[Psi] Powers (basic set)
In the Basic Set, Detect lists Injuries and Diseases as possibilities, and in the Psi section, these are listed as part of the Healing power. Nowhere in the basic set does it say what the effect of these powers is, though. Do they replace Diagnosis? Offer a bonus? Would it offer a bonus to Physician or First Aid? Something else? I realize that these questions and more are probably answered in Powers and/or Psionic Powers, but I have neither, nor a gaming budget ATM.
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Detect (Injury and Disease) lets you detect injuries and diseases, exactly as described for the Detect advantage. I believe you can justify getting a bonus to certain skills via Detect if you roll against IQ+Talent, Diagnosis should get +4 I think since Detect provide miraculous assistance. I'd require certain enhancements for them to be useful to Physician. Healing lets you heal people using the rules listed for the Healing advantage. |
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Relating to the Healing power, what might people consider a fair discount for the limitation "cannot heal more than 3 HP per use," with the ordinary rules for repeated attempts on the same person? I figure probably somewhere between -5-10% is probably about right. Also, I'm pretty sure there's a rule somewhere about using a skill roll instead of/in addition to an attribute+talent roll. Am I correct in my understanding that using a Hard skill in place of an attribute roll is a 0% modifier? What, if anything, would a modifier that required a skill roll first be worth? e.g., if a character can only attempt to use the Healing power after making a separate Diagnosis roll, is that a limitation, or just a feature? |
Re: [Psi] Powers (basic set)
I'd suggest using Diagnosis as the controlling skill for a Detect Disease in the first place, same as using Interrogation for Mind Probe.
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Re: [Psi] Powers (basic set)
Aura Reading, GURPS Psionic Powers, pg 46 ... would answer some of that.
In practice? Detect feeds you three levels of information. Detect.Sense Detect.BasicAnalysis Detect.DetailedAnalysis Detect.Sense tells you if it is there and how much of it is there. Detect.BasicAnalysis tells you the details obtainable via observation. Applied to Detect (Humans), per Aura Reading, above, this acts as a successful Diagnosis check in addition to informing you how many HP and FP they have remaining, if they have any diseases or other infections and their vague emotional state. Detect.DetailedAnalysis requires the Analyzing enhancement from Powers and gives you the details obtainable via intensive testing and lab work. Applied to Detect (Humans), this tells you the specific disease names, information on subtle, long-term problems and as much detail as the Emotion Sense ability would give. (Empathy, essentially) This counts as a full battery of lab tests, including medical imaging, for all purposes. All of these information levels allow you to continue monitoring the subject without any additional concentration required. As such? Detect (Disease) gives you Detect.Sense for the presence or absence of diseases and a rough estimation of how diseased they are while Detect.BasicAnalysis would count as a successful disease-related Diagnosis check. |
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Per Abilities Enhancing Skills (Powers, pp. 162-162), Detect generally gives +2 for "does what fine-quality mundane equipment would do." I would allow Detect with the Analyzing enhancement to give the +4 for "truly miraculous" aid.
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