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-   -   Telegraphic Attack and Feint (https://forums.sjgames.com/showthread.php?t=102345)

Anders 01-07-2013 10:50 AM

Telegraphic Attack and Feint
 
Can I choose Telegraphic Attack with a Feint? Would that make it easier to score a hit on the next round?

Peter V. Dell'Orto 01-07-2013 11:04 AM

Re: Telegraphic Attack and Feint
 
Quote:

Originally Posted by Asta Kask (Post 1502221)
Can I choose Telegraphic Attack with a Feint? Would that make it easier to score a hit on the next round?

Do you mean Feint, with a +4 for Telegraphic Attack?

No.

It's abusive, in game terms (you're getting a +4 in return for . . . no penalties) and unrealistic - Feints are telegraphed (or appear as telegraphed motions) or they don't work.

Icelander 01-07-2013 11:09 AM

Re: Telegraphic Attack and Feint
 
Quote:

Originally Posted by Toadkiller_Dog (Post 1502224)
Do you mean Feint, with a +4 for Telegraphic Attack?

I think he's talking about following up a Feint with a Telegraphic Attack. Maybe because the target is difficult to hit or he has low enough skill to make it almost impossible to attack at all without the +4. Such as a normal human trying to strike the head of another human.

Personally, I don't see any reason not to allow it. Yes, it reduces the effectiveness of the Feint, but maybe you are hoping that you won with such a large margin that the +2 to the opponent's defences won't matter.

Anders 01-07-2013 11:10 AM

Re: Telegraphic Attack and Feint
 
No, I meant exactly what Toadkiller Dog was talking about. I thought it should be prohibited but I didn't know if it actually was.

the_matrix_walker 01-07-2013 11:16 AM

Re: Telegraphic Attack and Feint
 
No, Telegraphic Attack is an Attack Modifier, You can trade an attack for a feint, but faints don't come with all the attack options. And it would be self defeating... a telegraphed feint is by definition obvious and ergo worthless.

Gigermann 01-07-2013 11:32 AM

Re: Telegraphic Attack and Feint
 
MA113:
Quote:

A Telegraphic Attack is the opposite of a Deceptive Attack (p. B369) and you cannot combine the two. Likewise, you cannot use a Telegraphic Attack as a Riposte (pp. 124-125) and it gains no benefit from an earlier feint.
[Edit]In retrospect, that's not actually the question(?)

Telegraphic gives +4 to the "attack" and a +2 to the "defense" against it—which, since it's a Skill contest, would instead be +4 (modifiers to defense are usually halved, compared to everything else). If so, they would cancel each other in the contest, and would, therefore, be pointless.

Lord Azagthoth 02-23-2015 02:30 AM

Re: Telegraphic Attack and Feint
 
I never understood why in GURPS, Telegraphic attack has a +4 when attacking.

The +2 for defense of the target sounds logical (although I would give it a +4 when I compare it to real fights where an attacker launches a Telegraphic attack, so slow, so obvious that the defender sees it so easily coming).

vicky_molokh 02-23-2015 04:03 AM

Re: Telegraphic Attack and Feint
 
Quote:

Originally Posted by Lord Azagthoth (Post 1873336)
I never understood why in GURPS, Telegraphic attack has a +4 when attacking.

The +2 for defense of the target sounds logical (although I would give it a +4 when I compare it to real fights where an attacker launches a Telegraphic attack, so slow, so obvious that the defender sees it so easily coming).

I don't get it. What sort of benefit would you want it to grant instead?

Lord Azagthoth 02-23-2015 06:01 AM

Re: Telegraphic Attack and Feint
 
Quote:

Originally Posted by vicky_molokh (Post 1873351)
I don't get it. What sort of benefit would you want it to grant instead?

Benefit? I was thinking of at least a quirk, if not even a disadvantage. In a real fight, telegraphing your attack is a major disadvantage. You lose fights because of that. Opponents simply evade your attack without effort even before your attack even comes near.

mlangsdorf 02-23-2015 06:09 AM

Re: Telegraphic Attack and Feint
 
Which is why Telegraphic Attacks, in practice, are used to hit people from behind, as finishers against overwhelmed foes who have no good defenses less or who were foolish enough to All-Out Attack, or by extremely unskilled people who need every bonus just to hit.

People do throw haymakers in real life fights. It's not a bad idea if the foe is already down on one knee and trying to shake off the last punch, and you want a hard hit to finish him off before he gets back up.


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