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-   -   Silliness from Outer Space [Space] (http://forums.sjgames.com/showthread.php?t=167446)

AlexanderHowl 02-12-2020 08:28 PM

Silliness from Outer Space [Space]
 
What is the silliest thing that you have had come from outer space in your games? For my own part, it was a precursor civilization that produced gigantic space bears. They were TL11^ SM+10 biological spacecraft shaped like bears that were capable of sexual reproduction only while they were inhabited by sapient entities, so they kidnapped sapients from primitive planets to serve as their crew. Every 10,000 years or so, their migrations would bring them to Solve and they would raid the Earth to replace their crews.

Agemegos 02-12-2020 10:42 PM

Re: Silliness from Outer Space [Space]
 
Pak protectors.

Phantasm 02-13-2020 03:54 PM

Re: Silliness from Outer Space [Space]
 
The obligatory Giant Space Hamsters as the emergency power source for the ships.

AlexanderHowl 02-13-2020 05:00 PM

Re: Silliness from Outer Space [Space]
 
In Confederation Space (see Tanya Huff), the Giant Space Hamsters control the government.

Micahel Silverbane 02-14-2020 04:53 AM

Re: Silliness from Outer Space [Space]
 
I briefly ran a game based on the r/HFY story "Billy Bob - Space Trucker." It is full of silliness.

Aldric 02-14-2020 05:52 AM

Re: Silliness from Outer Space [Space]
 
Quote:

Originally Posted by Phantasm (Post 2309236)
The obligatory Giant Space Hamsters as the emergency power source for the ships.

The gnomes have invented Miniature Giant Space Hamsters to keep as pets.

ravenfish 02-14-2020 06:36 AM

Re: Silliness from Outer Space [Space]
 
I think that we can all agree that Spelljammer in general is the winner for "silliness from outer space", and move on to discussing second place.

EDIT: Can anyone link me to a discussion of doing Spelljammer in GURPS? In particular, what options/tweaks to use when building spelljamming vessels using Gurps:Spaceships.

Aldric 02-14-2020 08:25 AM

Re: Silliness from Outer Space [Space]
 
There is a volume on weird and magical ships, with appropriate materials and magical power plants and engines.
4 maybe? Can't remember

ericthered 02-14-2020 09:40 AM

Re: Silliness from Outer Space [Space]
 
Quote:

Originally Posted by Aldric (Post 2309335)
There is a volume on weird and magical ships, with appropriate materials and magical power plants and engines.
4 maybe? Can't remember

Spaceships 7: Divergent and Paranormal Tech

Which is the second most useful book in spaceships, right after spaceships 1. Page 31 has a "Star Galleon", which is probably pretty close to what you want.

Aldric 02-14-2020 10:13 AM

Re: Silliness from Outer Space [Space]
 
Yup. That one, can't remember the numbers, and I only have the basic Spaceships here.

But spelljammer had just about anything, sailing ships, organic ships, asteroids, giant seashells, and more that I can't remember atm, but in the end it all boils down to a fancy armor, and some engines that are pretty much reactionless, but require magical energy in one for or another. Everything else is just spaceships, well, maybe the weapons are not exactly nuclear missiles and particle beams, but I wouldn't be so sure about the latter considering what some of those eyball things could do

Phantasm 02-14-2020 04:58 PM

Re: Silliness from Outer Space [Space]
 
Quote:

Originally Posted by ravenfish (Post 2309314)
I think that we can all agree that Spelljammer in general is the winner for "silliness from outer space", and move on to discussing second place.

To be fair, my giant space hamsters weren't in a Spelljammer game. Sight gag in my space pirate game.

ravenfish 02-14-2020 06:39 PM

Re: Silliness from Outer Space [Space]
 
I have Spaceships 7, and I agree that it has most of what one needs. The one thing I couldn't work out was how to handle (other than by fiat) the "rigging" and so forth which needs a crew of a given size to properly maneuver the ship (and, of course, if anyone can link to some written up examples, I would love to look them over).

Phantasm 02-14-2020 06:54 PM

Re: Silliness from Outer Space [Space]
 
Quote:

Originally Posted by ravenfish (Post 2309460)
I have Spaceships 7, and I agree that it has most of what one needs. The one thing I couldn't work out was how to handle (other than by fiat) the "rigging" and so forth which needs a crew of a given size to properly maneuver the ship (and, of course, if anyone can link to some written up examples, I would love to look them over).

Pyramid #3/64 - Pirates and Swashbucklers has a few more Starships options for surface ships and airships you may want to look at.

Aldric 02-15-2020 06:32 AM

Re: Silliness from Outer Space [Space]
 
Rigging and sails on a ship that travels the void of space carrying its own pocket of air is also pretty high on the silly chart, but only reinforces the guys already in first place.

And I would have been surprised no to see it done somewhere, it's basically a system that requires crew, and if unmanned, the pilot can pretty much only go straight

AlexanderHowl 02-15-2020 07:11 AM

Re: Silliness from Outer Space [Space]
 
It should be noted that there is a difference between using magic to duplicate the effects of technology and using magic to augment existing technology. A society that used RPM (especially the Path of Nonexistence) to develop a TL(0+10)^ civilization would be an example of the former and could spread throughout the stars without much difficulty. A society that use standard magic to enchant TL4 ships to function in space would be an example of the latter and, quite honestly, would likely produce one-of-a-kind spacecraft because of the difficulty of the enchanting process.


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