Steve Jackson Games Forums

Steve Jackson Games Forums (https://forums.sjgames.com/index.php)
-   Ogre and G.E.V. (https://forums.sjgames.com/forumdisplay.php?f=24)
-   -   Official Rules Update and FAQ (Draft versions 1.01 - June 21) (https://forums.sjgames.com/showthread.php?t=126734)

wolf90 03-30-2017 09:34 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
1 Attachment(s)
Updated ramming rules clarifying the corner case of infantry riding on a vehicle during a ram. Also, clarification of section 6.07.3 that "GEVs" include all combat GEV-type vehicles.

D.

GranitePenguin 07-27-2017 07:53 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Just poking here since we have the recent announcement about the ODE rules getting updated as part of the Battlefields KS so people are paying attention.

Will the new ODE rulebook be available in Print form, PDF, or both?

GranitePenguin 07-27-2017 08:01 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Also, is there a current draft of the new rules that can be reviewed?

crfout 07-28-2017 09:40 AM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Proposed - that GEV class vehicles, when disabled while on a water hex, are instead destroyed.

If the fans stop running, the hovercraft doesn't hover any more. It sinks.

GranitePenguin 07-28-2017 10:56 AM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by crfout (Post 2113199)
Proposed - that GEV class vehicles, when disabled while on a water hex, are instead destroyed.

If the fans stop running, the hovercraft doesn't hover any more. It sinks.

Not likely. "disabled" is canonically described as the crew being disabled, not the hardware. That's why disabled units can still fire in overrun situations; the computers can handle basic stuff on their own (like keep running the fans).

hcobb 07-28-2017 12:10 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
This is already reflected in the game as terrain disabled units are more vulnerable to destruction by enemy fire.

dwalend 07-28-2017 03:15 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by crfout (Post 2113199)
Proposed - that GEV class vehicles, when disabled while on a water hex, are instead destroyed.

If the fans stop running, the hovercraft doesn't hover any more. It sinks.

Stopping the fans due to a nearby nuclear explosion is likely a mission kill - rolling crash. Also, BPC floats.

(GP - does it say that specifically, or that a disabled crew is one - the most dramatic - way to disable a vehicle? There are lots of ways to get a mission kill. Why not a disable?)

GranitePenguin 07-28-2017 03:52 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by dwalend (Post 2113303)
Stopping the fans due to a nearby nuclear explosion is likely a mission kill - rolling crash. Also, BPC floats.

(GP - does it say that specifically, or that a disabled crew is one - the most dramatic - way to disable a vehicle? There are lots of ways to get a mission kill. Why not a disable?)

I'm paraphrasing a bit, but when talking about overruns, it specifically states stunned crew as a reason for the disable. It's mentioned in the context of why disabled units can fire in overruns.

Thematically, it's irrelevant. We don't actually care why it's disabled, only that it is disabled. Don't get too deep in the fluff for something that's a simple game mechanic.

wolf90 07-28-2017 11:24 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by GranitePenguin (Post 2113112)
Will the new ODE rulebook be available in Print form, PDF, or both?

Definitely print, and I'd imagine both.

Quote:

Originally Posted by GranitePenguin (Post 2113114)
Also, is there a current draft of the new rules that can be reviewed?

Not yet. Working on it . . .

D.

HeatDeath 07-28-2017 11:39 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by crfout (Post 2113199)
Proposed - that GEV class vehicles, when disabled while on a water hex, are instead destroyed.

If the fans stop running, the hovercraft doesn't hover any more. It sinks.

Nah. A GEV that has lost power is basically one of these that has lost power. https://en.wikipedia.org/wiki/47-foot_Motor_Lifeboat

The crew are in for a rocky ride, but they aren't gonna sink, or even stay capsized.


All times are GMT -6. The time now is 10:17 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.