Steve Jackson Games Forums

Steve Jackson Games Forums (https://forums.sjgames.com/index.php)
-   Munchkin (https://forums.sjgames.com/forumdisplay.php?f=22)
-   -   Does helping have to be helpful? (https://forums.sjgames.com/showthread.php?t=107229)

GT Quigley 04-02-2013 09:58 AM

Does helping have to be helpful?
 
If you are forced to help someone in combat by an opponent using "bond by talking about sports" or "kneepads of allure" are you obligated to ensure victory or can you play enhancers and one-shot items to prevent a win?

MunchkinMan 04-02-2013 10:09 AM

Re: Does helping have to be helpful?
 
You are never obligated to be helpful, but if you offer to help, then sabotage things often enough, you might not get invited to the party.

Turhan's Bey Company 04-02-2013 10:17 AM

Re: Does helping have to be helpful?
 
Quote:

Originally Posted by MunchkinMan (Post 1552193)
You are never obligated to be helpful, but if you offer to help, then sabotage things often enough, you might not get invited to the party.

Given that he's talking about things which force a player to help rather than offering to help, that's probably the point.

GT Quigley 04-02-2013 10:26 AM

Re: Does helping have to be helpful?
 
Yep, I was forced to help a player win the game,when I started burying our side they objected saying I had to be helpful. I argued my help is limited to my combat strength, how I play my cards is my decision though.

Blazinjsin 04-02-2013 10:43 AM

Re: Does helping have to be helpful?
 
You are only obligated to add your current combat strength. You are more than welcome to buff the monster or even play things to make you run away. Usually you can't be compelled to help with the winning level either.

Andrew Hackard 04-02-2013 10:50 AM

Re: Does helping have to be helpful?
 
Quote:

Originally Posted by Blazinjsin (Post 1552214)
Usually you can't be compelled to help with the winning level either.

It depends on the method used to compel your assistance. If it doesn't say otherwise on the card, then you CAN be forced to help for the winning level.

Mister Ed 04-02-2013 10:53 AM

Re: Does helping have to be helpful?
 
Kneepads of Allure (mentioned in the OP) certainly can't, in its current iteration. If they had the original version of the card, and were ignoring/unaware of the update to it, I guess it could be.

GT Quigley 04-02-2013 10:58 AM

Re: Does helping have to be helpful?
 
In my case it was bond with sports. No winning restrictions with that one.

MunchkinMan 04-02-2013 12:22 PM

Re: Does helping have to be helpful?
 
Quote:

Originally Posted by Turhan's Bey Company (Post 1552194)
Given that he's talking about things which force a player to help rather than offering to help, that's probably the point.

Yes, I got the point. Notice that I said, "You are never obligated to be helpful[.]" This answers the OP's question, but applies to every situation where one is a helper. However, I added a caveat that if you start helping the other side after being accepted as a willing helper, you're likely to get yourself into trouble.

tremorlaine 04-02-2013 05:26 PM

Re: Does helping have to be helpful?
 
Quote:

Originally Posted by Mister Ed (Post 1552224)
Kneepads of Allure (mentioned in the OP) certainly can't, in its current iteration. If they had the original version of the card, and were ignoring/unaware of the update to it, I guess it could be.

That's not true. I've used Kneepads of Allure to win the game while I was at Level 8 and fighting a 2 Level Monster. Unless I have an older version...

Mister Ed 04-02-2013 05:32 PM

Re: Does helping have to be helpful?
 
Quote:

Originally Posted by tremorlaine (Post 1552543)
That's not true. I've used Kneepads of Allure to win the game while I was at Level 8 and fighting a 2 Level Monster. Unless I have an older version...

You might. Is it in color? The current version can't be used on players that are lower level than you, and can't be used to win the game.

tremorlaine 04-02-2013 05:41 PM

Re: Does helping have to be helpful?
 
Yeah it is in color. It is entirely possible that we've all stopped reading after getting to the lower level part. I'll have to go back and read it.

emillang1000 04-02-2013 07:46 PM

Re: Does helping have to be helpful?
 
Quote:

Originally Posted by Andrew Hackard (Post 1552221)
It depends on the method used to compel your assistance. If it doesn't say otherwise on the card, then you CAN be forced to help for the winning level.

I don't remember if Curse! Zombification does or not, but I don't believe it does.

Anyway, we were a little bit jerky to a guy who HIMSELF was jerky beforehand when he hit Zombification.

We were passing him around like a hanky at a sad movie. Then, when it was finally his turn to try and fight a monster again, we made it impossible for him to win that fight. We stopped doing it after that first time, but needless to say it was great to have the "help" and extra 12 Combat Bonus.

Sadly, no-one was near the winning level except him (lv7), so we weren't concerned with that too much.

Clipper 04-02-2013 09:00 PM

Re: Does helping have to be helpful?
 
Yeah, somebody stricken with Curse! Zombification can be compelled to help in a game-winning combat.

My initial reaction to anyone getting a power which means I may be forced to compel someone to help is to unequip all my Items before ending my turn and equipping them again at the start of my next. If I actually want to make a fair deal to help someone for a reward, I'll equip before I make the deal, then unequip again once combat is over.

emillang1000 04-02-2013 09:51 PM

Re: Does helping have to be helpful?
 
Quote:

Originally Posted by Clipper (Post 1552715)
My initial reaction to anyone getting a power which means I may be forced to compel someone to help is to unequip all my Items before ending my turn and equipping them again at the start of my next.

Except, of course, in Zombification you must help without reward.

PLUS, who's to say that someone won't ask you for Help against a horrible nightmare of a monster, just to make a Run-Away with a Loaded Die and leave you to potentially suffer the Bad Stuff?

I'd rather be fully armed and operational in that situation and just be used like a dish rag than give everyone any MORE reason to beat on my poor pathetic excuse of a corpse, y'know?

Clipper 04-02-2013 10:26 PM

Re: Does helping have to be helpful?
 
Quote:

Originally Posted by emillang1000 (Post 1552747)
Except, of course, in Zombification you must help without reward.

PLUS, who's to say that someone won't ask you for Help against a horrible nightmare of a monster, just to make a Run-Away with a Loaded Die and leave you to potentially suffer the Bad Stuff?

I'd rather be fully armed and operational in that situation and just be used like a dish rag than give everyone any MORE reason to beat on my poor pathetic excuse of a corpse, y'know?

You do make an interesting point, but in the case of a monster with nasty Bad Stuff, if there is somebody else at the table that can beat it and your zombified corpse can't, the player is much more likely to reach an agreement with them before they'll settle upon dragging you down with them. And hey, if they are going to settle on you, maybe they'll let you equip stuff first anyway...


All times are GMT -6. The time now is 01:10 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.