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-   -   [RPM] Post your rituals here (https://forums.sjgames.com/showthread.php?t=122009)

Refplace 01-03-2015 02:37 AM

Re: [RPM] Post your rituals here
 
Hibernate
Spell Effects: Greater Control Crossroads + Lesser Sense Chance
Inherent Modifiers: Altered traits (Doesn't Breathe [20] +Doesn't Eat or Drink [10] + Sealed [15] + Unaging [15] All with -50% Hibernation limitation) (30)
Greater Effects: 1 (*3)

This spell slows time for the subject, essentially placing them in suspended animation for the duration. Injury can wake them as from a deep sleep as can a specified event.

Typical Casting: Control (5) + Lesser Sense Chance (2) + AT (30) + Duration 50 years (35) + subject weight, 300 lbs. (3) 225 energy (75*3)
Bear cave reduce energy by 10%

A little pricey for the effect.

Christopher R. Rice 01-03-2015 02:46 AM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Refplace (Post 1854421)
Hibernate
Spell Effects: Greater Control Crossroads + Lesser Sense Chance
Inherent Modifiers: Altered traits (Doesn't Breathe [20] +Doesn't Eat or Drink [10] + Sealed [15] + Unaging [15] All with -50% Hibernation limitation) (30)
Greater Effects: 1 (*3)

This spell slows time for the subject, essentially placing them in suspended animation for the duration. Injury can wake them as from a deep sleep as can a specified event.

Typical Casting: Control (5) + Lesser Sense Chance (2) + AT (30) + Duration 50 years (35) + subject weight, 300 lbs. (3) 225 energy (75*3)
Bear cave reduce energy by 10%

A little pricey for the effect.

You don't need all of those Altered Traits. Just Greater Control Crossroads and Lesser Sense Chance + Subject Weight and Duration.

Refplace 01-03-2015 03:01 AM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Ghostdancer (Post 1854423)
You don't need all of those Altered Traits. Just Greater Control Crossroads and Lesser Sense Chance + Subject Weight and Duration.

Sweet, that brings it down to 135 energy!
Still going to need a high skill and levels in Ritual Mastery to reliably pull it off.
Computer crash stole my bookmarks. know the site with the energy calculator?
Suggestions on target skill needed or a better way to pull this off?

Christopher R. Rice 01-03-2015 03:06 AM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Refplace (Post 1854425)
Sweet, that brings it down to 135 energy!

That sounds about right.


Quote:

Originally Posted by Refplace (Post 1854425)
Still going to need a high skill and levels in Ritual Mastery to reliably pull it off.

Yeah, but that's the case with most 100+ skills.


Quote:

Originally Posted by Refplace (Post 1854425)
Computer crash stole my bookmarks. know the site with the energy calculator?

That's here. Condolences. My machine died horribly at the end of November and it sucked...much.


Quote:

Originally Posted by Refplace (Post 1854425)
Suggestions on target skill needed or a better way to pull this off?

I talked about this in this blog post; TL;DR - about a skill of 19. That doesn't include things like Ritual Mastery, grimoires, places of power, etc.

Refplace 01-03-2015 09:17 AM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Ghostdancer;1854427
I talked about this in this blog [URL="http://www.ravensnpennies.com/2014/11/gamemasters-guidepost-ritual-path-magic.html#.VKew1SvF_Ct"
post[/URL]; TL;DR - about a skill of 19. That doesn't include things like Ritual Mastery, grimoires, places of power, etc.

Thank you muchly! Skill 19 with Ritual Mastery as a leveled perk is cheaper then the idea of an Amulet with limited Magery.

Christopher R. Rice 01-03-2015 09:35 PM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Refplace (Post 1854488)
Thank you muchly! Skill 19 with Ritual Mastery as a leveled perk is cheaper then the idea of an Amulet with limited Magery.

Yeah, 3 levels of Ritual Mastery (for a +4 bonus) reduce the skill to 15 or less which is reasonable. Such a caster could probably charge for his services too.

Kalzazz 01-03-2015 09:45 PM

Re: [RPM] Post your rituals here
 
Id think anyone who was going to invest that much perks into it would totally also spring for a Grimoire while they were at it!

With a +4 grimoire and the perks you could have a skill 11 rather indifferent mage make a living at the spell

Be a really good way to move people, literally stack them in like cordwood

Christopher R. Rice 01-03-2015 10:17 PM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Kalzazz (Post 1854689)
Id think anyone who was going to invest that much perks into it would totally also spring for a Grimoire while they were at it!

With a +4 grimoire and the perks you could have a skill 11 rather indifferent mage make a living at the spell

Be a really good way to move people, literally stack them in like cordwood

Agreed. One of the reasons it's so hard to pin down what skill level means in RPM is due to the fact that it's incredibly mutable thanks to easily obtainable outside forces or when you specialize. That particular blog is all about what a caster can do on his own without specialization or materials.

Kalzazz 01-03-2015 10:24 PM

Re: [RPM] Post your rituals here
 
Someone who wanted to ship people like cordwood and who owned ships could probably even spring for say a +7 grimoire to allow a generic unspecialized skill 12 journeyman to pull things off. Plunking down 7k TL 3 using the more expensive T:RPM rules at TL3 is nothing compared to the costs of buying ships to carry the people!

And you don't even need to use it on people. Imagine using it on cows, sheep, chickens and so forth on your ships!

Christopher R. Rice 01-03-2015 10:26 PM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Kalzazz (Post 1854703)
Someone who wanted to ship people like cordwood and who owned ships could probably even spring for say a +7 grimoire to allow a generic unspecialized skill 12 journeyman to pull things off. Plunking down 7k TL 3 using the more expensive T:RPM rules at TL3 is nothing compared to the costs of buying ships to carry the people!

And you don't even need to use it on people. Imagine using it on cows, sheep, chickens and so forth on your ships!

That's pretty clever, actually. I like the idea of magically stored produce/stock.


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