Re: Dungeons & Dragons 5th Edition
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Some of the abilities have effects that really stretch my SoD, though. For instance, the Warlord had some ability that had a side effect of allowing the player to move some other player's character. So, they move, then the Warlord comes along and tweaks their position. In an abstract way, this represents the Warlord's ability to add C&C to the party. But it felt really odd to me. There were several of these little extras tacked on to various abilities that seemed out of place. D&Ds roots were in miniatures wargames with a bit of RPG tacked on. But it moved away from that, and created a whole new genre. D&D 4e seems to demonstrate that you can't go home again. |
Re: Dungeons & Dragons 5th Edition
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Re: Dungeons & Dragons 5th Edition
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If I had to describe D&D 4 based upon the rulebooks alone, I'd say it was a character scale minis wargame with continuing characters and limited rules for social interactions. Which is exactly the same point as Inquisitor. They just labeled them differently. Now, the spikey bits armor and oversized weapons, that's videogame influence. |
Re: Dungeons & Dragons 5th Edition
Oh, I'm not very knowledgeable with figurine based gaming. Way too poor/cheap to get into that hobby. Not to mention my misplacing small objects is a running family joke.
Sorry for the thread drift. |
Re: Dungeons & Dragons 5th Edition
According to the WotC website there will be a free pdf called basic D&D released at the same time as the Starter set.
http://www.wizards.com/dnd/Article.a...d/4ll/20140527 |
Re: Dungeons & Dragons 5th Edition
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Re: Dungeons & Dragons 5th Edition
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Honestly, even in GURPS I use random stuff as minis all the time (even though I actually have a fair amount of minis; but it's often a pain to have to dig through to find the right ones). In GURPS you just need random stuff with facing. |
Re: Dungeons & Dragons 5th Edition
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Re: Dungeons & Dragons 5th Edition
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Re: Dungeons & Dragons 5th Edition
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Luckily, though, I like D&D for the "fluff text" and the concepts behind the rules. I don't much care for the mechanics, but they put a lot of thought into the details. :-) |
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