Couple More Clarifications :)
Hello - I just have a few more questions to clarify/backup to make sure I'm clear on things, if you will. :)
1. The Orc's ignore curses ability - Can this ability be used to wipe out permanent curses as well when they've already been on the table for some time? (as in, I had a curse for a while, then became an Orc later) 2. Regarding 1. - Other than the text, is there any particular way to tell which curses are instant and which ones are permanent? Although I can't remember particular examples at the moment, I seem to recall that there were a couple curses that had ambiguous wording that made me wonder whether they were instant or permanent. 3. When Kicking Down the Door, if a curse card turns up or something else like Divine Intervention, can the Annihilation card be used to cancel it? I ask because turning up a card doesn't seem the same as "playing" a card, but this might work and I don't know. 4. I am presuming that - since there's no specification - a thief can steal as many times as he/she wants in any given turn, during anyone's turn (except during combat), and even if he/she is level 1 and fails the steal. Is this correct? Thanks! -Gidoza |
Re: Couple More Clarifications :)
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I'd agree that Divine Intervention found by Kicking Open the Door can be Annihilated as it goes into your hand (like any card which is neither a curse nor a monster) and then must be played immediately afterwards. |
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Anyways - for the Orc ability, even though I can't cancel an existing curse, I could nonetheless cancel a permanent curse *as it was being played,* yes? And Clipper - what do you mean that it could be annihilated "as it goes into your hand?" That's not playing a card. Did you mean, "As it comes out of your hand" after it has already come into your hand? |
Re: Couple More Clarifications :)
The reason we ask that you make separate threads with descriptive titles for different questions is so that we can more easily keep track of any rulings we make and so that it can be readily searchable by anyone with the same question.
For the Orc ability, yes. I'm not sure about Clipper's turn of phrase, but Divine Intervention can be the target of Annihilation when it is kicked down. |
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I'd agree that Divine Intervention found by Kicking Open the Door can be Annihilated, as it goes into your hand and is then played immediately. Thus, when it is played, it can be Annihilated. However, I also add one more caveat. It has also been ruled that you cannot use Annihilation to cancel cards you play yourself (as it says an opponent must play the card if you want to cancel it). So if the holder of Annihilation draws Divine Intervention when he is Kicking Open the Door, he can't cancel it. |
Re: Couple More Clarifications :)
Thanks! All makes sense now. :D
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You cannot just give cards to other players. It would have had to be in charity the turn before.
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Re: Couple More Clarifications :)
To fully clarify what Brf is saying, you can only give away Items to other players. Annihilation is not an Item, so it cannot be traded with other players.
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DeluxeFlame's plan appeared to be that each player would give the other Annihilation before they respectively Kicked Open the Door, just in case there was a benevolent god waiting behind it. If Annihilation was an Item, this plan would be valid and would work as Divine Intervention insurance as Annihilation could be played to cancel Divine Intervention when it is played by the other player. As it stands, you can hold onto Annihilation to cancel Divine Intervention if anybody else draws it, but you are out of luck if you draw it yourself. |
Re: Couple More Clarifications :)
Doh, how in the world did I get those trains crossed. You are correct and I need a nap it seems.
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