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-   -   Using the Pathfinder Kingdom Building rules with GURPS (https://forums.sjgames.com/showthread.php?t=129187)

Turhan's Bey Company 09-25-2014 01:00 PM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Quote:

Originally Posted by Jürgen Hubert (Post 1818018)
And now I am wondering: What is the population density for pseudo-medieval towns?

Pseudo-medieval fantasy towns? Can be what you like. Actual historical settlements? Varies a lot and is exceptionally problematic. There's a possibly interesting paper here which discusses the issue of estimating civic populations, but it's best read not as a source for hard numbers so much as an overview of methods which are used to that end.

Dragondog 09-25-2014 01:54 PM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Quote:

Originally Posted by Jürgen Hubert (Post 1818018)
The population for a fully occupied district - one square mile - is about 9,000 people.

And now I am wondering: What is the population density for pseudo-medieval towns?

Which is my problem. If I count the number of plots I need, the town will cover more than two square miles, but with a population of less than 2000 people. So the plots are way too big.

Do you want an inn or a caters tower on a plot covering 562,500 square feet?

Jürgen Hubert 09-25-2014 02:22 PM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Quote:

Originally Posted by Dragondog (Post 1818051)
Which is my problem. If I count the number of plots I need, the town will cover more than two square miles, but with a population of less than 2000 people. So the plots are way too big.

Do you want an inn or a caters tower on a plot covering 562,500 square feet?

It should be assumed that the lots generally aren't filled by just that one building, but also generic minor housing and businesses.

Dragondog 09-26-2014 01:28 AM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Quote:

Originally Posted by Jürgen Hubert (Post 1818057)
It should be assumed that the lots generally aren't filled by just that one building, but also generic minor housing and businesses.

If that is what they want us to assume, they should say so. For housing they do. And ifw we do assume this, what is "generic minor housing and Businesses"?

Peter Knutsen 09-26-2014 03:27 AM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Quote:

Originally Posted by Jürgen Hubert (Post 1818018)
The population for a fully occupied district - one square mile - is about 9,000 people.

And now I am wondering: What is the population density for pseudo-medieval towns?

GURPS has some material on that. There is GURPS Fantasy and GURPS-Low Tech (or the Companions).

There is also "Medieval Demographics Made Easy" by S.John Ross.

fifiste 09-26-2014 05:39 AM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Just a note of interest if anybody would like to host a game like this on SJG PBP I would be soooo intrestested.
Otherwise the worked out systems and alll the logs you could care to make public would really be appriciated by me.

Dragondog 09-26-2014 06:32 AM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Quote:

Originally Posted by fifiste (Post 1818361)
Just a note of interest if anybody would like to host a game like this on SJG PBP I would be soooo intrestested.
Otherwise the worked out systems and alll the logs you could care to make public would really be appriciated by me.

I would like that too. I'm considering going through process as i create the small town I've been talking about. Though the size of the town and actual population compared to the buildings i need may skew the results.

Dragondog 09-27-2014 07:22 AM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Quote:

Originally Posted by Jürgen Hubert (Post 1818057)
It should be assumed that the lots generally aren't filled by just that one building, but also generic minor housing and businesses.

Thinking about that a little, and considering that each lot represents about 250 people, I agree with you that it's not just the one building. You only get the bonus for the building you pick, but there is other stuff there too.

Unfortunately, d20pfsrd.com is not a Paizo administered site. Perhaps they have released an SRD like Hasbro did for d&d and someone reformatted the pathfinder SRD on their own site, like the d&d SRD was reformatted on d20srd.org, but this could be pirated information.

hal 09-27-2014 02:40 PM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
You may want to look at RUNEQUEST EMPIRES for something like this.

Jürgen Hubert 09-29-2014 02:43 PM

Re: Using the Pathfinder Kingdom Building rules with GURPS
 
Quote:

Originally Posted by Dragondog (Post 1818735)
Unfortunately, d20pfsrd.com is not a Paizo administered site. Perhaps they have released an SRD like Hasbro did for d&d and someone reformatted the pathfinder SRD on their own site, like the d&d SRD was reformatted on d20srd.org, but this could be pirated information.

As far as I am aware, these rules are a direct copy of the rules from Paizo's "Ultimate Campaign" for Pathfinder, which I also own.

Pretty much all of the Pathfinder rules were released under the OGL license (which they had to, since they created those rules based on the OGL rules released by Wizards of the Coast). Unless I am very much mistaken, the site I linked to is perfectly legal.


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