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-   -   GURPS Fading Suns Conversion (https://forums.sjgames.com/showthread.php?t=101351)

Jürgen Hubert 12-20-2012 09:21 AM

Re: GURPS Fading Suns Conversion
 
I think I am largely done with the occult powers. Take a look at this document.

Jürgen Hubert 12-23-2012 05:14 AM

Re: GURPS Fading Suns Conversion
 
And now I have finished up the various alien races available as player characters. They can be found in this document.

OldSam 12-23-2012 09:54 AM

Re: GURPS Fading Suns Conversion
 
Looks very nice :)

Jürgen Hubert 12-23-2012 04:36 PM

Re: GURPS Fading Suns Conversion
 
I have just realized that while I had enabled public viewing for my GURPS Fading Suns conversion folder, I hadn't enabled editing... which is necessary for adding comments to the document.

So, comment away...

Jürgen Hubert 12-24-2012 02:21 PM

Re: GURPS Fading Suns Conversion
 
Question: While converting spaceships is not a priority right now, which of the supplements in the GURPS Spaceships line features spaceships especially appropriate for Fading Suns?

Fred Brackin 12-24-2012 07:34 PM

Re: GURPS Fading Suns Conversion
 
Quote:

Originally Posted by Jürgen Hubert (Post 1495965)
Question: While converting spaceships is not a priority right now, which of the supplements in the GURPS Spaceships line features spaceships especially appropriate for Fading Suns?

I don't think Spaceships divides up that way. You need the first book for the basic rules and you need 3 or 4 for the mapped tactical combat system. You need 7 for weird stuff.

Other than that ships in particular are exemplars of a general purpose or a series of linked purposes across multiple TLs and a wide variety of enabling technologies. No one volume would give you more than a few ships particulary suited to Fading Suns.

Also, Spaceships designs are really, really easy to make. With a gneral idea of how the system works and a particular understanding of hiow ships ina given fictional universe work designing your own for whatever purpose is necessay should be cake.

Jürgen Hubert 01-05-2013 01:23 PM

Re: GURPS Fading Suns Conversion
 
I have updated the character creation document with appropriate advantages, disadvantages, and skills for all the noble houses, guilds, and Church sects.

Please tell me if I am missing anything.


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