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Majobasil 08-19-2019 08:40 PM

Flaming Armor
 
Can Flaming Armor prevent damage from monster abilities such as The Angel of Awesomeness whose ability states: “Move up to 2 damage from your Hero card to target Monster or any other Hero card.”

Cactus Jack 08-28-2019 09:12 AM

Re: Flaming Armor
 
Quote:

Originally Posted by Majobasil (Post 2280207)
Can Flaming Armor prevent damage from monster abilities such as The Angel of Awesomeness whose ability states: “Move up to 2 damage from your Hero card to target Monster or any other Hero card.”

Yes I believe so.
According to the rules there are two types of damage.
- Combat damage
- Non combat damage

I believe that if the Armor could only prevent combat damage, it would read something like "If you are in a fight, prevent 2 damage being dealt.

Aleph 08-28-2019 11:01 AM

Re: Flaming Armor
 
Flaming Armor can prevent damage that is being dealt by a Monster in combat or a Monster's ability. The source just has to be a Monster.

However...

The Angel of Awesomeness is a special case. Her ability is moving two damage (tokens) from your Hero to a target Monster or Hero. This is neither dealing damage to the target, nor is it healing the Hero it comes from. It is just moving the tokens. (The card may be errata'd to specify tokens rather than damage to make this clearer).

So yes, Flaming Armor can prevent damage dealt by Monster abilities. It cannot, however, prevent the Angel of Awesomeness from moving two damage tokens to your card.

Majobasil 08-28-2019 06:15 PM

Re: Flaming Armor
 
Thank you sir.

Cactus Jack 08-29-2019 12:29 AM

Re: Flaming Armor
 
Quote:

Originally Posted by Aleph (Post 2281652)
Flaming Armor can prevent damage that is being dealt by a Monster in combat or a Monster's ability. The source just has to be a Monster.

However...

The Angel of Awesomeness is a special case. Her ability is moving two damage (tokens) from your Hero to a target Monster or Hero. This is neither dealing damage to the target, nor is it healing the Hero it comes from. It is just moving the tokens. (The card may be errata'd to specify tokens rather than damage to make this clearer).

So yes, Flaming Armor can prevent damage dealt by Monster abilities. It cannot, however, prevent the Angel of Awesomeness from moving two damage tokens to your card.

I have never picked up on the difference between "Damage" and 'Moving Tokens'. Thanks for educating me!

Though we use dice instead of tokens. Anyone else do this too?

Malkavman 08-29-2019 04:23 AM

Re: Flaming Armor
 
Quote:

Originally Posted by Cactus Jack (Post 2281750)
I have never picked up on the difference between "Damage" and 'Moving Tokens'. Thanks for educating me!

Though we use dice instead of tokens. Anyone else do this too?

I actually use a device of my own design, that a friend made with his 3D printer. It is based on the "Kill-O-Meters" available from Warehouse 23, but has a place to put your Hero card, complete with Zapping ability, and you can see them in action on my CCG Edition episodes. I call them "Life-O-Meters."


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