Re: GURPS Power-Ups 6: Quirks
Quote:
So, yeah, budget exhausted. More on topic, I haven't been able to really sink my teeth into this one yet, but it looks solid after a cursory look. Notably, the crunchier bits under Dislike and Like are useful - I wasn't certain if the Quirk-level Pyrophobia one of the Feuyaner has in my DF solo game was really a legitimate Quirk if it just meant she would typically avoid it, but now that I have a mechanic for it (namely, someone brandishing a torch has a better chance at intimidating her, and she'll have a penalty to dive through a ring of fire), I see it works. Similar with the other Feuyaner rather liking steak (he's easier to influence, and he suffers a penalty on his Gluttony check when steak's involved). |
Re: GURPS Power-Ups 6: Quirks
Quote:
With the chosen title, no real expectation of that is created. |
| All times are GMT -6. The time now is 05:09 PM. |
Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.