Steve Jackson Games Forums

Steve Jackson Games Forums (https://forums.sjgames.com/index.php)
-   Roleplaying in General (https://forums.sjgames.com/forumdisplay.php?f=19)
-   -   Ideas Are Easy (https://forums.sjgames.com/showthread.php?t=129537)

ak_aramis 06-20-2024 11:38 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by ericthered (Post 2529548)
"Ya mean, yer children be born by accident?! that would majorly mess up your society!"


This seems particularly suitable for dwarves, but elementals and spirits are a good fit too. Orcs work as well. Elves you've got to get right, but our elves are different, right?

It's been used for Dwarves since 1978... RuneQuest... Gloranthan Dwarves (Mostali) are all animated by a master craftsman striking the rune of life in their heel.

I love that Gloranthan Elves are highly motile shrubberies...

Frost 06-21-2024 01:39 PM

Re: Ideas Are Easy
 
Probably been done but I don't recall seeing it on this list:

An age of hope

At last after five generations it looks like the prophesied hero who will reunite the fallen kingdom is about to arise and the forces of destiny are gathering to aid him.

Unfortunately at this point reality sets in. The prophet was basically just a random nobleman with severe head injuries and a taste for poetry. There are at least a dozen potential candidates most of them are flawed in one way or another, and even if one was less awful their appearance seems to have set the successor states on the path to war.

The PC's are a bunch of criminals and eccentrics blackmailed into aiding the least promising of the lot, the deposed ruler of one of the successor states; a vindictive, aging, and frankly delusional man child. Can the PC's succeed? Can they fail without facing death or humiliation?

Anders 06-22-2024 08:44 AM

Re: Ideas Are Easy
 
Quote:

Originally Posted by ak_aramis (Post 2529562)
It's been used for Dwarves since 1978... RuneQuest... Gloranthan Dwarves (Mostali) are all animated by a master craftsman striking the rune of life in their heel.

I love that Gloranthan Elves are highly motile shrubberies...

I hate it when people steal my ideas before I've had them.

ericthered 07-01-2024 03:22 PM

Re: Ideas Are Easy
 
Body Hunters

Resurrection has some made people rash. Quite a lot of them, really. They go down into dungeons looking for treasure knowing that even if they die, their relatives, followers, or attorneys will pay to have them resurrected. Never mind that resurrection requires a body...

So that's where you come in. Rich Adventurers are getting themselves killed in Dungeons and someone needs to go get their bodies and bring them back so they can be resurrected. Or so that you can confirm they won't be resurrected and their money can go to their heirs. Or sometimes because they're undead and their relatives want their souls to move on.

At any rate, there's good money in the job, and this approach has some advantages. If the soul is still around, it makes a really good scout for the dungeon. Your clients usually pay. The church smiles on your work. And monsters respond a lot better to "We just want that body" than "We're hear to clear the dungeon!"

On the other hand, adventurers usually don't die in the easy spots of a dungeon...

Anaraxes 07-01-2024 07:04 PM

Re: Ideas Are Easy
 
Nice. Makes a good adventure seed even if a GM didn't want to turn it into a entire campaign.

RyanW 08-07-2024 04:09 PM

Re: Ideas Are Easy
 
WWII American Troops (GURPS WWII: Dogfaces) are transported to an old school fantasy setting (GURPS Dungeon Fantasy) and given special powers by deities (GURPS Powers: Divine Favor).

GURPS DF-DF-DF

Apollonian 08-13-2024 02:42 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by RyanW (Post 2534433)
WWII American Troops (GURPS WWII: Dogfaces) are transported to an old school fantasy setting (GURPS Dungeon Fantasy) and given special powers by deities (GURPS Powers: Divine Favor).

GURPS DF-DF-DF

Not only is it punny, it's a good adventure/campaign premise. 10/10.

Varyon 08-13-2024 03:51 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by Apollonian (Post 2534883)
Not only is it punny, it's a good adventure/campaign premise. 10/10.

It's akin to King Arthur and the Knights of Justice, but an infantry squad rather than a football team.

ericthered 09-19-2024 04:17 PM

Re: Ideas Are Easy
 
Voyage of the Zarby

Half-Diplomat, Half-Trader, Half-Warship and with a touch of explorer, the Zarby has access to the best hyperdrives in the galaxy, giving her unmatched reach to trade between powerful and advanced polities who lack Torine Hyperdrives and must rely on foreign ships to exchange their latest marvels with one another. The Zarby has done well this trip, traveling to the edge of the outposts the Torine empire maintains.

But as they return from their latest trip, they are met with shocking news: The Renli have risen up in rebellion against Emperor Manifax of Tora. They claim Manifax has been favoring his home culture of Tora over Renli, has been channeling imperial funds towards senseless projects, is thwarting key efforts to reform and curb the abuses of the genomic service, and even of trying to destroy the Renli culture and replace it with the Torine.

And the Renli are no minor subject people. They are rich, powerful, and skilled spacers. The Torine fleet has more Renli in its ranks than actual Torine. Out in the vast trading network, the civil war rages, with captains and crew declaring for one side or the other, and word travels slowly: the war has been going on for weeks by the time the Zarby finds out about it.

The Zarby has a mixed crew: some are Torine, some are Zarby, and a few are drawn from the rest of the galaxy. Somehow, the Zarby must find ports to find safe harbor in, avoid being sucked into a deadly civil war, and find its way home... where-ever home may now be.

ericthered 12-02-2024 03:16 PM

Re: Ideas Are Easy
 
Napoleon and the ICops

Napoleon has been defeated, and lies languishing in the middle of the south Atlantic, off the coast of Africa only in the sense that its closer than South America. He will soon be poisoned to death*.

Infinity wants Napoleon. A body double of Napoleon can be useful. The real deal, loyal to you? that's a treasure. But first you have to get napoleon.

This is on an Echo, so precautions must be taken to avoid changing the timeline. The exact manner of death of Napolean is the sort of thing that can change timelines. St. Helena is a tiny island. You need to come up with a body, fake his death, convince him to play along, and do so in a high security situation with the eyes of the world watching.

Hopefully a little technology will go a long ways.


If the GM thinks this is too easy, run this as swagmen or a rouge special ops team instead. Or throw that sort of group into the scramble for the exiled emperor.



*It is undetermined if he was historically deliberately poisoned, accidentally poisoned by the wallpaper, or if stomach cancer killed him. A clever GM can use this fact to make the mission harder.


All times are GMT -6. The time now is 10:05 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.