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-   -   [IC] Dungeon Fantasy -- Gorefest Dungeon (https://forums.sjgames.com/showthread.php?t=102158)

Stripe 01-03-2013 10:34 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
Golems like these*, Jim knows, are little more than mindless servitors -- pure muscle. If they take enough damage, though, they'll crumble back into a pile of stone.

The bridge seems totally unenchanted.


OOC: These are stock standard Stone Golems from DF 2.

Jovus 01-03-2013 10:38 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
"Yeah, I got nothin'. You folks enjoy this one; I do bodies, not rocks. Still, I reckon we should avoid the bridge - specially since there's a perfectly good path 'round."

So said, Jim will take a cautious step south.

FP 13/14
HP 10/10
PI 17/17

ericthered 01-03-2013 10:44 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
"Hang on Jim, they're guarding the path that supposedly 'goes around'. I can distract them and get them all in a corner if we need to, but I'd prefer to dispatch them rather than sneaking by. How fast are these things, and how complicated are their orders likely to be?"

Stripe 01-03-2013 10:47 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
Shadows dance an play across the furrowed brows and sinister features of the many gargoyles and scowling grotesque reliefs carved into the walls.

Still, the golems remain steadfast at their posts. If they can comprehend Jim's announced plans to pass by them, they show no sign of it.

Jovus 01-03-2013 10:55 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
Jim stops in his tracks and very, very carefully leans back against the wall. "Well, I ain't no expert on this sort of thing, but the sorts I've seen move roundabout as fast as a man, and hit like a bull. As for orders? Could be complicated as you like, from, 'Do a four step waltz in time to Niriel's Seventh on alternate Tuesdays while pretending to sip martinis and drawing a fish motif on your stomachs in the provided red paint,' to, 'Kill all intruders; I am not an intruder.' Probably closer to the second than the first, though."

Stix4armz 01-03-2013 11:22 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
"What do you mean hit like a bull?" Jorek says agitated by the remark, "I'll show you how we hit things!"

With that Jorek runs forward to the nearest golem and takes two mighty swings with his halberd.

Polearm 18-6(Rapid Strike)=12, roll 9, success by 3.
Damage: 5d+3, roll 21 cutting damage
Polearm 18-6(Rapid Strike)=12, roll 6, success by 6.
Damage 5d+3, roll 23 cutting damage
Link to the rolls.

ooc: The idea would be to close the distance, then make the attacks, not to make a running attack.

ericthered 01-04-2013 10:26 AM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
How loose are the rocks on the ceiling?

Stripe 01-04-2013 12:47 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
The towering golem comes to life and steps into combat with the minotaur, swinging its giant maul! In a mighty clash, the maul meets halberd with a shower of sparks. Ironhide quickly reverses, sending a hail of rock flying from the golem's side.

The other golems ready their mauls and step forward.


OOC: The golem was taking the Wait maneuver. He took the Ready maneuver and readied his maul for a Reach of 1.

I had Ironhide attack from Reach 3, seeing no instruction in that regard.

Parry: 3d6=8. Success.
Dodge: 3d6=15. Fail.
Golem takes 23-4=19*1.5=28damage!

Stripe 01-04-2013 12:50 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
Quote:

Originally Posted by ericthered (Post 1500523)
How loose are the rocks on the ceiling?

It's a vaulted stone ceiling, but they can be pretty loose, too, I suppose. What's your plan?

ericthered 01-04-2013 01:00 PM

Re: [IC] Dungeon Fantasy -- Gorefest Dungeon
 
Quote:

Originally Posted by Stripe (Post 1500639)
It's a vaulted stone ceiling, but they can be pretty loose, too, I suppose. What's your plan?

Wall walking and a prybar. I think I'll cast Wall walking now. Even if the plan doesn't work, the It'll make for a good defense. Thats 2 FP.


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