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Varyon 10-09-2023 08:31 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by ericthered (Post 2504143)
A Military Unit dropped a short distance behind enemy lines, with orders to take some vital piece of infrastructure like a bridge or mountain pass, and to hold it for a short time (like 36 hours).

Mech's airdropped to take a hold a pass sounds particularly cool.

If you want to get really wild with it, consider an orbital drop, like the Mobile Infantry in Starship Troopers (book, not movie), the ODST's in Halo, or the HEAT in Deathworlders.

ericthered 10-10-2023 02:18 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by Varyon (Post 2504168)
If you want to get really wild with it, consider an orbital drop, like the Mobile Infantry in Starship Troopers (book, not movie), the ODST's in Halo, or the HEAT in Deathworlders.

That's totally what I meant and totally not what I said! Thanks for picking up on that!



I personally like the orbital insertion in Old Man's War.

ak_aramis 10-10-2023 08:24 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by Varyon (Post 2504168)
If you want to get really wild with it, consider an orbital drop, like the Mobile Infantry in Starship Troopers (book, not movie), the ODST's in Halo, or the HEAT in Deathworlders.

I've done just that... a Traveller campaign, with all the PCs being cadre of the 3076 Lift Infantry Regiment (heavy). They were sent to take a "rehabilitation and reeducation center"...

Was fun; not likely to do it again anytime soon.

ericthered 11-06-2023 12:37 PM

Re: Ideas Are Easy
 
Two Swords, Two Kings

Arthur has just drawn the sword from the stone, preparing for a golden age of triumph over the powers of darkness afflicting Britain. Merlin is busy helping the young king is establishing his court and gathering allies. But one of his allies is a little unusual...

A second Arthur, young, strong, and idealistic, was given the sword Excalibur by the lady of the lake. He's also looking to build a court, gather allies, and so forth... and Camelot seems just the place to do so!

The two Arthurs seem to get along just fine: they seem to have similar goals and a willingness to work with others. They talk strategy, introduce knights to each other, and even operate out of the same castle.

Their friends, knights, and allies are a great deal more suspicious. Are the faeries up to something? maybe Merlin? Some sort of witch's enchantment? Are two mystical factions warring over the future of England?

Anaraxes 11-06-2023 02:26 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by ericthered (Post 2506567)
Arthur has just drawn the sword from the stone, preparing for a golden age of triumph over the powers of darkness afflict...A second Arthur, young, strong, and idealistic, was given the sword Excalibur by the lady of the lake

Crazy thing is... it's true. All of it.

Varyon 11-06-2023 02:36 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by ericthered (Post 2506567)
Two Swords, Two Kings

I like this concept. How similar do the two Arthurs look? Like the same man? Brothers? Cousins? Completely unrelated? Are there any knights that have a counterpart (perhaps with a different name) in the other Arthur's service? It will also be interesting to resolve how the Arthurs intend to rule - will they be co-rulers, will they split the country between them into two separate (but closely-allied) ones, will they choose something more complex (perhaps each controls half the country, but the individuals and locations under their control aren't split like bordering countries, so you'll have land that belongs to each and people who are under the rule of each residing in the same region; or perhaps they switch roles between Ruler and Advisor every few years; or something else entirely)?

ericthered 11-06-2023 04:12 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by Varyon (Post 2506583)
I like this concept.

Thanks!

Quote:

How similar do the two Arthurs look? Like the same man? Brothers? Cousins? Completely unrelated?
I keep going back and forth between the spitting image of each other and being really really different.

Quote:

Are there any knights that have a counterpart (perhaps with a different name) in the other Arthur's service?
I'd lean to doing that sparingly. He certainly has a fair number of knights you can bring in.

Quote:

It will also be interesting to resolve how the Arthurs intend to rule - will they be co-rulers, will they split the country between them into two separate (but closely-allied) ones, will they choose something more complex (perhaps each controls half the country, but the individuals and locations under their control aren't split like bordering countries, so you'll have land that belongs to each and people who are under the rule of each residing in the same region; or perhaps they switch roles between Ruler and Advisor every few years; or something else entirely)?
emphasis added for emphasis! Yeah, that's the exciting part for me. Both Arthurs want to do things right. They want to resolve this matter. They want to follow the prophecy. And it will be fun to watch the Players try to make this work.

RyanW 11-08-2023 04:52 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by ericthered (Post 2506567)
Two Swords, Two Kings

Crisis on Infinite Arthurs?

ak_aramis 11-09-2023 03:41 AM

Re: Ideas Are Easy
 
Quote:

Originally Posted by RyanW (Post 2506853)
Crisis on Infinite Arthurs?

That's campaign prep for Pendragon....

RyanW 11-09-2023 10:58 PM

Re: Ideas Are Easy
 
You can get some mileage out of combining two genres that aren't usually thought of as easily compatible.

Lassos & Leprechauns
When blight and famine hit the Emerald Isle, it wasn't just the human population that was forced to leave. The Tuath Dé and the Fomori also transplant their ancient rivalries and the Otherworld portals to the new frontiers over the sea. How will the untamed American West react to the supernatural powers of ancient Ireland?


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