Re: Spaceships Stats for Future Armada Vessels
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I use 2 layers at the minimum (Usually 3), if the spaceship has a spinal battery than at least 3 or even 4 in the front. Adi |
Re: Spaceships Stats for Future Armada Vessels
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The actual d20 stats with the Morningstar says it uses Vanadium Armour, which in d20 terms means the armour is 1/8th of the ships weight (round down); reading that as Mass (which is more sensible anyway), that's 20/8 = 2.5 Armour Systems, so 3 Armour Systems is actually an increase in Armour Mass over the given stats. |
Re: Spaceships Stats for Future Armada Vessels
FA04 - Future Armada: Midgard Variants
A Carrier, based on alien design and technology found in ancient ruins. With 20 fighters, and a crew of 160. Atlantis Medium Carrier (TL10^) Streamlined, SM+11 Hull Front Hull [1-2] Armour - Organic [3*] Tactical CS Array (Array Level 12) [4*] Defensive ECM [5*] Medium Battery 3x Fixed Launchers (with Antimatter Warheads) [6*!] Medium Battery 1x Fixed Launcher (with Antimatter Warheads), 2x Turreted Plasma Beams [Core*] Control Room (CS15) Central Hull [1] Armour - Organic [2] Cargo Hold (1500 tons) [3*] Hangar Bay (1500 tons, Launch Rate 200t) [4-5**] Habitat (400 Cabins; 84 Cabins and 3 Cells with Total Life Support, 4 Briefing Rooms, 18 Establishments, 10 Minifacs (+$5M, 5K/hr), 4 Offices, 10 Sickbay Clinic, 180 Storage (900tons)) [6*] Tertiary Battery 30x Turreted, Rapid Fire, Guns [Core*] Antimatter Power Plant (4PP) Rear Hull [1-2] Armour - Organic [3] Cargo Hold (1500 tons) [4*!] Stardrive Engine (FTL-1) [5-6**] Hot Reactionless Engines (2G Total) Features: Artificial Gravity, Gravitic Compensators, Total Automation (13x3=39 Workspaces), Regeneration Piloting/TL9 (High-Performance Spacecraft) HT13; Move 2G/∞; Load 3900tons; Occupancy 160ASV; dDR 30/15/30; Range x1; Cost $2,589M Carries 20 Lunatus Fighters (based on the original design, the Hangar can hold up to 33 of the Fighters) From the base Atlantis design, the Hangar Bay has been removed, along with the additional Cargo Hold and Habitat from the forward schematics, the hull has been reinforce with additional Armour. Corvus Light Frigate (TL10^) Streamlined, SM+11 Hull Front Hull [1-2] Armour - Organic [3*] Tactical CS Array (Array Level 12) [4*] Defensive ECM [5*] Medium Battery 3x Fixed Launchers (with Antimatter Warheads) [6*!] Medium Battery 1x Fixed Launcher (with Antimatter Warheads), 2x Turreted Plasma Beams [Core*] Control Room (CS15) Central Hull [1-3] Armour - Organic [2] Cargo Hold (1500 tons) [5*] Habitat (200 Cabins; 28 Cabins and 3 Cells with Total Life Support, 14 Establishments, 4 Offices, 10 Sickbay Clinic, 110 Storage (550tons)) [6*] Tertiary Battery 30x Turreted, Rapid Fire, Guns [Core*] Antimatter Power Plant (4PP) Rear Hull [1-3] Armour - Organic [4*!] Stardrive Engine (FTL-1) [5-6**] Hot Reactionless Engines (2G Total) Features: Artificial Gravity, Gravitic Compensators, Total Automation (13x3=33 Workspaces), Regeneration Piloting/TL9 (High-Performance Spacecraft) HT13; Move 2G/∞; Load 2050tons; Occupancy 56ASV; dDR 30/45/45; Range x1; Cost $2,551M From the base Atlantis design, the Hangar Bay along with the additional Cargo Hold and Habitat from the forward schematics have been extended to carry more fighters, cargo and crew. Partisan Medium Carrier (TL10^) Streamlined, SM+11 Hull Front Hull [1] Armour - Organic [2*] Tactical CS Array (Array Level 12) [3*] Defensive ECM [4] Cargo Hold (1500 tons) [5*] Medium Battery 3x Fixed Launchers (with Antimatter Warheads) [6*!] Medium Battery 1x Fixed Launcher (with Antimatter Warheads), 2x Turreted Plasma Beams [Core*] Control Room (CS15) Central Hull [1] Armour - Organic [2-3**] Hangar Bay (3000 tons, Launch Rate 200t) [4-5**] Habitat (400 Cabins; 168 Cabins and 3 Cells with Total Life Support, 4 Briefing Rooms, 18 Establishments, 10 Minifacs (+$5M, 5K/hr), 4 Offices, 10 Sickbay Clinic, 12 Storage (60tons)) [6*] Tertiary Battery 30x Turreted, Rapid Fire, Guns [Core*] Antimatter Power Plant (4PP) Rear Hull [1] Armour - Organic [2-3] Cargo Hold (3000 tons) [4*!] Stardrive Engine (FTL-1) [5-6**] Hot Reactionless Engines (2G Total) Features: Artificial Gravity, Gravitic Compensators, Total Automation (13x3=45 Workspaces), Regeneration Piloting/TL9 (High-Performance Spacecraft) HT13; Move 2G/∞; Load 4560tons; Occupancy 320ASV; dDR 15; Range x1; Cost $2,602M Carries 36 Lunatus Fighters (based on the original design, the Hangar can hold up to 66 of the Fighters) Lunatus-class Fighter (TL10^) |
Re: Spaceships Stats for Future Armada Vessels
FA05 - Future Armada: Jo Lynn (Transport)
An old gunboat converted for use as a basic interplanetary transport. Jo Lynn - Transport (TL9^) Unstreamlined, SM+8 Hull Front Hull [1] Armour Light Alloy [2] Medium Battery 1x Fixed Launcher, 2x Uninstalled (30t Cargo) [3] Control Room (4CS) [4-6] Cargo Hold (150 tons) [Core] Habitat (6 cabins; 4x Cabins, 1x Establishment (Galley)) Central Hull [1] Armour Light Alloy [2-6] Cargo Hold (250 tons) [Core] Habitat (6 cabins; 1x Sickbay, 1xWorkshop, 4x Storage (20 tons)) Rear Hull [1] Armour Light Alloy [2] Engine Room [3-4] Fuel Tank (100 tons, Water) [5-6] Fusion Torch Water (1.5G/5mp each, 3G Total) Features: Artificial Gravity Piloting/TL9 (High-Performance Spacecraft) HT13; Move 3G/10mps; Load 450tons; Occupancy 6ASV; dDR 7; Range -; Cost $49.4M Carries 2x Magnum-1, 4 person, Escape Pods. (best modelled as Life Pods from Ultra-Tech p232) Note: This vessel has no FTL Drive, and no High-Energy Systems. 80% of the cost of the ship are the (TL10^) Fusion Torch Engines swapping those out for something less expensive could reduce the cost of this spaceship significantly. The Jo Lynn is a Clydesasle-class gunboat refitted for civilian service. In its original form, it would be something like this: Gunboat 1061-968 (TL9^) Unstreamlined, SM+8 Hull Front Hull [1] Armour Light Alloy [2] Medium Battery 3x Fixed Launchers [3] Control Room (4CS) [4-5] Cargo Hold (100 tons) [6] Defensive ECM [Core] Habitat (6 cabins; 3x Cabins, 1x Establishment (Galley), 1x Sickbay) Central Hull [1] Armour Light Alloy [2!] Medium Battery 2x Turreted Lasers, 1x Turreted Launcher [3] Tactical Comm/Sensor Array [4-6] Cargo Hold (150 tons) [Core] Fission Power Plant (1PP) Rear Hull [1] Armour Light Alloy [2] Engine Room [3-4] Fuel Tank (100 tons, Water) [5-6] Fusion Torch Water (1.5G/5mp each, 3G Total) Features: Artificial Gravity Piloting/TL9 (High-Performance Spacecraft) HT13; Move 3G/10mps; Load 200tons; Occupancy 6ASV; dDR 7; Range -; Cost $81.4M Carries 2x Magnum-1, 4 person, Escape Pods. (best modelled as Life Pods from Ultra-Tech p232) The Lower (Central) Cargo Hold is primarily used to transport troops and gear (minimal comfort). Swapping the Cargo Hold System in [C6] for Passenger Seating (60 seats) adds $0.3M. |
Re: Spaceships Stats for Future Armada Vessels
FA06 - Future Armada: Exeter (Tramp Freighter)
Exeter – Tramp Freighter (TL9^) Unstreamlined, SM+9 Hull Front Hull [1-2] Armour – Light Alloy [3] Control Room (4CS, 2 uninstalled) [4] Habitat (20 Cabins; 5x Cabins with Total Life Support, 1x Briefing Room, 2x Establishments, 2x Minifac (+$1M; 1k/hr), 2x Sickbay, 1x ‘Garden’ Area) [5] Fuel Tank (150 tons,Hydrogen) [6] Hangar (100 tons) [Core] Fuel Tank (150 tons, Hydrogen) Central Hull [1-2] Armour – Light Alloy [3] Habitat (20 Cabins; 10 Cabins: 2x singles,8x doubles with TLS) [4-5] Cargo Hold (300 tons) [6] Fuel Tank (150 tons,Hydrogen) [Core] Fission Power Plant (1PP) Rear Hull [1] Armour – Light Alloy [2] Fuel Tank (150 tons,Hydrogen) [3!] Stardrive Engine (FTL-1) [4] Engine Room (2 workspaces) [5-6] Fusion Torch, High Thrust (1G/7.5mps ea.) Features: Artificial Gravity, Stealth Hull Piloting/TL9 (High-Performance Spacecraft) HT13; Move 2G/30mps; Load 300tons; Occupancy 26ASV; dDR 20/20/10; Range x1; Cost $193.7M Carries a Morgan Shuttle (30t) in the Hangar Bay, and 4x Niagara (1 person) Escape Pods (best modelled as Drop Pods from Ultra-Tech p232) Morgan Shuttle (TL9^) Privateer Configuration Upgrade Fission PP [C-Core] to Fusion PP (+$20M) Durance Class Variants - for either the standard or Privateer configurations. The XC (eXtra Cargo) Variant, swaps the Passenger Deck for an additional Cargo Bay |
Re: Spaceships Stats for Future Armada Vessels
FA07 - Future Armada: Vanguard Station
Vanguard Station VII is one of 12 deep space station and listening posts. It has a permanent crew of 10, and 8 patrol men on monthly posting rotations. The station can also refuel visiting patrol or military vessels. Vanguard Station VII (TL10^) Unstreamlined, SM+10 Hull Front Hull [1] Armour Advanced Metallic Laminate [2-3] Fuel Tank (1000 tons) [4] Armour Advanced Metallic Laminate [5-6] Fuel Tank (1000 tons) [Core*] Control room (CS10) Central Hull [1] Armour Advanced Metallic Laminate [2*] Tactical Comm/Sensor Array [3*!] Medium Battery - 2x Turreted EMGs, 1x Turreted VRF Laser [4*] Small (SM+9) Systems: 2x Hangars (100 tons each), 1x Cargo Hold (150 tons) [5*] Habitat (60 cabins; 4x Bunkrooms, 6x Luxury Cabins, 4x Cells all with Total Life Support; 1x Briefing Room, 3x Establishments. 1x Crime Lab (+$1M), 1x Minifac (+$0.5M; 0.5K/hr), 2x Offices, 2x Sickbay, 6x Storage (30t)) [6*!] Medium Battery - 2x Turreted EMGs, 1x Turreted VRF Laser [Core*] Fusion Power Plant (2PP) Rear Hull [1] Armour Advanced Metallic Laminate [2-3] Fuel Tank (1000 tons) [4] Armour Advanced Metallic Laminate [5-6] Fuel Tank (1000 tons) Features: Artificial Gravity, Total Automation (for 7 Workspaces*) HT13; Move -; Load 180tons; Occupancy 32ASV; dDR 60/30/60; Range -; Cost $521.1M The 4x Fuel Tanks each hold 1000 tons of whatever fuel might be required by vessels docking here for refuelling. At least 1 tank holds water, used by the Patrol Skiffs. Patrol Skiff (TL10^) |
Re: Spaceships Stats for Future Armada Vessels
FA08 - Future Armada: Mercury Trio
An advanced prototype spaceship. Mercury – Prototype (TL11^) Streamlined, SM+9 Hull Front Hull [1-2] Armour - Diamondoid [3!] Medium Battery – 2x Turreted Ghost Particle Beams, 1x Uninstalled (50 tons Cargo) [4] Multipurpose Comm/Sensor Array (Level 11) [5!] Cloaking Device [6] Control Room (6 cs) [Core] Habitat (20 Cabins; 3x Luxury Cabins and 4x Cells with Total Life Support, 1x Establishment, 1x Science Lab (+$30M)) Central Hull [1] Armour - Diamondoid [2!] Force Screen - Light [3!] Medium Battery – 2x Turreted Improved Electromagnetic Disruptors, 1x Turreted Tractor Beam [4-5] Cargo Hold (300 tons) [6, Core] Super Fusion Power Plants (8PP Total) Rear Hull [1-2] Armour - Diamondoid [3!!] Super Stardrive (FTL-2) [4] Engine Room (2 workspaces) [5-6] Super Reactionless Engines (100G Total) Features: Artificial Gravity, Gravitic Compensators, Stealth, Self-Healing Piloting/TL9 (High-Performance Spacecraft) HT13; Move 100G/-; Load 350tons; Occupancy 14ASV; dDR 60/30/60 + 100dDR Force Screen; Range x2; Cost $886M An armed star fighter, with a crew of 4, design for long-range patrol and escort duties. Valkryn Interceptor (TL10^) Streamlined, SM+6 Hull Front Hull [1-2] Armour - Nanocomposite [3-5!!] Major Batteries – 2x Fixed Particle Beams, 1x Fixed Launcher [6,Core] Control Room (4CS Total) Central Hull [1] Armour - Nanocomposite [2] Tactical Comm/Sensor Array [3-4] Habitat (2 Cabins; 1x Bunkroom with Total Life Support) [5-6] Cargo Hold (10 tons) [Core] Fusion Power Plant (2PP) Rear Hull [1] Armour - Nanocomposite [2!] Stardrive Engine (FTL-1) [3-4] Fuel Tank (Water, 10mps Total) [5-6] Fusion Torch (Water, Ram Rocket, 1.5G/5mps each, 3G Total) Features: Artificial Gravity Cost $27.56M; Move 3G/10mps A boarding vessel originally designed for use in deep-space battles; now used by a violent gang of scavengers and pirates. Ramora-18 “The Beast” – Boarding Craft (TL9^) Unstreamlined, SM+7 Hull Front Hull [1] Armour – Hardened Advanced Metallic Laminate [2] Control Room (3CS) [3!] Major Battery – Fixed Improved Laser [4] Robot Arm [5] Major Battery – Fixed Launcher [6, Core] Habitat (4 Cabins; 1x Bunkroom with Total Life Support, 1x Small Establishment ‘Lounge’, 1x Storage (5 tons)) Central Hull [1] Armour – Hardened Advanced Metallic Laminate [2-6,Core] Cargo Hold (90 tons) Rear Hull [1] Armour – Hardened Advanced Metallic Laminate [2] Fission Power Plant (1PP) [3-4] Fuel Tank (Water, 10mps) [5] Engine Room [6] Fusion Torch (Water, 1.5G/5mps) Features: Artificial Gravity Cost $18.4M; Move 1.5G/10mps; |
Re: Spaceships Stats for Future Armada Vessels
FA09 - Future Armada: Drake (Exploration Vessel)
Originally built as escort frigates, the Drake (and her 2 sister ships) have been converted for use as Exploration and Recon vessels. The Drake carries an Operations Crew of 12 and a Science Team of 6. Drake – Exploration Vessel (TL10^) Streamlined, SM+10 Hull Front Hull [1-2] Armour - Nanocomposite [3*] Science Comm/Sensor Array (Level 11) [4*!] Medium Battery – 1x Turreted UV Laser, 2x Uninstalled (300 tons Cargo) [5*] Control Room (3CS, 7 uninstalled) [6*] Hangar Bay [Core*] Habitat (60 Cabins; 10x Cabins and 3x Cells with Total Life Support, 4x Briefing Rooms, 3x Establishments, 2x Science Lab (+$60M), 4x Sickbay, 14x Storage (70 tons)) Central Hull [1] Armour - Nanocomposite [2-3] Cargo Hold (1000 tons) [4-6] Fuel Tank (1500 tons, Hydrogen) [Core*] Fusion Power Plant (2PP) Rear Hull [1] Armour - Nanocomposite [2*!] Medium Battery – 1x Turreted UV Laser, 2x Uninstalled (300 tons Cargo) [3*!] Stardrive Engine (FTL-1) [4-6***] Fusion Torch Engines (0.5G/15mps ea, 1.5G Total) Features: Artificial Gravity, Total Automation (for 11 workspaces*) Piloting/TL9 (High-Performance Spacecraft) HT13; Move 1.5G/45mps; Load 1670tons; Occupancy 21ASV; dDR 60/30/30; Range x1; Cost $1306.65M Carries 6x Sparrowhawk fighters, and 6x Magnum 2 (4-man) Escape Pods (best modeled as Life Pods from Ultra-Tech p232) Sparrowhawk - Fighter (TL10^) Black Dragon (Pirate Configuration) - also represents the original Seraphim-class frigate Reinstall 2x Fixed EMGs into the Forward Medium Battery [F4] (+$40M, -300t Cargo) Swap the Science Comm/Sensor Array [F3] for a Tactical Comm/Sensor Array (+$0M) Replace the one Fuel Tank [C4] with a Robot Arm (+$97M, -15mps deltaV) Add the Stealth Feature (+$10M) Total: +$147M; New Cost $1453.65M, Move 1.5G/30mps; Horizon Variant - An alternative configuration for the cargo desk for transporting troops and a boarding craft Replace one Cargo Hold [C3] with 2x Half-Systems; a Hangar Bay (150 tons), and a Habitat (30 Cabins; 7x Cabins with Total Life Support, 16x Storage (80 tons)) (+$5.5M, +150t Hangar, -420t Cargo, +14ASV) |
Re: Spaceships Stats for Future Armada Vessels
FA10 - Future Armada: Argos III (Deep Space Port)
While owned by a corporate front for a crime syndicate (pending legal action), the government runs the 'port' aspects of the station. The station is itself unarmed (a legal battle won by the government), and so relies on the presence of military fighters for defence. Argos III – Deep Space Port (TL10^) Unstreamlined, SM+14 Hull Front Hull [1-2] Armour – Advanced Metallic Laminate [3*] Enhanced Comm./Sensor Array [4*] Hangar Bay (30,000 tons) [5*!] Medium Battery – 1xTurreted Tractor Beam (30,000 tons cargo) [6] Fuel Tank (50,000 tons) [Core*] Defensive ECM Central Hull [1-2] Armour – Advanced Metallic Laminate [3*] Habitat (6000 cabins; 52x Bunkrooms, 210x Cabins, 73x Luxury Cabins and 32x Cells, all with Total Life Support; 140x Offices, 65x Briefing Rooms, 150 Establishments, 3 Labs (1 Medical, 1 Forensics and 1 Technical, +$12M), 21x Sickbay, 58 Storage (290 tons); There are also approximately 1700 cabins worth of Open Space, 1200 cabins worth of Parkland (approximately 1 Acre), 200 cabins worth of Maintenance/Mini-Robofacs (+$200M; $200K/hour); This leaves around 1430 cabins worth of as yet unused space, i.e. 7150 tons of additional storage) [4*] Control Room (40CS) [5-6] Fuel Tank (100,000 tons) [Core*] Fusion Power Plant (2PP) Rear Hull [1-2] Armour – Advanced Metallic Laminate [3] Fuel Tank (50,000 tons) [4] Cargo Hold (50,000 tons) [5] Fuel Tank (50,000 tons Matter/Antimatter) [6*] AM Pion *These systems each have 100 workspaces. Features: Gravitic Compensators, Spin Gravity (to 1G), Total Automation (8x100 workspaces*), T2 Transport System† Piloting/TL9 (High-Performance Spacecraft) HT13; Move 0.005G/3400mps; Load 87,340tons; Occupancy 902ASV; dDR 300; Range x1; Cost $58.712B †The internal transport system uses special transit spheres, which in an emergency can be ejected from the station, acting as lifeboats for up to 10 people each for up to 50 hours. As well as the T2 Transport System, the station has 24x Discus Lifeboats (11-person) primarily for use by high level government and corporate people. The Station has 5x Fuel Tanks, holding 50,000 tons each of different fuels. One holds matter/antimatter fuel mix for the stations own AM Pion engine, one holds water as used by the stations own fighters and shuttles, the other 3 can hold whatever might be required by visiting vessels, likely Hydrogen in at least one. For defence, there are 3x squadrons, each consisting of 48x Sparrowhawk Fighters (144 total), these are manned and flown by military pilots. The CEO has a personal shuttle, a Morgan XL, and the station also has several other small craft; some unmodified Morgan Shuttles (See FA06), Sherpa-class Cargo Movers (See FA13), and various small repair and maintenance ships and bots; Sparrowhawk - Fighter (TL10^) Morgan XL Shuttle (TL10^) Discus Lifeboat (TL10^) |
Re: Spaceships Stats for Future Armada Vessels
FA11 - Future Armada: Invictus (Carrier)
Invictus is the flagship of the Confederation fleet, carrying 200 fighters, 40 boarding shuttles and a crew of 1350 (including 600 marines and 200 fighter pilots). Invictus – Carrier (TL10^) Unstreamlined, SM+14 Hull Front Hull [1-2] Armour – Advanced Metallic Laminate [3*] Tactical Comm/Sensor Array (Array Level 15) [4*] Medium Battery – 3x Fixed Launchers (1 used for Mines) [5*] Medium Battery – 3x Fixed Launchers [6*] Defensive ECM [Core*] Control Room (40CS) Central Hull [1] Armour – Advanced Metallic Laminate [2*] Medium Battery – 3x Fixed Launchers [3*] Hangar (30,000 tons) [4*] Habitat (6000 Cabins; 420x Bunkrooms, 103x Cabins and 64x Cells with Total Life Support; 80x Briefing Rooms, 156x Establishments, 1x Medical (Bio) Lab (+$1M), 62x Offices, 9x Sickbay, 161x Storage (805 tons); additional 3200x Cargo Storage (16,000 tons)) [5] Cargo Hold (50,000 tons) [6*!] Medium Battery – 1x Turreted Tractor Beam, 2x Turreted VRF Improved Lasers [Core*] Fusion Power Plant (2PP) Rear Hull [1-2] Armour – Advanced Metallic Laminate [3*!!] Super Stardrive (FTL-2) [4] Fuel Tank (50,000 tons Water) [5] Fuel Tank (50,000 tons Matter/Antimatter Fuel) [6*] Antimatter Pion (0.005G/3400mps) *These systems each have 100 workspaces. Features: Artificial Gravity, Gravitic Compensators, Spin Gravity (max 1G), Stealth, Total Automation (for 12x100 workspaces*), T2 Transport System† Piloting/TL9 (High-Performance Spacecraft) HT13; Move 0.005G/3400mps; Load 66850tons; Occupancy 2142ASV; dDR 300/150/300; Range x2; Cost $139.001B † The internal transport system uses special transit spheres, which in an emergency can be ejected from the ship, acting as lifeboats for up to 10 people each for up to 50 hours. As well as the T2 Transport System, the ship has 12x Discus Lifeboats (11-person) on the Bridge levels. The main Habitat onboard the Invictus consists of 2 rotating Habitat Rings, which due to their size, generate only 0.5G spin gravity. The Invictus carries 200x Serena Fighters and 40x Brahma boarding shuttle, each vessel has its own launch tube (half on each side), and every third tube can be launched simultaneously. This gives a launch rate of 2400 tons which is slightly above the standard 2000 tons, but does not seem unreasonable. Serena - Fighter (TL10^) Brahma, Boarding Shuttle configuration Discus Lifeboat (TL10^) |
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