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-   -   Ideas Are Easy (https://forums.sjgames.com/showthread.php?t=129537)

lwcamp 05-20-2017 08:13 AM

Re: Ideas Are Easy
 
Quote:

Originally Posted by RyanW (Post 2099932)
An alien species that has haploid genetics, and sexually reproduces to create a sessile and non-sentient "potted plant" creature. The "potted plant" then buds off a new generation of the haploid phase.

Great minds must think alike -
http://panoptesv.com/RPGs/Settings/V...s/Jiangluo.php

Luke

David Johnston2 05-20-2017 11:08 AM

Re: Ideas Are Easy
 
A supers world where humans aren't that special. Which is to say, the number of humans who have superpowers are greatly outnumbered by the animals and plants who have developed superpowers, devastating civilization except for a few city-states defended by teams of powerful supers.

simply Nathan 05-20-2017 05:43 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by David Johnston2 (Post 2099973)
A supers world where humans aren't that special. Which is to say, the number of humans who have superpowers are greatly outnumbered by the animals and plants who have developed superpowers, devastating civilization except for a few city-states defended by teams of powerful supers.

Yeah, just giving each species the same percentage of supers gives us a huge number of Mighty Mice and Atom Ants to contend with...good call on this one.

tshiggins 05-20-2017 08:54 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by simply Nathan (Post 2100017)
Yeah, just giving each species the same percentage of supers gives us a huge number of Mighty Mice and Atom Ants to contend with...good call on this one.

I might back it down a bit, from that. I'd go with mutations appropriate to the creatures.

So, for instance, ants and bees get hive-minds that allow them to achieve at least human intelligence:
https://en.wikipedia.org/wiki/Phase_IV

Or for rats, simply make them larger and more aggressive.

I'd reserve true "super powerz" for beasts that are already large and smart, and which enhance what they already do well. So, perhaps leopards or mountain lions that gain camouflage fur and a scream that paralyzes with fear? Make foxes, coyotes and raccoons even smarter (and give raccoons better hands). Bears become cunning behemoths, and intelligent whales start killing Japanese fishermen.

Stuff like that.

RyanW 05-20-2017 09:05 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by lwcamp (Post 2099955)

I based it on algae, some of which have haploid and diploid generational alternation.

The ones with haploid junk use basically the same mechanism of plants, but limited to a single junk that sticks with them throughout their adult life, rather than dozens of junks that are regenerated each year. This makes them unusual (to us) because every individual is genetically both sexes but becomes a male or female (for reproductive purposes) randomly and permanently at maturity.

lwcamp 05-20-2017 10:18 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by RyanW (Post 2100033)
I based it on algae, some of which have haploid and diploid generational alternation.

The ones with haploid junk use basically the same mechanism of plants, but limited to a single junk that sticks with them throughout their adult life, rather than dozens of junks that are regenerated each year. This makes them unusual (to us) because every individual is genetically both sexes but becomes a male or female (for reproductive purposes) randomly and permanently at maturity.

My inspiration was a kind of jellyfish that alternates diploid polyp stages and haploid medusa stages.

Luke

David Johnston2 05-21-2017 09:54 AM

Re: Ideas Are Easy
 
Quote:

Originally Posted by simply Nathan (Post 2100017)
Yeah, just giving each species the same percentage of supers gives us a huge number of Mighty Mice and Atom Ants to contend with...good call on this one.

Scaling is an issue. An ant with ten times the strength of a normal ant may be a terror to predatory insects, but it's not going to take down a bird. Remember what Doctor Manhattan said about the smartest termite in the world.

WaterAndWindSpirit 05-21-2017 04:56 PM

Re: Ideas Are Easy
 
Arcane Sex Crime Task Force: The PCs are members of an official agency tasked with hunting down rogue wizards/psions/whatever using mind control abilities to commit sex crimes. A mix of investigation with magical forensics and combat against formidable foes.

David Johnston2 05-21-2017 06:19 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by WaterAndWindSpirit (Post 2100200)
Arcane Sex Crime Task Force: The PCs are members of an official agency tasked with hunting down rogue wizards/psions/whatever using mind control abilities to commit sex crimes. A mix of investigation with magical forensics and combat against formidable foes.

A little too narrowly defined I think. There after all a lot of things you can do with mind control capabilities after all beyond roofieing your dates and the reason why sex crimes units exist separately (because victims of that kind of crime require some specialized interview approaches) doesn't apply so much to how you'd probably go about diagnosing a case of mental coercion.

simply Nathan 05-21-2017 09:12 PM

Re: Ideas Are Easy
 
Quote:

Originally Posted by David Johnston2 (Post 2100218)
A little too narrowly defined I think. There after all a lot of things you can do with mind control capabilities after all beyond roofieing your dates and the reason why sex crimes units exist separately (because victims of that kind of crime require some specialized interview approaches) doesn't apply so much to how you'd probably go about diagnosing a case of mental coercion.

I'm currently RPing in a trans-dimensional taskforce for victims of unwilling transformation as well as mind control. It doesn't have to be sexual crimes they're victims of, but it usually is. We have both a magic and an ultratech division, this being one of those settings where high levels of magic interfere with advanced technology.

"Why is it always latex?" is one of the recurring lines out of the veterans on the force.


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