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-   -   [DF] Necromantic Talent from Pyramid 3-50 (https://forums.sjgames.com/showthread.php?t=111968)

Dammann 06-21-2013 11:43 PM

[DF] Necromantic Talent from Pyramid 3-50
 
In the article "Dark Summonings", the Death Knight Template includes an advantage called Necromantic Talent. It is also listed as a prerequisite for the Animate Dead advantge earlier in the same article, as an alternative to Deathliness.

What is this Necromantic Talent, and what is its page reference? I cannot seem to find it. I sort of assume it is intended to be analogous to Bard-Song Talent or something.

Christopher R. Rice 06-21-2013 11:58 PM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
Quote:

Originally Posted by Dammann (Post 1600795)
In the article "Dark Summonings", the Death Knight Template includes an advantage called Necromantic Talent. It is also listed as a prerequisite for the Animate Dead advantge earlier in the same article, as an alternative to Deathliness.

What is this Necromantic Talent, and what is its page reference? I cannot seem to find it. I sort of assume it is intended to be analogous to Bard-Song Talent or something.

Check out DF 9's Necromancer template. It's listed there.

Dammann 06-22-2013 04:17 AM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
I have searched DF 9 manually and electronically, to no avail. Are you talking about Deathliness? I am talking about something distinct from Deathliness, priced at 5 per level, listed on page 10 of Pyramid 3-50, among the prerequisites for Animate Dead, and again on page 13 as part of the Death Knight template.

I suspect that this might be a new trait whose write up was somehow omitted. It is not in DF 9, DF 11, or the Pyramid article that prompted this question.

Blind Mapmaker 06-22-2013 05:06 AM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
Are you sure it's not 6 points a level? It sounds pretty close to Magery (One College: Necromantic Spells, -40%) [6/level] on top of a regular level of Magery 0. I don't have the Pyramid issue in question, so I can't help you there, but I can confirm that Necromantic Talent isn't in DF 9, Thaumatology or Thaumatology: Magical Styles (which does feature a necromantic style).

Dammann 06-22-2013 05:25 AM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
I am sure of what I am seeing, but I am not at all sure if it is correct or what it means.

Dammann 06-22-2013 05:26 AM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
This (Death Knight) is a 50 point template meant to be applied with a 250 template for a multi-profession character. It lists Necromantic Talent 1 [5] among the advantages it includes.

The Animate Dead ability includes the prerequisites Deathliness or Necromantic Talent 2+.

Blind Mapmaker 06-22-2013 06:11 AM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
As chance has it the Death Knight template is part of the free preview and there are some tell-tale signs that somebody confused Deathliness with something, which resulted in Necromantic Talent.

It says "they [the lenses] can be included with any template other than the onefrom which their powers are derived – a necromancer doesn’t need to take the death-knight lens, because he already has access to everything in the lens."

The Death Knight lens gives "Close to the Grave 1* [5]; Necromantic Talent
1 [5]; Night Vision 5 [5]; Spirit Empathy (Specialized, Undead, -50%) [5]" under advantages, while the Necromancer template has "Deathliness 3 [24]; Night Vision 5 [5]; and Spirit Empathy (Specialized, Ghosts, -50%) [5]". Judging from the lenses given in DF 3, they should at least share the advantage that enables their primary spells.

The fact that the Death Knight has Close to the Grave can be ignored. That one didn't feature in either the original Necromancer template or the power-ups in DF 11. It's probably in this Pyramid issue to avoid giving the Death Knight extra IQ.

I would just replace Close to the Grave and Necromantic Talent with Deathliness 1 or 2 and redistribute the points to/from Special Abilities accordingly.

Dammann 06-22-2013 06:28 AM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
That seems sensible. The reason I asked is that I am doing work on a data file for GCA, covering the issues of Pyramid devoted to Dungeon Fantasy. The substitution (Deathliness for Necromantic Talent + Close to the Grave) would satisfy me, but I did want to keep things as "RAW" as possible, so that someone using the GCA data file would be able to directly use what is written. Any interpretation I perform requires some explanation for others.

I suspect that Necromantic Talent is intended to be similar to Holiness for a Holy Warrior; a "talent" that aids in rolls to use Necromantic abilities. Bards and Unholy Wariors have analogous traits. I just cannot find any source on the ability. Maybe it got cut from the article? Maybe the author assumed its existence? Maybe I just haven't looked in the right place yet?

If it is errata, I hope that it will be corrected, but I hold out hope that I am just not seeing something.

Blind Mapmaker 06-22-2013 06:38 AM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
Right, Holiness actually seems like a better fit. I didn't realise that these lenses don't seem to have any spells. If it's really not mentioned in any other place in the pdf, I would report it as an erratum. It can't hurt, even if it doesn't do much good.

Christopher R. Rice 06-22-2013 01:13 PM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
Quote:

Originally Posted by Dammann (Post 1600888)
That seems sensible. The reason I asked is that I am doing work on a data file for GCA, covering the issues of Pyramid devoted to Dungeon Fantasy. The substitution (Deathliness for Necromantic Talent + Close to the Grave) would satisfy me, but I did want to keep things as "RAW" as possible, so that someone using the GCA data file would be able to directly use what is written. Any interpretation I perform requires some explanation for others.

I suspect that Necromantic Talent is intended to be similar to Holiness for a Holy Warrior; a "talent" that aids in rolls to use Necromantic abilities. Bards and Unholy Wariors have analogous traits. I just cannot find any source on the ability. Maybe it got cut from the article? Maybe the author assumed its existence? Maybe I just haven't looked in the right place yet?

If it is errata, I hope that it will be corrected, but I hold out hope that I am just not seeing something.

It looks to me like they meant "Necromantic" talent to allow Necromantic abilities but not access to the Deathliness spells. That is what I would go with if I were you.

Dammann 06-22-2013 03:30 PM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
I think for now I'll assume that we are correct, and that this is a Necromantic version of Holiness. That works well for Death Knights as I understand them, and it is easy enough to implement.

GodBeastX 06-22-2013 03:57 PM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
Talents are usually 5 points / level across GURPS.

Dammann 06-22-2013 05:03 PM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
Sure, or 10 or 15, but what does this Talent affect? Is it skills? If so, which 6 or fewer skills ? Is it the rolls made against necromantic abilities (which is what I am assuming)? I'd make the call with confident satisfaction if it were just for my own table, but writing a data file I intend to offer everyone (who uses GCA and Dungeon Fantasy and optional stuff from Pyramid), I want to get things right.

Maybe I am sweating it too hard, since no one else has pointed out this issue yet.

sir_pudding 06-22-2013 05:26 PM

Re: [DF] Necromantic Talent from Pyramid 3-50
 
Quote:

Originally Posted by GodBeastX (Post 1601116)
Talents are usually 5 points / level across GURPS.

This isn't correct for either skill or power talents.


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