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-   -   Official Rules Update and FAQ (Draft versions 1.01 - June 21) (https://forums.sjgames.com/showthread.php?t=126734)

GranitePenguin 04-26-2018 07:35 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by Desert Scribe (Post 2173040)
Infantry can still combine attacks in an overrun; they just can't combine defense in an overrun, right?

Yes.

Quote:

Originally Posted by offsides (Post 2173091)
No - in an overrun, it's every squad for themselves.

Incorrect.

At the end of 8.04 - "Units can combine fire, or fire in succession on one target, just as in a regular attack, as long as no unit fires more than once per fire round."

Defense *is* every unit for themselves, though. For example, each INF squad is an individual; they can't combine for a defensive bonus.

Leonidas 04-27-2018 02:52 AM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by GranitePenguin (Post 2173114)
Yes.


Incorrect.

At the end of 8.04 - "Units can combine fire, or fire in succession on one target, just as in a regular attack, as long as no unit fires more than once per fire round."

Defense *is* every unit for themselves, though. For example, each INF squad is an individual; they can't combine for a defensive bonus.

However, INF in 1/1 squads cannot combine the attack on Ogre threads!

GranitePenguin 04-27-2018 03:01 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by Leonidas (Post 2173166)
However, INF in 1/1 squads cannot combine the attack on Ogre threads!

Which is covered by "Units can combine fire, or fire in succession on one target, just as in a regular attack." Under normal conditions, INF can't combine fire on treads, either. You are thinking about how you can have a 3/1 INF attack treads, but that's only because they can be defined as a 3/1 INF. You can't, for example, combine two 3/1 INF.

All tread attacks are individual attacks, always. It just happens that in an overrun, all INF are single squads.

Leonidas 04-27-2018 04:02 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by GranitePenguin (Post 2173235)
Which is covered by "Units can combine fire, or fire in succession on one target, just as in a regular attack." Under normal conditions, INF can't combine fire on treads, either. You are thinking about how you can have a 3/1 INF attack treads, but that's only because they can be defined as a 3/1 INF. You can't, for example, combine two 3/1 INF.

All tread attacks are individual attacks, always. It just happens that in an overrun, all INF are single squads.

Thanks. This is how I understood it in the end. What a game! I am on vacation but I always have the 6th edition (minimum) with me for cuttling and solo play.

wolf90 04-27-2018 08:19 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by Leonidas (Post 2173241)
Thanks. This is how I understood it in the end. What a game! I am on vacation but I always have the 6th edition (minimum) with me for cuttling and solo play.

You need to pick up a copy of the Pocket Edition. It's officially OOP, but there are frequently copies on the secondary market. Much more portable!

D.

Desert Scribe 04-27-2018 10:12 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by GranitePenguin (Post 2173235)
All tread attacks are individual attacks, always. It just happens that in an overrun, all INF are single squads.

Are you sure? I thought that while it is inadvisable to combine attacks on treads, it's not impermissible to do so.

Leonidas 04-28-2018 01:04 AM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by wolf90 (Post 2173276)
You need to pick up a copy of the Pocket Edition. It's officially OOP, but there are frequently copies on the secondary market. Much more portable!

D.

Thanks for the tip but I could not live without a pocked edition. I bought it last year. It is perfect for the beach! I think I made a post in Ogre in Italy.

Ok. I’ll stop derailing. I have anothe question, please.

What happens to standard howitzers D1 if deployed in a town hex? Do they become D2?

wolf90 04-28-2018 08:07 AM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by Leonidas (Post 2173301)
What happens to standard howitzers D1 if deployed in a town hex? Do they become D2?

Yes. Any armor unit has it's defense doubled in a Town.

D.

GranitePenguin 04-28-2018 10:03 PM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by Desert Scribe (Post 2173283)
Are you sure? I thought that while it is inadvisable to combine attacks on treads, it's not impermissible to do so.

Yes.

Single units can’t combine attacks. INF are a bit of a special case as the squads (up to three) are considered a single unit. So you can have 1,2 or 3 squads in the same hex fire together. You can’t have more than three combine, though.

Desert Scribe 04-29-2018 11:51 AM

Re: Official Rules Update and FAQ (Draft versions 1.01 - June 21)
 
Quote:

Originally Posted by GranitePenguin (Post 2173363)
Single units can’t combine attacks. INF are a bit of a special case as the squads (up to three) are considered a single unit. So you can have 1,2 or 3 squads in the same hex fire together. You can’t have more than three combine, though.

You are correct. I found the citation:
Quote:

7.13.2 Attacks on Ogre treads. If the Ogre's tread units are the target, each attack must be made by an individual unit, and always at 1-to-1 odds. ... Exception: Up to three infantry squads in the same hex may combine fire against treads.
We have always played it this way because it makes sense statistically speaking, but I never realized it was in the rules.


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