Re: GURPS Power-Ups 6: Quirks
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On a vaguely related note, I sometimes wonder whether GURPS Low-Tech would perhaps have sold better if it had been called something a bit less deflating. The phrase "Low-Tech" has the virtue of accuracy, but it doesn't really get the pulse racing in the way that High- or Ultra-Tech does. GURPS Sharp Swords, Gleaming Armour, and Other Amazing Medieval Stuff, anyone? |
Re: GURPS Power-Ups 6: Quirks
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Bill Stoddard |
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The basic logic of GURPS is that power is assets and characterization is liabilities. Bill Stoddard |
Re: GURPS Power-Ups 6: Quirks
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Re: GURPS Power-Ups 6: Quirks
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Bill Stoddard |
Re: GURPS Power-Ups 6: Quirks
This... looks like a good example of "I didn't know I wanted it until someone pointed out it was available."
Can't get it right now, sadly, but eventually. |
Re: GURPS Power-Ups 6: Quirks
If people buy a product with a name like GURPS it is obvious that power-ups or downs is not very important.
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"Why is this book called 'High-Tech' but the cover is all stuff that isn't?" :) |
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I cant wait to get home and throw money at Sean! This will be an excellent addition to my library.
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