Does Stop Thrust really stop?
Does a Stop Thrust (B366) stop the movement of an advancing enemy? I dont find anything related to this question in the rules.
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Re: Does Stop Thrust really stop?
The name is probably based on the fencing term ... it may not literally stop your opponent in mid air, but it's certainly prone to interfere in whatever he's trying to do...
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Re: Does Stop Thrust really stop?
Hmmm. What does RAW say as far as interrupting movement with injury?
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Re: Does Stop Thrust really stop?
If you do enough damage to invoke Knockdown and Stunning, that should do the trick. Otherwise I don't think it interferes with movement one bit.
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Re: Does Stop Thrust really stop?
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A Stop Thrust is good for doing this, but it's not automatic. |
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Re: Does Stop Thrust really stop?
People here have it right – and I'd urge a reading of Dealing with Charging Foes (GURPS Martial Arts, p. 106). "Stop thrust" is simply an old fencing term . . . the name comes not from checking the foe's advance but from checking his attack. A stop thrust truly stops the foe only if the injury kills him, renders him unconscious, or leads to knockdown and stun; it slows him down only if it causes knockback, was aimed at and cripples a leg or a foot, or reduces him below 1/3 of his total HP. The rules in Martial Arts present an additional option wherein a successful stop thrust may impose movement limitations even if the injury isn't especially severe.
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Re: Does Stop Thrust really stop?
How much thrust could a Stop Thrust stop if a Stop Thrust could stop thrust?
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