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-   -   GURPS Game Aids: Files (https://forums.sjgames.com/showthread.php?t=113480)

Kromm 07-17-2013 03:29 PM

GURPS Game Aids: Files
 
This is the right place to post descriptions of and links to game aids in the form of non-executable files for download. This includes maps rendered as images, PDF character sheets, and even spreadsheets (however fancy).

Warning: Links to illegal content – such as pirated GURPS books – will trigger immediate deletion, a permanent ban without appeal, and possibly worse.

ClayDowling 07-18-2013 08:03 AM

Re: GURPS Game Aids: Files
 
My printable version of Bill Stoddard's Campaign Prospectus:

http://www.obrienscafe.com/campaign-...-template.html

My adventure design worksheet, to make keeping track of everything in an adventure during the planning phase easier:

http://www.obrienscafe.com/adventuredesigner.html

ericbsmith 07-18-2013 10:39 AM

Re: GURPS Game Aids: Files
 
I have a large number of articles and game aids on my website, ranging from information and downloads for GURPS Character Assistant, to 4e Conversions for GURPS Aliens, Fantasy Folk, and WWII to articles such as my Dungeon Fantasy on the Cheap to the GURPS Spaceships Design Spreadsheet (which straddles the border between "File" and "Executable", as it does contain Macros).


GURPSLand
http://gurpsland.no-ip.org

GURPSLand Tagged forum threads

GURPSLand Index

mook 07-18-2013 01:46 PM

Re: GURPS Game Aids: Files
 
The main Downloads page is here, but the most popular are:

Fillable PDF Forms
These sheets all contain form fields that can be used to enter data, save, and print the completed PDF.

Rules Summaries/"Cheat Sheets"
These sheets are ideal for custom GM screens, or to present a lot of information at a glance.

Spreadsheets
There are only two, both created with Excel 2007.
  • Combat Spreadsheet (an attempt at leading the user through the entirety of GURPS combat via a simple "enter value, then go here" format)
  • GURPS Templates (all of the Occupational Templates, Occupational Lenses, and Racial Templates from this forum thread)

Miscellaneous

Onkl 07-18-2013 03:37 PM

Re: GURPS Game Aids: Files
 
The links below will send you to the original post in the forum as I post updates to my cheat sheets in those threads.

Combat Maneuvers Cheat Sheet

On the CMCS you will find most of the maneuvers GURPS offers in combat, compiled from various GURPS publications.

Injury & Recovery Cheat Sheet

The IRCS offers a quick overview over the basic injury and recovery options GURPS offers.

Kit Cards

The Kit Cards can be used to manage your weapons, armor, shields, generic equipment, vehicles, spells and Mass Combat elements. Together with the Equipment Sheet these cards are intended to give a character all the basic combat information needed.

reddir 07-19-2013 05:20 AM

Re: GURPS Game Aids: Files
 
Here are some things I found when looking for information on statting out a child in GURPS.

This is a set of templates for children, based only on age, which I put together from posts starting here.
It is in my own shorthand (mostly typical for the forum). If anything is unclear send me a PM and I will either edit the file or inform you directly.

This is something official which is specifically focused on height and weight for boys 2-20 years old.

Stormcrow 07-21-2013 02:33 PM

Re: GURPS Game Aids: Files
 
Alien Generation Worksheet

A worksheet for generating aliens using the system found in GURPS Space, analogous to the Planetary Record and Worksheet used to create worlds and star systems.

lexington 08-30-2013 01:52 PM

Re: GURPS Game Aids: Files
 
Plug-and-Play spreadsheet for an alternative damage progression for Strength and Super Strength based on gilbertocarlos' system.

It provides a quick way to convert an existing weapon statline to a damage multiplier and a much steeper damage progression for beings with SuperST that should be expected in genre to deal crazy amounts of damage.

The multiplier system is most useful for creatures with high ST and oversized weapons, allowing them to continue getting meaningful value out of their weapons. Damage bonuses from sources other than weapons (such as claws, Weapon Master, combat skills, etc.) have also been converted to multipliers.

https://docs.google.com/file/d/0B5l7...it?usp=sharing

talus 09-27-2013 11:00 AM

Re: GURPS Game Aids: Files
 
Spreadsheets containing corrected prerequisite counts from Thaumatology, as well as alternate counts (ex: counting advantages).

Full details in these previous threads:
Alternate spell prerequisite counts for Ritual Magic
Magic spell prerequisite count corrections

Alternate spell prerequisite counts: AltRitualMagicPrereqCounts[csv/xlsx].zip
Prerequisite count curve comparison: PrereqCurveCompare.png
Counts included: Thaumatology/RAW; Thaumatology/corrected; W/Advantages (1/10cps); A couple of custom counting methods- see original thread for details.

Prerequisite counting script: MagicPrereqCalc.zip
Archive of prereq counting script and all input data. Includes RPK's balanced ritual magic GDF (from http://www.mygurps.com/r_magic.html), and has the capability to automatically updates the counts in the GDF. There is some very basic documentation in a Readme file. Requires perl.

gudmo 10-08-2013 04:06 PM

Re: GURPS Game Aids: Files
 
Here are a couple of aids I created and use alot..

Hopefully the excel workbook explains itself.

GURPS_4th_Edition_Reference_Handbook-Version_6 (PDF)

GM_Data_Sheet (Excel)

I've updated the links and the files as of this edit date.

ajardoor 10-17-2013 05:04 AM

Re: GURPS Game Aids: Files
 
Here's Chapter One: The World and its People of my ongoing modern fantasy setting project.

https://dl.dropboxusercontent.com/u/...ts_People.docx

ajardoor 10-24-2013 02:16 PM

Re: GURPS Game Aids: Files
 
Chapter Two: Wizards and Their Factions

https://dl.dropboxusercontent.com/u/..._Factions.docx

Celti 10-29-2013 04:12 AM

Re: GURPS Game Aids: Files
 
I have mirrored Agemegos' Handbook of the Planets spreadsheet for creating star systems using the rules in GURPS Space here, on the GURPS.Net wiki linked in my signature.

ajardoor 11-30-2013 10:05 AM

Re: GURPS Game Aids: Files
 
Chapter Three: Magic Across the Realms

https://dl.dropboxusercontent.com/u/...he_Realms.docx

reddir 12-02-2013 09:14 AM

Re: GURPS Game Aids: Files
 
A great help in making enjoyable characters, be they PC or NPC: The Quintessence of Quirks

Druida 12-16-2013 05:35 PM

Grid Combat
 
Maps more clean. Follow the link of post and direct download.

Post: http://www.rpgamesbrasil.com.br/2013...e-combate.html.

Direct download: http://www.4shared.com/office/EfkM0iAo/HexPaper.html
_

Bontainer 07-22-2014 07:11 AM

Re: GURPS Game Aids: Files
 
Weapon combat charts with pictures

In depth explanation what this charts contain and how to use them

http://www.mediafire.com/view/r8s9qw...pon_charts.pdf

PDF with 25 semiautomatic pistols:

http://www.mediafire.com/view/y71t1b...automatics.pdf

PDF with 19 Revolver:

http://www.mediafire.com/view/4u6wzd...0/Revolver.pdf

PDF with 26 Submachinguns:

http://www.mediafire.com/view/157ty0...achineguns.pdf


Ammo list with 275 types of ammo with all relevant GURPS and real world data. The GURPS data are based on the formulas generated by Douglas Cole (Thank you very much for your superb work!)

http://www.mediafire.com/view/9r9j64pzwt3daog/Ammo.txt

ajardoor 07-27-2014 07:16 AM

Re: GURPS Game Aids: Files
 
Chapter Four: Creatures and NPCs

https://dl.dropboxusercontent.com/u/..._and_NPCs.docx

ajardoor 09-04-2014 03:18 AM

Re: GURPS Game Aids: Files
 
Chapter Five: Player Characters

https://dl.dropboxusercontent.com/u/...haracters.docx

https://mega.co.nz/#!YdkEnZ6K!cdKA_2...CArEbFq6Slxbx4

jacobmuller 03-24-2015 12:39 PM

Re: GURPS Game Aids: Files
 
This should be a link to my public dropbox where I'll be putting .png graphics of blank hex layouts for virtual gaming tokens and any actual tokens I've managed to make. AFAIK the artwork is freeware from the ether but if you spot something that isn't please let me know so I can remove it.
I've focused on top-down tokens but anyone can use the hex to make their own tokens and I'm sure you can make a tidier hex than me - Bruno has good one & two-hex templates already (here's a Link to the thread post with links).

GURPZine 01-31-2016 01:42 PM

GURPS Hexagonal Maps
 
I made these files bellow.
  • Hexagonal map inside scroll - a hexagonal map drawn inside a scroll. Dungeons with style!
  • Three in one: 1) official, 2nd.ed. style hexes; 2) not official, but without the white space in vertices; 3) not official, but smaller hexes for larger dungeon or world maps. The advantage of all these 3 maps is that you can connect them side by side perfectly (top/down sides, or left/right sides).
Thank you,
Nerun (GURPZine blog)

GURPZine 01-31-2016 01:44 PM

Re: GURPS Game Aids: Files
 
I made these files bellow.
  • Hexagonal map inside scroll - a hexagonal map drawn inside a scroll. Dungeons with style!
  • Three in one hexagonal maps: 1) official, 2nd.ed. style hexes; 2) not official, but without the white space in vertices; 3) not official, but smaller hexes for larger dungeon or world maps. The advantage of all these 3 maps is that you can connect them side by side perfectly (top/down sides, or left/right sides).
Thank you,
Nerun (GURPZine blog)

Koningkrush 08-27-2016 11:29 AM

Re: GURPS Game Aids: Files
 
I asked a while back if anyone had a list showing the reverse defaults for the skills in the Basic Set.
http://forums.sjgames.com/showthread...=140789&page=2
dripton created a Python script list giving me what I needed.
..
.
Since then, I took it upon myself to create my own list of every skill with a "From" and "To" default underneath them.
I also placed all the skills into categories, and then subcategories. Each skill within the subcategories are sorted by the primary attribute used. Then, each of those skills are sorted alphabetically.

https://drive.google.com/file/d/0BzZ...ew?usp=sharing

Figured I'd share. You'll still have to look up the individual skill (I listed page numbers for each skill). It would take way too much time to rewrite and summarize descriptions and rules, and I don't think it would even be okay to share it at that point since I would be basically rewriting and posting a chunk of the book.

I don't think there are any errors, and the way I organized the skills probably won't be to the liking of every person who looks through it. You can reorder things/copy-paste/etc. to your whim.

Celti 08-29-2016 11:22 AM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by Koningkrush (Post 2032978)

You seem to have mangled those URLs; they have a “...” in the middle instead of the actual useful content of the link.

Anders 08-31-2016 01:02 PM

Re: GURPS Game Aids: Files
 
The Spellbook Project.

Translating the spellbook of an old Swedish RPG into Sorcery. Warning: Very... idiosyncratic builds.

Cpt_Clyde 02-02-2017 12:41 PM

Re: GURPS Game Aids: Files
 
Another SpaceShip record sheet:
https://document.li/E04Z/

zedlopez 02-09-2017 12:25 PM

Re: GURPS Game Aids: Files
 
Here's the working link to the categorized skills with defaults doc that KoningKrush mentions above:

https://drive.google.com/file/d/0BzZ...ew?usp=sharing

(as given here:)

http://forums.sjgames.com/showpost.p...11&postcount=1

Boge 11-19-2017 04:46 PM

Re: GURPS Game Aids: Files
 
Fillable PDF custom character sheets.

EDIT: Updated to include a sheet with more automation. (TH and SW damage, jump, slam, character damage, etc.)

Auto V3 does not include calculations for skill modifications. V2 is recommended.

https://drive.google.com/open?id=1DX...mrDCDm_C8bOD67

Jinumon 11-23-2017 02:43 AM

Re: GURPS Game Aids: Files
 
A buy/sell spreadsheet to speed up transactions for the GM without sacrificing variability.

Buying and Selling Calculator

Jinumon

trechriron 02-19-2018 09:10 PM

Re: GURPS Game Aids: Files
 
GURPS Spaceships Design Sheet - simple.

A simple PDF form. No calculations. Just a nice layout to share your designs with other GMs/Players.

Happy to take suggestions or fix anything that is not working as expected. :-D

trechriron 02-21-2018 01:14 AM

Re: GURPS Game Aids: Files
 
I decided that my PDF was ill-suited to the task... :D

So instead I offer you the Spaceships Spreadsheet (simple). (<-- Google Sheets)

Designed to be easy, fun, less-intimidating and fast. It mostly just calculates prices (and habitat cabin #'s, and workspaces required...). Everything else is manual (RETRO!).

Let me know your thoughts. (you will need to copy a version to you're own Google Drive to use it. Be careful not to delete formulas!!)

UPDATED: with workspaces, crew manifest, and optional rules section (the initial optional rule, the Anitmatter Factory by the amazing munin on the forum!).

trechriron 02-24-2018 02:26 PM

Re: GURPS Game Aids: Files
 
The Extra Expanded Deluxe Campaign Planning Form.

Still need to add stuff for Low-Tech, Fantasy, Magic, and Thaumatology. I'll get to that soon, but for now, this will allow me to quickly prep for my upcoming game. :-D

Turhan's Bey Company 04-26-2018 12:38 PM

Re: GURPS Game Aids: Files
 
Just realized I had some stuff I should post links to here:

GURPS-friendly 3d printable floors.

Hex-based cardboard miniature stands.

MrHorizons 05-14-2018 05:49 PM

Text-only GURPS character sheet
 
I've figured that a decent number of people (mainly, those doing play-by-post games) playing or GMing GURPS won't have the capability to use the actual PDF files for character sheets. And I haven't found many properly text-based character sheets that suit my needs, and just none that rely on only text.

So here's my attempt at a completely text-based character sheet with just the basics (however, no listing of weapons or possessions). Although it does work best with a monospace typeface, it looks decent enough in a proportional one.
Code:

|===============================================|
  NAME: ______________________________
PLAYER: ______________________________

HEIGHT: __________  WEIGHT: __________
SIZE MOD: ___ AGE: _______

POINT TOTAL: _____
UNSPENT PTS: _____

ST: __ [__]    HP: __ C: __ [__]
DX: __ [__]  Will: __      [__]
IQ: __ [__]  Per: __      [__]
HT: __ [__]    FP: __ C: __ [__]

BASIC LIFT: _____ DAMAGE Thr: ____ Sw: ____
BASIC SPEED: _____ [__] BASIC MOVE: ____ [__]

  ENCUMBRANCE        MOVE          DODGE
  None (0): ____ BM * 1  : ____ Dodge:  ____
  Light (1): ____ BM * 0.8: ____ Dodge-1: ____
 Medium (2): ____ BM * 0.6: ____ Dodge-2: ____
  Heavy (3): ____ BM * 0.4: ____ Dodge-3: ____
X-Heavy (4): ____ BM * 0.2: ____ Dodge-4: ____

ADVANTAGES/PERKS
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]

DISADVANTAGES/QUIRKS
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]
__________________________________________ [____]

LANGUAGES
____________________ S: _ W: _ [__]
____________________ S: _ W: _ [__]
____________________ S: _ W: _ [__]
____________________ S: _ W: _ [__]
____________________ S: _ W: _ [__]

TL: __________ [__]
CULTURAL FAMILIARITIES
_________________________ [__]
_________________________ [__]
_________________________ [__]

REACTION MODIFIERS
APPEARANCE: ______________________________
STATUS: __________________________________
REPUTATION: ______________________________
__________________________________________
__________________________________________
__________________________________________
__________________________________________

DR: _____
PARRY: _____
BLOCK: _____

SKILLS
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]
____________________________ L: ___ RL: ___ [___]


Nose66 06-20-2018 03:39 AM

Re: GURPS Game Aids: Files
 
I've played GURPS for years, and recently started GMing it (thanks to Matt Colville). I looked through the various "One Page" GURPS handouts and never could find exactly what I wanted.

So I created Combat Cheatsheet V4.

EDIT: Updated the link to point to Version 4 of the cheatsheet. Removed the home rules and made it as RAW as possible.

Of course, it includes a bunch of home rules (Initiative, No Major Injuries, Mounted combat, etc.), and not all RAW are included, but you should be able to copy it and edit as needed. The back side is an explanation of the maneuvers, useful for new players to try to understand what each option means, in non-game terms.

I put many of our most frequently used rules onto it, and it has come in very handy.

It is color coded and two sided. I printed out a few copies and laminated them to hand out to the players.

DT_ 06-20-2018 11:59 AM

Re: GURPS Game Aids: Files
 
GURPS Injury Flowchart

This is my attempt to get all of the things that could happen when a character takes damage in one spot. Feedback welcome.

G4E Injury Flowchart v1.0.6

rkbrown419 07-12-2018 05:49 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by Turhan's Bey Company (Post 2173051)
Just realized I had some stuff I should post links to here:

GURPS-friendly 3d printable floors.

Hex-based cardboard miniature stands.

Very nice.
Are the printable floors stack-able?

Turhan's Bey Company 07-23-2018 11:55 AM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by rkbrown419 (Post 2191493)
Very nice.
Are the printable floors stack-able?

I haven't tried. There's nothing built in to keep them together, so I imagine they'd slide around a bit. I'm thinking some sort of riser system could be cobbled together to allow that, though. And speaking of floors...

Turhan's Bey Company 07-23-2018 11:56 AM

Re: GURPS Game Aids: Files
 
Something else floor-related: tile-textured hex grid terrain. I've just got a single "megahex" up at the moment, but in time may add more configurations.

Turhan's Bey Company 07-28-2018 04:19 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by rkbrown419 (Post 2191493)
Are the printable floors stack-able?

They are now. Stackable risers for hex floors.

rkbrown419 07-28-2018 06:00 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by Turhan's Bey Company (Post 2197112)

Very nice. If you don't mind making the whole base a little higher you could also use the risers to lock sections together.

coronatiger 09-27-2018 11:37 AM

Re: GURPS Game Aids: Files
 
I made an Excel character sheet: Google Drive folder

Main thread

Yako 12-21-2018 06:30 AM

Re: GURPS Game Aids: Files
 
I made a set of Libre Office Documents to use as templates for printing out my own "Cardboard Heroes" and wanted to share them with the community. You can find them on my google drive and feel free to share the link elsewhere:



I use the GURPS Cardboard Heroes myself, but often found that they did not include (enough of) the figures I wanted or needed - and given how many people make pains to select or create a character picture, I also wanted to use those instead of assigning each a Cardboard Hero that at least somewhat came close.

They pretty much work like the original cardboard heroes, save for the fact that they do not have lines to fold them together at the bottom, these here are intended to be glued together at the bases.

I have made a variety of sizes and the different "tables" can be freely combined to make a sheet with figures of different sizes.

There is a little instruction in German and English and a paint.net file to more easily insert numbers or such for humanoid sized figures, but otherwise, it is pretty self explanatory.

I hope some of you may find them useful, there is also a sample sheet included with artwork from David Revoy, who has published a number of illustrations under the creative commons license.

https://commons.wikimedia.org/wiki/User:Deevad

If you have any feedback, feel free to contact me, or reply to the original thread I posted them under linked in my signature.

I hope you may find them useful!

lederhosen 05-27-2019 04:06 PM

Re: GURPS Game Aids: Files
 
For anyone looking to use a transparency overlay to replace existing hit location tables, here is one:

https://www.dropbox.com/s/to5k9tuwz6...erlay.png?dl=0
https://www.dropbox.com/s/qrjcpckx88...ample.png?dl=0

Hit locations are shown as a dashed number N-M. The first number before the dash is the margin of success. The second number after the dash determines the precise hit location, using a D3, D6 or D12 as required.

Succeeding by 9 or more hits the precise location being targeted, succeeding by 7 or 8 hits one of the next three closest locations, succeeding by 5 or 6 hits one of the next six closest locations, and so on.

To use, place transparency overlay on top of an appropriately scaled image or drawing. The image in the example is from Friday Night Firefight, copyright R. Talsorian Games.

weevis 06-21-2019 11:38 AM

Re: GURPS Game Aids: Files
 
I have revised the "one-page GURPS" game aid / cheat sheet posted farther up this thread by Eric B. Smith.

The GURPSICLE (GURPS In a Concise Limited Edition cheat sheet)
https://reqcon.game.blog/2019/06/21/...d-cheat-sheet/

Basically: added color, graphic design, probability of success. I renamed it mostly to amuse my players.

At that link there is a change log and a more complete discussion.

I hope it helps someone!

Jareth Valar 06-21-2019 06:58 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by weevis (Post 2270233)
I have revised the "one-page GURPS" game aid / cheat sheet posted farther up this thread by Eric B. Smith.

The GURPSICLE (GURPS In a Concise Limited Edition cheat sheet)
https://reqcon.game.blog/2019/06/21/...d-cheat-sheet/

Basically: added color, graphic design, probability of success. I renamed it mostly to amuse my players.

At that link there is a change log and a more complete discussion.

I hope it helps someone!

lol, love the renaming. However, getting a 404 error for the Word doc.

weevis 06-22-2019 08:27 AM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by Jareth Valar (Post 2270300)
lol, love the renaming. However, getting a 404 error for the Word doc.

Dang, I can't replicate this problem. Maybe you were so fast in clicking on the link that the file hadn't uploaded yet? That doesn't seem likely though. Do you think you could try it again?

Armin 06-22-2019 09:38 AM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by weevis (Post 2270372)
Dang, I can't replicate this problem. Maybe you were so fast in clicking on the link that the file hadn't uploaded yet? That doesn't seem likely though. Do you think you could try it again?

I clicked it to check, too, and I also see a 404 error on the Word doc.

Jareth Valar 06-23-2019 06:23 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by weevis (Post 2270372)
Dang, I can't replicate this problem. Maybe you were so fast in clicking on the link that the file hadn't uploaded yet? That doesn't seem likely though. Do you think you could try it again?

Yup, checked again. Used both the hyperlinked file name and the download button by 1) straight clicking, 2) open in new tab/window and 3) save link as. All 3 come up negative.

weevis 06-25-2019 12:28 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by Jareth Valar (Post 2270600)
Yup, checked again. Used both the hyperlinked file name and the download button by 1) straight clicking, 2) open in new tab/window and 3) save link as. All 3 come up negative.

So sorry about that. I did manage to reproduce the problem but only from another computer. Not sure what was going on, but I deleted the link and then re-created it and the problem disappeared. I guess something with Word Press.

Does it work now?

Hoping!

johndallman 06-25-2019 01:39 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by weevis (Post 2270866)
Does it work now?

Working for me.

Jareth Valar 06-25-2019 06:39 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by weevis (Post 2270866)
Does it work now?

Quite well. Thank you.

weevis 07-12-2019 09:45 AM

Re: GURPS Game Aids: Files
 
I made a free fan-produced game aid -- it is a one-page flowchart explaining how to get through the Move phase of basic space combat as described in GURPS Spaceships 4e. This developed from a thread I started on this topic last year in the main forum. Thanks especially to Fred Brackin and mlangsdorf.
How to Choose Your Maneuver in Basic Space Combat
https://reqcon.game.blog/2019/07/12/...ove-flowchart/
I mainly made this for myself but I think it might help you if you are trying to learn the basic space combat rules. I would always lose track of what I was allowed to do.

I'm not sure how widely useful this is -- I don't know how many people try to do basic space combat with the GURPS Spaceships 4e rules -- but I'm posting it here out of a sense of completeness! I've also included the Microsoft Word file you can edit. I hope it helps you.

iamthehuman 07-18-2019 12:08 AM

Re: GURPS Game Aids: Files
 
As requested, here is a Character sheet for OS X Numbers (Mac program similar to excel). It has instructions on the first page that go over everything for its use. Let me know if there are any issues!

https://drive.google.com/file/d/1nri...ew?usp=sharing

Yako 10-07-2021 04:32 AM

Re: GURPS Game Aids: Files
 
I made a set of Token Markers for Roll20 that are intended to better handle GURPS needs.
The markers include generic +1 to +9, two sets of -1 to -9, markers for the four basic attributes to be used in conjunction with them, Shock penalties (-1 to -4), Postures and some basic conditions like grappled, binding, sleep, stun, mental stun, etc.

https://www.reddit.com/r/gurps/comme...token_markers/

(feel free to make suggestions there)

https://drive.google.com/drive/folde...r8?usp=sharing

(direct link)

I also want to draw your attention to my template for making your own Cardboard heroes:

https://www.reddit.com/r/gurps/comme...own_cardboard/

Hope both may be useful for you guys!

trechriron 11-19-2021 02:45 AM

Adjusting Base Damage
 
I finally made a Google Sheet that calculates Base Damage for weapon modifications.

The first tab is the "Calculations" tab, it's pretty simple. Just enter the base damage, any Adds, and the multiplier (say 1.5 for ETC weapons). It handles all 3 results (less than 1, between 1 and 12, greater than 12).

The "Ready List" tab is for finished weapons. If you want access, just use Google. It will email me and I will grant you access. When copying damage from the column on Calculations, be sure to CTRL + SHIFT + V when you paste (as to only paste the value, not formats or formulas).

I will remove the simple image I had in there previously. :-)

Someone404 01-29-2023 01:36 PM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by Celti (Post 1669624)
I have mirrored Agemegos' Handbook of the Planets spreadsheet for creating star systems using the rules in GURPS Space here, on the GURPS.Net wiki linked in my signature.

Bit of a thread necromancy, but the link no longer works.

EDIT: Hello, Wayback Machine, my old friend. Saved it on Google Drive. https://drive.google.com/drive/u/0/f...Ka__49F_masIJo

weevis 11-10-2023 10:34 AM

Re: GURPS Game Aids: Files
 
Hello, I have been trying to get new players into GURPS with one-shots lately and I found it useful to revise Mook's very simplified GURPS character sheet. The biggest motivation was: I got tired of trying to describe to new people where to look for things on the big sheet and used a bunch of icons.
GURPS-O-SCOPIC -- a very simplified character sheet for new players
https://reqcon.game.blog/2023/11/08/...r-new-players/
I put a slight revision of the one-page GURPS game aid the GURPSICLE on the back (I added the icons), so they would also have a rules reference handy.

The link above leads to a post that explains the motivations in more detail, but basically I want a one-page thing with a pregen character on it that I can hand a new player. They can then play GURPS with it RIGHT NOW without knowing anything else.

I have playtested this sheet twice and I'm happy so far! I'm posting it here in case it helps you. It's in Microsoft Word format so you can edit it.

DangTripleSixes 11-21-2023 11:56 AM

Re: GURPS Game Aids: Files
 
I have created two spreadsheets, each in three formats, that show the roll needed when basing a skill on its non-controlling attribute (for example, a DX-based Traps roll, when Traps is normally an IQ-based skill).

I have created room for 75 skills, which I know is excessive; trim that to your heart's desire.

For the following, enter the skill and its (absolute) level (e.g., Running 15):
For reasons I do not understand, the preview for the Google Sheets version is garbled; I hope everyone can open/download it.

The "relative level" version links will follow in the next post.

Comments are welcome.

DangTripleSixes 11-21-2023 12:02 PM

Re: GURPS Game Aids: Files
 
I have created two spreadsheets, each in three formats, that show the roll needed when basing a skill on its non-controlling attribute (for example, a DX-based Traps roll, when Traps is normally an IQ-based skill).

I have created room for 75 skills, which I know is excessive; trim that to your heart's desire.

For the following, enter the skill and its level relative to its controlling attribute (e.g., Running HT+5):
Again, the preview for the Google Sheets version is garbled; I hope everyone can open/download it.

The "absolute level" version links were in an earlier post.

Comments are welcome.


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