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-   -   [Martial arts] Representing Hip Show (team MMA in an obstecle course) with GURPS (https://forums.sjgames.com/showthread.php?t=127489)

Dangerious P. Cats 07-22-2014 02:21 AM

[Martial arts] Representing Hip Show (team MMA in an obstecle course) with GURPS
 
Hip Show is a recent variant on Mixed Martial Arts where participants fight a mixed martial arts match in teams on an obstacle course. There's a video explaining it and showing a match here, and also you can check out the official YouTube channel to see more matches. I was wondering how one might represent this in GURPS. How would you stat styles or typical fighters? How would the arena affect falling damage? What kind of stories could you build around such an event?

Also don't ask me why it's called hip show, I'd really like to know myself.

Gold & Appel Inc 07-22-2014 06:39 AM

Re: [Martial arts] Representing Hip Show (team MMA in an obstecle course) with GURPS
 
Quote:

Originally Posted by Dangerious P. Cats (Post 1789573)
Hip Show is a recent variant on Mixed Martial Arts where participants fight a mixed martial arts match in teams on an obstacle course. There's a video explaining it and showing a match here, and also you can check out the official YouTube channel to see more matches. I was wondering how one might represent this in GURPS. How would you stat styles or typical fighters? How would the arena affect falling damage? What kind of stories could you build around such an event?

This is exactly what it says on the tin: a mixed martial arts match in teams on an obstacle course. These guys are going to be more-or-less normal mixed martial artists as depicted in 4e MA (ie: usually well-rounded, training for strength, speed, and stamina, with a martial arts style or combination of styles that provides both striking and grappling capability), with slightly more focus on mobility. Acrobatics and Jumping won't be universal, but will make a difference when they appear. Extra FP and the Very Fit advantage will probably be more common than usual, especially if you're allowing Heroic Charge from the Extra Effort rules, or using the detailed fatigue rules from that Pyramid article, because maneuvering for position will be a thing here. Extra Move will also be common, making big jumps and dashes more effortless. Other than that, just use the full rules for posture and elevation difference, and treat the mats as soft surfaces for falling damage, and you're good to go.

Quote:

Originally Posted by Dangerious P. Cats (Post 1789573)
Also don't ask me why it's called hip show, I'd really like to know myself.

I've got nothing. Wild guess: It's a show that they hope people will perceive as being hip? Yeah, nothing, sorry.

Refplace 07-22-2014 09:05 AM

Re: [Martial arts] Representing Hip Show (team MMA in an obstecle course) with GURPS
 
Maube because you fall a lot?
When you fall your supposed to land on your hip rather then straight on your butt.

Gold & Appel Inc 07-22-2014 09:38 AM

Re: [Martial arts] Representing Hip Show (team MMA in an obstecle course) with GURPS
 
Quote:

Originally Posted by Refplace (Post 1789662)
Maube because you fall a lot?
When you fall your supposed to land on your hip rather then straight on your butt.

See the Breakfall Technique on p 4e MA p68-69 for that.


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