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-   -   Discarding Outlaw to avoid 'Price On Yer Head' ability (https://forums.sjgames.com/showthread.php?t=129453)

Elasto 10-06-2014 09:38 AM

Discarding Outlaw to avoid 'Price On Yer Head' ability
 
Player A is an outlaw and fighting a monster with death bad stuff and he is losing, he also has Patent Medicine which remove death from the bad stuff.
Player B has Medicine Show and he said that if player A fail to run away and use Patent Medicine, then he will use the Medicine Show to cancel it.

Player A roll a die and fail to run away and then he discard the outlaw (to avoid the Price On Yer Head ability, hoping Player B will no longer want to kill him) and after that use the Patent Medicine. Player B used Medicine Show like planned and Player A died.

But is it legal to discard the Outlaw after the roll?
I think that he should have discarded the outlaw before the run away roll for it to work.

On another note: Can a halfling or knome from the Older version (where they still had the -1 to run away) discard the race card after a roll of 5 and make it a successful run away?

Thanks!

Andrew Hackard 10-06-2014 10:02 AM

Re: Discarding Outlaw to avoid 'Price On Yer Head' ability
 
In both cases, once the die is rolled you must play out the result as your cards lie at that moment.

Elasto 10-06-2014 10:41 AM

Re: Discarding Outlaw to avoid 'Price On Yer Head' ability
 
That's what i thought. thanks for the reply!


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