Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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At the end of 8.04 - "Units can combine fire, or fire in succession on one target, just as in a regular attack, as long as no unit fires more than once per fire round." Defense *is* every unit for themselves, though. For example, each INF squad is an individual; they can't combine for a defensive bonus. |
Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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All tread attacks are individual attacks, always. It just happens that in an overrun, all INF are single squads. |
Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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D. |
Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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Ok. I’ll stop derailing. I have anothe question, please. What happens to standard howitzers D1 if deployed in a town hex? Do they become D2? |
Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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D. |
Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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Single units can’t combine attacks. INF are a bit of a special case as the squads (up to three) are considered a single unit. So you can have 1,2 or 3 squads in the same hex fire together. You can’t have more than three combine, though. |
Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
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