of madness not even wonderland has heard of before, War. He has since convinced the other residents of this mystical place to experience this new form of insanity by invading an earth already consumed by World war 2. Can the PCs fend off these invaders or are they doomed to the madness that these creatures bring with them?
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Re: Ideas Are Easy
I remember a comic book miniseries from the '80s titled THE OZ-WONDERLAND WAR, in which, like it says on the tin, two of the most beloved children's classics come into conflict. It was written by Roy Thomas, naturally, and featured Captain Carrot and his Amazing Zoo Crew.
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Re: Ideas Are Easy
LARP of the dead: The players play LARPers who where in the middle of a game when the zombie apocalypse came.
Vagabond: A long time ago, a futuristic world was ending and all reality was peeling away. Today the players play ancestors of those who left to escape their fate as they live in the worlds of others. |
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Mine would look more like Space Wizards Typical dungeon fantasy tropes in a sci-fi world! Elves specialize in biological and genetic engineering; enhancing lifespans, granting immunity to disease. Dwarves mine asteroids and live in the hollowed-out remains. Humans are rapidly spreading colonists. Orcs use cloning and cybernetics. Powerful wizards go toe-to-toe with space marines wielding railguns and power armor. Mages combine in industrial scale ceremonial magic, enchanting entire ships and powering magical doomsday devices. And of course, space dragons! |
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