Martial arts for the man-at-arms
I'm making templates for a world at early TL3 (although, inexplicably, there's full plate around*). But the rest of the world is at early TL3. Promise.
Anyway, there are knights there, and they sometimes lose their weapons on the battlefield. So, what unarmed martial art should these knights (and mercenaries and maybe even experienced militiamen) learn to supplement their swords and maces? |
Re: Martial arts for the man-at-arms
Wrestling or Judo see use even when they don't lose their weapons, in that grappling, tripping, throwing, takedowns and other uses of leverage form a core part of most realistic melee fighting styles, particularly if armour is common.
Note that Wrestling is a part of most knightly martial arts and for the one style where it is not, Judo takes its place. Longsword Fighting uses Judo, Master of Defence Training has Wrestling (with Judo as optional), Shortsword Fighting has Judo and both Sword and Buckler and Sword and Shield use Wrestling. For close-in specialists, Dagger Fighting also incorporates Wrestling and Combat Wrestling is a plausible supplemental martial art for any armoured fighter. |
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That's what I thought. Striking arts would be dangerous to use when there's metal armor involved... How about Sumo Wrestling?
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*Which can be used or slamming. |
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Unarmed striking isn't good against armor, and is mostly inferior to using a weapon in any case. But having armor yourself is a considerable plus if it does come down to hitting somebody, and there are likely to be plenty of bodies to hit that aren't heavily armored.
Defense Boxing from Pyramid 3-61 being an example of taking this pretty far. |
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I probably won't be using styles - I don't need the detail - but it's still useful to know which skills would be good.
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Cheap plate would make mail very rare, so, having the average DR higher, you should expect more 2 handed weapons.
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Several Ancient Greeks pointed out that martial arts skills were of limited use in a closed formation. So a lot depends on how the culture fights.
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No cheap plate, no. I'll probably arbitrarily double the base price of plate armor - the steel can only be made in the deepest bowels of the Earth, where the lava spirits are chained to the furnaces. Also, the spirits of the ore must consent to be made into whatever the dwarves make it into, and that may be rare. Adjust to taste, really.
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It also comes in handy when trying to capture a fleeing opponent alive, or if they're in town unarmed. The fighter puts the target down, then the entire party joins the kerbstomping... |
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...or you could have a non-bronze using culture (no tin perhaps?). Sub-Saharan Africa managed to go more or less straight to iron ...
Or in a fantasy culture, you could even rule that the dwarves are only selling steel plate and human armourers lack the skill to duplicate it in bronze - human made armour is either steel mail or non-articulated plate in bronze or steel. Full plate is only dwarvish and only steel. And probably a pain to get repaired unless there are a lot of dwarven repair shops above ground. |
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I love the information in the thread, but even still, I keep reading the title as "marital arts for the man-at-home." :)
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What setting is it Anders?
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It's called Trudvang and it's 362 pages of fluffy goodness about a world inspired by Swedish folktales. I doubt that there's any material in English.
Just too bad they don't believe in using editors so there are sentence fragments and bad Swedish all over the places. GURPS has spoiled me, I suppose. (They 'open-source' their editing, putting texts on the net and asking their readers to proofread and edit. Don't do this, SJG, it doesn't work.) Edit: That said, the fluff is very, very good. I haven't been this inspired by a world-book in a long, long time. |
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