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-   -   Limit on steeds and ships (https://forums.sjgames.com/showthread.php?t=100191)

Heegu 11-17-2012 04:52 PM

Limit on steeds and ships
 
Just a quick check since I'm still a little confused about the wording on having either of these cards in play. All of the rules say that no player can have more than one, but does this strictly mean having in play or just in use? Can I put another steed in play sideways while I'm already riding one?

Andrew Hackard 11-17-2012 06:09 PM

Re: Limit on steeds and ships
 
Strictly in play.

six's monkey 11-18-2012 12:20 AM

Re: Limit on steeds and ships
 
Note that ships and steeds are Big. This serves two functions.
They are too big to play sideways, as the hooks on your belt don't attach properly.
They are too big to be surreptitiously stolen by a Thief, and thus no attempt to steal one can be made. Obviously, cards which allow their re-distribution work regardless of size.

They carry themselves when normally deployed, so they don't count against your character's limit on 'big' items ( normally one ), but they are big for all other purposes, unless modified by a 'cheat' card or 'shrinking powder'.

Or am I wrong in some way in that?

DoomedDuck 11-18-2012 12:57 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by six's monkey (Post 1477878)
They are too big to play sideways, as the hooks on your belt don't attach properly.

Being Big has no bearing to if an item can be turned sideways. Big items, including ships, can be carried but not used (turned sideways), you just can't carry another ship if you already have one (under normal circumstances).

MunchkinMan 11-18-2012 07:33 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by six's monkey (Post 1477878)
Note that ships and steeds are Big. This serves two functions.
They are too big to play sideways, as the hooks on your belt don't attach properly.

This is incorrect. You can play a Big Item sideways, you just can't do this with additional Ships or Steeds because you're only allowed to have one of each in play, by rule.


Quote:

They are too big to be surreptitiously stolen by a Thief, and thus no attempt to steal one can be made. Obviously, cards which allow their re-distribution work regardless of size.
This is true, but I'm not sure of the relevance to the question at hand.

Quote:

They carry themselves when normally deployed, so they don't count against your character's limit on 'big' items ( normally one ), but they are big for all other purposes, unless modified by a 'cheat' card or 'shrinking powder'.
Cheat! doesn't change the Item's inherent nature, just changes whether you can use it or not, so a Ship or Steed would still be Big if it had Cheat! played on it, but you could play a second (or third or more) Ship or Steed with a Cheat! card because of that card's rules.

six's monkey 11-18-2012 03:44 PM

Re: Limit on steeds and ships
 
Have we always been able to put Big things on our belt, or is that a fairly new thing?

I meant to indicate that Cheat! could ~overcome~ Bigness in that player's favor. Yes, a Big thing is still Big.

Bampop 11-18-2012 04:29 PM

Re: Limit on steeds and ships
 
A Big Item could always be carried sideways as long as it is the only Big Item you have on the table. A Cheat! card has always allowed you to ignore that restriction.

MunchkinMan 11-18-2012 05:13 PM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by six's monkey (Post 1478109)
Have we always been able to put Big things on our belt, or is that a fairly new thing?

I meant to indicate that Cheat! could ~overcome~ Bigness in that player's favor. Yes, a Big thing is still Big.

To be clear: There is no belt. The game defines no such thing, so I can't and won't rule on it. Regardless: All Items in play are carried, some are used. Unused Items are turned sideways. It doesn't matter if the Item is Big or not, if you are not using it, it gets turned sideways. The rule about Big Items regards carrying Big Items, not using them, so you can only have one in play, not one in use, one turned sideways, which might allow people to assume that no Big Items can be turned sideways, but that would be an incorrect assumption.

Moldon 11-19-2012 01:00 AM

Re: Limit on steeds and ships
 
Can I turn sideways a Ship (or a Steed) if it is single Ship in play?
e.g. its only for Navy, but I'm not Navy.

Heegu 11-19-2012 01:08 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Moldon (Post 1478376)
Can I turn sideways a Ship (or a Steed) if it is single Ship in play?
e.g. its only for Navy, but I'm not Navy.

Yes.

10char

Moldon 11-19-2012 02:52 AM

Re: Limit on steeds and ships
 
Heegu, with all respect to you, but it is not official answer.
do you have proof?

Heegu 11-19-2012 03:56 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Moldon (Post 1478414)
Heegu, with all respect to you, but it is not official answer.
do you have proof?

From the rules of the space ships booster:
Quote:

Ships are Items, and follow normal Item rules. Anything that affects an Item can affect a Ship
So besides the limit of 1 in play and the special way that their 'big' modifier works, they are like normal items.

Moldon 11-19-2012 04:56 AM

Re: Limit on steeds and ships
 
rules don't prohibit play ship enhancers (which are Items itself) sideways, but Andrew Hackard do.
forums.sjgames.com/showpost.php?p=1462713&postcount=5

that is why I asking an official answer.

Enzzo 11-19-2012 08:30 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Moldon (Post 1478447)
rules don't prohibit play ship enhancers (which are Items itself) sideways, but Andrew Hackard do.

The cards themselves say they must be played on a ship, which means they cannot be played to the table sideways. :)

Moldon 11-19-2012 09:19 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Enzzo (Post 1478535)
The cards themselves say they must be played on a ship, which means they cannot be played to the table sideways. :)

One-shot item cards themselves say they must be played during combat. But in fact it meant use during combat. Maybe with ship enhancer something like this? Only SJ know :) , and I ask for official answer.

Andrew Hackard 11-19-2012 10:36 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Moldon (Post 1478556)
One-shot item cards themselves say they must be played during combat. But in fact it meant use during combat. Maybe with ship enhancer something like this? Only SJ know :) , and I ask for official answer.

I'm confirming the answer that has already been given.

Moldon 11-20-2012 05:12 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Andrew Hackard (Post 1478597)
I'm confirming the answer that has already been given.

Which one? About I can't play Ship (Speed) Enhancer sideways? or about I CAN play Ship (Steed) sideways?

MIB 9966 11-20-2012 05:40 AM

Re: Limit on steeds and ships
 
Andrew is confriming Enzzo's post:

Quote:

The cards themselves say they must be played on a ship, which means they cannot be played to the table sideways. :)

Jay 11-20-2012 06:12 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by MIB 9966 (Post 1479079)
Andrew is confriming Enzzo's post:

wrong.
technically, Andrew confirming SJ answer about play Ship (Speed) Enhancer sideways.
but question was
Quote:

Can I turn sideways a Ship (or a Steed) if it is single Ship in play?
so that there is no answer

MunchkinMan 11-20-2012 06:55 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Jay (Post 1479117)
wrong.
technically, Andrew confirming SJ answer about play Ship (Speed) Enhancer sideways.
but question was
so that there is no answer

You say he's wrong, then say he's right by describing what Andrew answered. Moldon's question, to which Andrew was responding directly, mentioned Ship Enhancers, not Ships. Andrew was confirming Enzzo's answer concerning Ship Enhancers, since that answered Moldon's immediate question.

Regardless, there's a weak inference from the rules one can make that you can not turn a Ship sideways, even if it's the only one. For now, let's go with that until we can get some discussion going on this in the Munchkin Braintrust.

Moldon 11-20-2012 07:48 AM

Re: Limit on steeds and ships
 
to be clear. my only question was

Quote:

Originally Posted by Moldon (Post 1478376)
Can I turn sideways a Ship (or a Steed) if it is single Ship in play?
e.g. its only for Navy, but I'm not Navy.

and after that I was just trying to get an official answer (not from Heegu, Enzzo or MIB).

MunchkinMan 11-20-2012 08:07 AM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Moldon (Post 1479154)
to be clear. my only question was



and after that I was just trying to get an official answer (not from Heegu, Enzzo or MIB).

No, there was this below, to which Andrew quoted in his response. This is a questions about Ship Enhancers, where you imply that a supposed misstatement in the rules and ask if there was a misstatement elsewhere that would apply to Ship Enhancers. Andrew is saying that Ship Enhancers must be played on a Ship, and can not be played to the table as a carried Item.

Quote:

Originally Posted by Moldon (Post 1478556)
One-shot item cards themselves say they must be played during combat. But in fact it meant use during combat. Maybe with ship enhancer something like this? Only SJ know :) , and I ask for official answer.


Moldon 11-20-2012 09:36 AM

Re: Limit on steeds and ships
 
Are you trolling me?
Or you just don't know about rhetorical question?
Or you didn't read ALL thread?

Bampop 11-20-2012 09:57 AM

Re: Limit on steeds and ships
 
Nobody is being trolled. I think the confusion stems from the fact that Moldon never actually asked about Ship Enhancers. He used that As an example of when a rule was a little vague and Andrew clarified it. However, he then said "maybe with ship enhancers something like this," when he meant "maybe with class specific ships, something like that."

MunchkinMan 11-20-2012 05:10 PM

Re: Limit on steeds and ships
 
Quote:

Originally Posted by Moldon (Post 1479214)
Are you trolling me?
Or you just don't know about rhetorical question?
Or you didn't read ALL thread?

No, I'm not trolling you, yes, I know all about rhetorical questions, yes, I read the whole thread. I would suggest you watch your tone, since, as a moderator, I am trying to explain to you what is going on, and why you got the answer you got for from another moderator. The aggression and snide remarks are also not appreciated here, regardless to whom you are talking.

DyeGuy 11-21-2012 05:51 PM

Re: Limit on steeds and ships
 
I have a question...

MunchkinMan If playing with multiple different decks having Ships, Steeds, and other similar cards. Would you be allowed to have 1 of each in play (regardless if they're equipped or carried) or only 1 of your choice since they are similar or bc they are BIG??

Also does this apply to Hirelings, Sidekicks, Mooks, and other similar cards. Since these are considered the same. Would you be allowed to have 1 of each in play or only 1 of your choice??


And again same question for Powers, Styles, and other similar cards??

Or would this be more like a House rule judgment? Thanks

Clipper 11-21-2012 06:04 PM

Re: Limit on steeds and ships
 
Answers to those questions are provided in the blending sections of the Munchkin 7 rules.

Ships are not Steeds, so you can have one of each. Note that any Ship's Run Away bonus replaces any Steed's Run Away bonus which replaces your own. Vehicles are treated as Steeds, though, when you blend sets with both of those types of Items. These Items all carry themselves, so they do not count against your Big limitation.

Hirelings, Mooks, Allies, Comrades, Sidekicks, etc. are the same thing as each other, though. You can only have one of any type.

Curses, Traps and Disasters are also the same type of thing and anything that works on one works on the others. Madnesses from the Munchkin Cthulhu expansions are different, although things that work on Curses and Traps (and probably Disasters) also work on Madnesses; just not the other way around.

Powers and Styles are different, as are Races and Mojos, etc.

The Rules Checklist in my signature also summarises a lot of these similar things.


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