Re: Dungeons & Dragons 5th Edition
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Many old modules will work fine by just keeping the encounters limited to nothing bigger than deadly for the group of PC's, and using the same-by-name monsters or closest equivalent from the DM's basic rules. And, having been running 5E for my FLGS for the last 6 weeks... it's feel is unique. It's closest to AD&D2E in tone, but mechanically quite different from them all. |
Re: Dungeons & Dragons 5th Edition
Quote:
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