Re: [Basic] Advantage of the Week: Ambidexterity
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Re: [Basic] Advantage of the Week: Ambidexterity
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Re: [Basic] Advantage of the Week: Ambidexterity
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Re: [Basic] Advantage of the Week: Ambidexterity
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Re: [Basic] Advantage of the Week: Ambidexterity
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Re: [Basic] Advantage of the Week: Ambidexterity
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Absent actual therapy, I think some analog of the rule for absorbing languages by immersion works well - some number of hours per day (probably lots, you use your hands a lot) counts as on the job study time toward buying Ambidexterity, or whatever other reasonable compensatory advantage the GM thinks you might reasonably acquire to offset a loss. |
Re: [Basic] Advantage of the Week: Ambidexterity
The fact is that the OHW technique is priced fairly compared to other techniques to buy off situational penalties. That it's not a good deal compared to Ambidexterity probably means that Ambidexterity isn't priced correctly since its basically a wildcard technique to buy off all off-hand penalties. 15 points might be a better choice.
At 5 points it is a too-obvious pick for anyone who wants to do any double-handing. There's no question whether to take it or not. At 15 points it's more of a character-defining trait, and more appropriate for its actual rarity in real life. |
Re: [Basic] Advantage of the Week: Ambidexterity
It's only truly useful in niche occasions where you can't use your primary. I don't see 15 points of utility on par with Combat Reflexes or Empathy.
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Re: [Basic] Advantage of the Week: Ambidexterity
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Re: [Basic] Advantage of the Week: Ambidexterity
In essence it turns your mediocre back up into a really good one. I would demand added primary function for 15 points.
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