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-   -   [RPM] Post your rituals here (https://forums.sjgames.com/showthread.php?t=122009)

Langy 08-29-2014 06:51 PM

Re: [RPM] Post your rituals here
 
Here are a few more rituals:

Release the Lock
Spell Effects: Lesser Strengthen Crossroads.
Inherent Modifiers: None.
Greater Effects: 0 (×1).

This spell can unlock simple, mundane locks. The final casting roll (not the energy gathering rolls) takes the typical modifiers for lock quality as well as a -5 penalty if the caster lacks training in the Lockpicking skill. Mundane lockpicking tools are not required.

This Casting: Lesser Strengthen Crossroads (3). 3 energy (3×1).


Banish
Spell Effects: Greater Destroy Crossroads.
Inherent Modifiers: Subject Weight + Duration.
Greater Effects: 1 (×3).

The subject of this spell must succeed at a Quick Contest of the better of HT or Will at a -5 penalty versus the caster's skill or be banished back to whichever dimension or plane they came from and be anchored there for the next month. If the subject is not an extra-dimensional being, they are not affected.

This Casting: Greater Destroy Crossroads (5) + Bestows A Penalty, -5 (16) + Subject Weight, 5 tons (6) + Range, 100 yds (10) + Duration, 1 month (11). 144 energy (48×3).

---

After making Banish, I wondered something - would the Bestows a Penalty, -5 to the subject's resistance come before or after the Rule of 16 came into effect? IE, would the Bestows a Penalty modifier be of any use at all to a mage whose skill already outshines the target's defenses if they have HT or Will in the 20s?

Christopher R. Rice 08-29-2014 10:18 PM

Re: [RPM] Post your rituals here
 
Pretty sure the Rule of 16 is always applied last - I could be wrong, of course - but that rule is wonky to begin with. I understand it's need...but still. Wonky.

Refplace 08-29-2014 10:27 PM

Re: [RPM] Post your rituals here
 
Why Crossorads for weaken lock? I could see Chance or Matter.

Langy 08-29-2014 11:13 PM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Refplace (Post 1806757)
Why Crossorads for weaken lock? I could see Chance or Matter.

Crossroads specifically deals with mundane doors, windows, and other portals, including secret ones.

Langy 08-30-2014 12:57 AM

Re: [RPM] Post your rituals here
 
Would something like this be acceptable to use as a charm:

Restoration Ritual
Spell Effects: Lesser Create Magic.
Inherent Modifiers: Healing.
Greater Effects: 0 (×1).

This ritual restores a mage's magical energy supply. This is typically cast as a charm. This restores 6d of the mage's mana reserve.

This Casting: Lesser Create Magic (6) + Lesser Create Magic (6) + Healing, 6d Mana (20). 32 energy (32×1).

If so, it'd be rather helpful for when you need to quickly cast a spell on the fly that uses your entire mana reserve, and you've already spent it and don't have time to recharge normally.

Christopher R. Rice 08-30-2014 01:06 AM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Langy (Post 1806779)
Would something like this be acceptable to use as a charm:

Restoration Ritual
Spell Effects: Lesser Create Magic.
Inherent Modifiers: Healing.
Greater Effects: 0 (×1).

This ritual restores a mage's magical energy supply. This is typically cast as a charm. This restores 6d of the mage's mana reserve.

This Casting: Lesser Create Magic (6) + Lesser Create Magic (6) + Healing, 6d Mana (20). 32 energy (32×1).

If so, it'd be rather helpful for when you need to quickly cast a spell on the fly that uses your entire mana reserve, and you've already spent it and don't have time to recharge normally.

Nope. You can't use magic to be better at magic and this falls under that. If you want to restore your mana reserve roll Path of Magic.

Edit: If you want to run it in your own games that way - it's cool (of course).

Langy 08-30-2014 01:20 AM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Ghostdancer (Post 1806781)
Nope. You can't use magic to be better at magic and this falls under that. If you want to restore your mana reserve roll Path of Magic.

Edit: If you want to run it in your own games that way - it's cool (of course).

I suppose; for some reason I always read the whole 'use path of magic to restore your mana reserve' to mean 'you can use Path of Magic to do Healing: Mana Reserve, using the normal rules for healing FP or HP with RPM', though that's apparently not what was intended.

I guess mana potions aren't possible in base RPM. Sad.

EDIT: Though that said, if you aren't actually casting a spell to restore your mana reserve, I completely lack any idea why you're supposed to use Path of Magic for it rather than something like Meditation or Thaumatology or anything else. I suppose that's just how PK wrote it.

Christopher R. Rice 08-30-2014 01:26 AM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Langy (Post 1806782)
I suppose; for some reason I always read the whole 'use path of magic to restore your mana reserve' to mean 'you can use Path of Magic to do Healing: Mana Reserve, using the normal rules for healing FP or HP with RPM', though that's apparently not what was intended.

I think it's a "technical" listing like Slow and Sure enchanting.

Quote:

Originally Posted by Langy (Post 1806782)
I guess mana potions aren't possible in base RPM. Sad.

As a standard alchemical potion? No. They are not. I have some stuff written up somewhere that remedies this hole though.

Quote:

Originally Posted by Langy (Post 1806782)
EDIT: Though that said, if you aren't actually casting a spell to restore your mana reserve, I completely lack any idea why you're supposed to use Path of Magic for it rather than something like Meditation or Thaumatology or anything else.

You probably could. Make it a campaign feature or charge a perk. I've always thought of refilling your reserve as a "spell, but not a spell." Like House with his "What is Cancer, But Not Cancer." :-)

Humabout 08-30-2014 10:08 AM

Re: [RPM] Post your rituals here
 
Quote:

Originally Posted by Ghostdancer (Post 1806781)
Nope. You can't use magic to be better at magic and this falls under that. If you want to restore your mana reserve roll Path of Magic.

What about making a charm based on a Path of Magic roll you made earlier for later use?

Kalzazz 08-30-2014 10:16 AM

Re: [RPM] Post your rituals here
 
A Grimoire of Recover Energy would slow the process down since would be rolling half as often, but might knock some casters over the magical '17 is not a crit fail' threshhold which is a very good thing


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