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-   -   New Power Talents in GCA (https://forums.sjgames.com/showthread.php?t=114145)

Dalren 07-30-2013 09:16 PM

New Power Talents in GCA
 
Can anyone tell me how to make a user created Power Talent affect a list of spells? I know how to make it affect skills and advantages, but I must be missing something. Specially, I'm trying to add the Deathliness talent from DF9:Summoners, and I want to specify the list of spells that it should affect.

Nereidalbel 07-30-2013 09:41 PM

Re: New Power Talents in GCA
 
Magery with the modifier "One Spell Magery." Select the %Spells List version and check the spells you want.

Sunrunners_Fire 07-30-2013 09:43 PM

Re: New Power Talents in GCA
 
Quote:

Originally Posted by Dalren (Post 1621354)
Can anyone tell me how to make a user created Power Talent affect a list of spells? I know how to make it affect skills and advantages, but I must be missing something. Specially, I'm trying to add the Deathliness talent from DF9:Summoners, and I want to specify the list of spells that it should affect.

Add:
+1 to "CO:Deathliness" to gives() on the Power Talent,
Deathliness to cat() on the appropriate spells.

"CO:" is the prefix for "Spell Category". (Prefixes here.)

Dalren 07-30-2013 10:15 PM

Re: New Power Talents in GCA
 
Quote:

Originally Posted by Sunrunners_Fire (Post 1621365)
Add:
+1 to "CO:Deathliness" to gives() on the Power Talent,
Deathliness to cat() on the appropriate spells.

"CO:" is the prefix for "Spell Category". (Prefixes here.)

Awesome. Thanks. That also helped me figure out how to modify the prereq list to use Deathliness instead of Magery.

Dammann 07-31-2013 01:33 PM

Re: New Power Talents in GCA
 
Out of curiousity, why not use the DF 9 data file? Are you making a single data file for a campaign, or are you making something a little different?


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