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-   -   Berserker Enhancement (https://forums.sjgames.com/showthread.php?t=124308)

Onkl 03-21-2014 04:03 PM

Berserker Enhancement
 
Hi guys

Could you please help me to model the following Enhancement for Berserk:

Whenever the Berserker fails his Self-Control roll to snap out of the berserk state, roll against Per-$MODIFIER. A failed roll means he attacks the nearest friend instead of foe.

The $MODIFIER should go from -6 to 0.

I have not the slightest idea how to get a fair price and would very much appreciate your help.

Cheers

Onkl

gilbertocarlos 03-21-2014 07:39 PM

Re: Berserker Enhancement
 
How to determine this modifier?

Onkl 03-21-2014 08:39 PM

Re: Berserker Enhancement
 
I thought about something like this:
  • Has to make a Per roll after failed Self-Control roll to tell friend from foe, +10%
  • The above Per roll is at -1 per additional +5%

So if I had Berserk (12 or less; Per roll after Fail, +10%; Per-4, +20%) it would cost [-13]

Hope that clears up what I am trying to do... if not, please tell me.

Cheers

Onkl


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