Re: GURPS Fading Suns Conversion
I think I am largely done with the occult powers. Take a look at this document.
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Re: GURPS Fading Suns Conversion
And now I have finished up the various alien races available as player characters. They can be found in this document.
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Re: GURPS Fading Suns Conversion
Looks very nice :)
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Re: GURPS Fading Suns Conversion
I have just realized that while I had enabled public viewing for my GURPS Fading Suns conversion folder, I hadn't enabled editing... which is necessary for adding comments to the document.
So, comment away... |
Re: GURPS Fading Suns Conversion
Question: While converting spaceships is not a priority right now, which of the supplements in the GURPS Spaceships line features spaceships especially appropriate for Fading Suns?
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Re: GURPS Fading Suns Conversion
Quote:
Other than that ships in particular are exemplars of a general purpose or a series of linked purposes across multiple TLs and a wide variety of enabling technologies. No one volume would give you more than a few ships particulary suited to Fading Suns. Also, Spaceships designs are really, really easy to make. With a gneral idea of how the system works and a particular understanding of hiow ships ina given fictional universe work designing your own for whatever purpose is necessay should be cake. |
Re: GURPS Fading Suns Conversion
I have updated the character creation document with appropriate advantages, disadvantages, and skills for all the noble houses, guilds, and Church sects.
Please tell me if I am missing anything. |
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