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-   -   Recovering from Fatigue Caused by Missed Sleep (https://forums.sjgames.com/showthread.php?t=112767)

Captain Joy 07-03-2013 09:57 AM

Recovering from Fatigue Caused by Missed Sleep
 
Quote:

From B427: You can only recover from fatigue caused by missed sleep by sleeping for at least one full sleep period. This restores 1 FP. Further uninterrupted sleep restores 1 FP per hour.
1. So, if you're suffering fatigue due to missed sleep, and you have a middle watch--sleep 4 hours, watch 4 hours, sleep 4 hours--you would recover 0 FP, but you'd not lose additional FP for another 12 hours? (8 hours sleep allows you to stay awake 16 hours; you subtract 4 hours because of that middle watch.)

2. What do you think of this house rule? For every 1 hour you sleep, you can either stay awake 2 hours without losing FP or regain 1 FP due to lost sleep. The recovery of FP happens before "stay awake" hours are accumulated.

Refplace 07-03-2013 10:17 AM

Re: Recovering from Fatigue Caused by Missed Sleep
 
Quote:

Originally Posted by Captain Joy (Post 1607496)
1
2. What do you think of this house rule? For every 1 hour you sleep, you can either stay awake 2 hours without losing FP or regain 1 FP due to lost sleep. The recovery of FP happens before "stay awake" hours are accumulated.

Too much. it takes time to gt into deep enough sleep to recover.
Buy reduced Sleep. 1 level is realistic IMHo and maybe 2.

gilbertocarlos 07-03-2013 10:20 AM

Re: Recovering from Fatigue Caused by Missed Sleep
 
3 levels are realistic, even more so for old people.

Captain Joy 07-03-2013 10:23 AM

Re: Recovering from Fatigue Caused by Missed Sleep
 
Quote:

Originally Posted by Refplace (Post 1607501)
it takes time to gt into deep enough sleep to recover.

Agreed, I'm sacrificing realism for playability. My house-rule compared to RAW is more playable (IMHO), but is it even more unrealistic than RAW? Are you advocating that "stay awake" hours should be accumulated before FP-due-to-lost-sleep should be recovered--which I guess is basically the RAW?
Quote:

Originally Posted by Refplace (Post 1607501)
Buy reduced Sleep. 1 level is realistic IMHo and maybe 2.

I'm wanting to limit this thread to human norms.

Sunrunners_Fire 07-03-2013 07:47 PM

Re: Recovering from Fatigue Caused by Missed Sleep
 
Quote:

Originally Posted by Captain Joy (Post 1607496)
1. So, if you're suffering fatigue due to missed sleep, and you have a middle watch--sleep 4 hours, watch 4 hours, sleep 4 hours--you would recover 0 FP, but you'd not lose additional FP for another 12 hours? (8 hours sleep allows you to stay awake 16 hours; you subtract 4 hours because of that middle watch.)

Quote:

Originally Posted by GURPS Basic, pg 427: Getting Up Early
If you sleep for less than your full sleep period, you’ll still be tired when you wake up. Subtract twice the hours of missed sleep from your day to determine how long you can stay awake. For example, if your sleep period is eight hours and you sleep only six hours, you’ve missed two hours of sleep. You will suffer the effects of staying up late after only 12 hours: your usual 16-hour day, minus four hours (twice your hours of missed sleep).

So ... you'd go to sleep, wake up four hours early and be able to stay awake eight hours before suffering the effects of Staying Up Late.
(16 - (4 * 2) ) = 8

Quote:

Originally Posted by Captain Joy (Post 1607496)
2. What do you think of this house rule? For every 1 hour you sleep, you can either stay awake 2 hours without losing FP or regain 1 FP due to lost sleep. The recovery of FP happens before "stay awake" hours are accumulated.

That it produces decidedly non-human behaviors if applied as the human norm for a setting but that you've already stated that you are discarding realism in this case for the sake of playability. It looks playable.

Anthony 07-03-2013 07:57 PM

Re: Recovering from Fatigue Caused by Missed Sleep
 
Quote:

Originally Posted by Captain Joy (Post 1607505)
Agreed, I'm sacrificing realism for playability. My house-rule compared to RAW is more playable (IMHO), but is it even more unrealistic than RAW?

Yeah, it is; you should have a penalty for trying to sleep 4 hours twice instead of 8 hours once. On the other hand, it's dubious whether fatigue is the right mechanism for sleep deprivation in the first place, the primary effects of sleep deprivation are degraded thinking and reflexes, which basically means IQ and DX penalties.

vierasmarius 07-03-2013 08:14 PM

Re: Recovering from Fatigue Caused by Missed Sleep
 
Quote:

Originally Posted by Anthony (Post 1607733)
Yeah, it is; you should have a penalty for trying to sleep 4 hours twice instead of 8 hours once. On the other hand, it's dubious whether fatigue is the right mechanism for sleep deprivation in the first place, the primary effects of sleep deprivation are degraded thinking and reflexes, which basically means IQ and DX penalties.

Back in 3e when Fatigue was literally a temporary reduction in ST, I considered a "mental fatigue" (IQ reduction) for sleep deprivation, magic/psionic use, or mental assaults. Now, I'd probably use the penalties from The Last Gasp for all FP loss, even if I didn't use the rest of the article.

sir_pudding 07-03-2013 08:18 PM

Re: Recovering from Fatigue Caused by Missed Sleep
 
Quote:

Originally Posted by Anthony (Post 1607733)
which basically means IQ and DX penalties.

Which is part of the effect of missing sleep in the RAW.

vierasmarius 07-03-2013 08:27 PM

Re: Recovering from Fatigue Caused by Missed Sleep
 
Quote:

Originally Posted by sir_pudding (Post 1607739)
Which is part of the effect of missing sleep in the RAW.

I assume you're referring to the Drowsy condition that kicks in at 1/2 FP lost to lack of sleep. By a strict reading of it, it's entirely possible to avoid the Will roll (and thus avoid the penalties) simply by staying active - though that may carry its own FP cost, depending on the specific activity. Going more by the spirit of the rule than the letter would have the penalty kick in as soon as you become Drowsy, in which case you'd be entirely correct.

Peter Knutsen 07-03-2013 08:34 PM

Re: Recovering from Fatigue Caused by Missed Sleep
 
Quote:

Originally Posted by vierasmarius (Post 1607741)
I assume you're referring to the Drowsy condition that kicks in at 1/2 FP lost to lack of sleep. By a strict reading of it, it's entirely possible to avoid the Will roll (and thus avoid the penalties) simply by staying active - though that may carry its own FP cost, depending on the specific activity. Going more by the spirit of the rule than the letter would have the penalty kick in as soon as you become Drowsy, in which case you'd be entirely correct.

That may be somewhat realistic. The staying-active part, I mean. In my experience, staying up late works for some hours past the usual 16-or-so, but advanced brain function is impaired.


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