Steve Jackson Games Forums

Steve Jackson Games Forums (https://forums.sjgames.com/index.php)
-   GURPS (https://forums.sjgames.com/forumdisplay.php?f=13)
-   -   [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want (https://forums.sjgames.com/showthread.php?t=124746)

Vaevictis Asmadi 04-08-2014 10:41 AM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
I don't think that it matters if the food you're importing is a luxury or a drug. People will always prefer to grow it themselves rather than importing it at a much higher cost.

By the time people are building starships, they have almost certainly already mastered O'Neil colonies and arcologies. If they don't have the natural conditions necessary to grow the luxury/cash crop, they will create artificial conditions that replicate the original environment. All they will need is some seeds (or cell-lines for cloning) and data on the growing environment.

Also, don't count out the possibility of synthetic substitutes for drugs. Unless biotech is stuck at TL8, they should be able to synthetically produce nearly any drug that a living thing can grow.


The exceptions will be newly discovered organisms that haven't been cultivated outside the colony yet, and bizarre things like Arrakeen sandworms that just cannot be cultivated at all.



Like Johnny said, exceptionally expensive manufacturing that requires enormous infrastructure is the main thing people would still want to trade.

Ulzgoroth 04-08-2014 11:33 AM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
Quote:

Originally Posted by Vaevictis Asmadi (Post 1747237)
Like Johnny said, exceptionally expensive manufacturing that requires enormous infrastructure is the main thing people would still want to trade.

And that mostly works in the direction of colonies importing things, not exporting them, since the homeworld is ahead on infrastructure.

Fred Brackin 04-08-2014 12:31 PM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
Quote:

Originally Posted by Flyndaran (Post 1747138)
Hibernation chambers are just as pie in the sky dreams as cryogenics. The slowed aging aspect is simply super science as hibernating animals don't age any slower.

How can you know that? Aging is poorly understood and only irregularly studied in humans. Anumal aging is even less studied partly because animals live so much shorter lives that they don't make good models for humans.

Nevertheless there are studies that claim that slowing your metabolism down by eating less will extend your lifespan. By everything I understand slowing your metabolism to 10% should slow all your metabolic processes proportionately and aging I a metabolic process.

malloyd 04-08-2014 12:34 PM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
Quote:

Originally Posted by Ulzgoroth (Post 1747247)
And that mostly works in the direction of colonies importing things, not exporting them, since the homeworld is ahead on infrastructure.

The fundamental problem with trade of that sort is what do the customers pay with? Finding something rich high tech places have that third world places want a lot isn't difficult, it's finding something with an equal value density goes the other way that's hard. If the colonies don't have something equally valuable to send home in the same number of ships, they don't have the money to buy infrastructure heavy imports with.

Ulzgoroth 04-08-2014 12:51 PM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
Quote:

Originally Posted by Fred Brackin (Post 1747262)
How can you know that? Aging is poorly understood and only irregularly studied in humans. Anumal aging is even less studied partly because animals live so much shorter lives that they don't make good models for humans.

There's considerable research on aging in animals (and even hyper-aging animal models) exactly because they have shorter lives and thus it's actually possible to run experiments on them. (Plus all the other usual problems with human experimentation.) There are a number of tricks that look pretty good for life extension in rodents, actually. Of course, whether any given approach crosses over to humans is impossible to really say without many decades of testing.
Quote:

Originally Posted by Fred Brackin (Post 1747262)
Nevertheless there are studies that claim that slowing your metabolism down by eating less will extend your lifespan. By everything I understand slowing your metabolism to 10% should slow all your metabolic processes proportionately and aging I a metabolic process.

You're 'understanding' a lot more than we actually know, I think. It's very unlikely you can slow all metabolic processes at once by 90% by any means other than chronostasis.
Quote:

Originally Posted by malloyd (Post 1747264)
The fundamental problem with trade of that sort is what do the customers pay with? Finding something rich high tech places have that third world places want a lot isn't difficult, it's finding something with an equal value density goes the other way that's hard. If the colonies don't have something equally valuable to send home in the same number of ships, they don't have the money to buy infrastructure heavy imports with.

Realistically, space colonization doesn't particularly work economically. The only things a low-development colony can reasonably buy imports with are subsidies and very-long-term credit.

scc 04-08-2014 04:23 PM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
Quote:

Originally Posted by Ulzgoroth (Post 1747270)
Realistically, space colonization doesn't particularly work economically. The only things a low-development colony can reasonably buy imports with are subsidies and very-long-term credit.

Exactly, and if there's no trade there's no way for people to go there which kinda makes the whole thing pointless. Plus the people who bankrolled the colony will want a return on their investment

Anthony 04-08-2014 04:30 PM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
Quote:

Originally Posted by scc (Post 1747339)
Exactly, and if there's no trade there's no way for people to go there which kinda makes the whole thing pointless. Plus the people who bankrolled the colony will want a return on their investment

Absent TL^ stuff, colonization at these distances is always going to be a vanity project; the return on investment is the prestige you get out of its success.

adimar 04-08-2014 04:41 PM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
The simplest solution for getting the required delta-V is to just use staging.
A basic TL9 fusion rocket design (i.e. single fusion rocket engine with 13 hydrogen fuel tanks)
provides approx 250mps. Each stage burns through it's fuel in approx 2 month of continuous operation. Just stack these one over the other for whatever performance is needed.
Personally I would design this ship as a-SM11 automated cargo vessel.
It don't require exotic fuel which may be difficult to produce in a still developing colony. The craft is relatively cheap (43 mil SM9 stage, 140 SM10 stage, 430mil sm11 stage) So approx 610mil (not including hydrogen cost) for 750mps
Final stage would SM8 (4mil cost) and include a control room.
if this is a shipment from earth to another planet it would have two soft-landing systems (since destination doesn't necessarily have infra to go get the shipment from orbit) and contains 850 tons of cargo.
That's a shipment cost of less than 1mil per ton of cargo. (we pay more than that to launch to low earth orbit).

Hope this helps
Adi

Ulzgoroth 04-08-2014 05:02 PM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
Quote:

Originally Posted by Anthony (Post 1747341)
Absent TL^ stuff, colonization at these distances is always going to be a vanity project; the return on investment is the prestige you get out of its success.

If you take a long enough view and have very limited domestic growth options, that doesn't have to be so.

Anthony 04-08-2014 05:29 PM

Re: [Space/Spaceships] Getting the velocity/Delta V I want with the tech I want
 
Quote:

Originally Posted by Ulzgoroth (Post 1747356)
If you take a long enough view and have very limited domestic growth options, that doesn't have to be so.

True, but in that case it's likely that you're okay with a 40 year transit time instead of a 4 year transit time, and that reduces the energy budgets by a factor of 100.


All times are GMT -6. The time now is 06:00 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.