Pricing Leveled Traits with Limitations
How do you apply the limitation in the following case (this is just an example - and kind of a lazy one, but I think it'll do):
Acute Vision 50 (Whatever, -80%) Is this worth [50] (the -80% applied individually to each level of Acute Vision (which is worth [2], reducing the cost to the minimum of [1]), or is it worth [20] (the -80% applied to the total [100] that the unmodified Acute Vision 50 would be worth)? |
Re: Pricing Leveled Traits with Limitations
Limitations and enhancements are calculated off the total cost of all levels, otherwise limitations would do virtually nothing to leveled traits.
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Re: Pricing Leveled Traits with Limitations
The latter. Applying the limitation individually to the levels is gratuitous complexity.
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Re: Pricing Leveled Traits with Limitations
Thanks. I thought so, just making sure.
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Re: Pricing Leveled Traits with Limitations
You apply modifier as a block to all the levels they apply to not level by level.
However note you can do: Code:
Magery 1 [15] + Magery 2 (One Collage only, -40%) [12] |
Re: Pricing Leveled Traits with Limitations
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It is RAW-legal to buy levels with varying Limitations, such as 1 level of DR with no Limitations, 1 level of DR with a small Limitation, and 2 more levels of DR with a couple of larger Limitations. While I know that that's legal, I'm not actually sure about how you're supposed to calculate the cost of such a construction. |
Re: Pricing Leveled Traits with Limitations
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Re: Pricing Leveled Traits with Limitations
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It's not usually a problem for DR, because most Limitations and Enhancements are in convenient 20% units, but it can very well be relevant for other levelled advantages. |
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