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-   -   GURPS Game Aids: Files (http://forums.sjgames.com/showthread.php?t=113480)

GURPZine 01-31-2016 12:42 PM

GURPS Hexagonal Maps
 
I made these files bellow.
  • Hexagonal map inside scroll - a hexagonal map drawn inside a scroll. Dungeons with style!
  • Three in one: 1) official, 2nd.ed. style hexes; 2) not official, but without the white space in vertices; 3) not official, but smaller hexes for larger dungeon or world maps. The advantage of all these 3 maps is that you can connect them side by side perfectly (top/down sides, or left/right sides).
Thank you,
Nerun (GURPZine blog)

GURPZine 01-31-2016 12:44 PM

Re: GURPS Game Aids: Files
 
I made these files bellow.
  • Hexagonal map inside scroll - a hexagonal map drawn inside a scroll. Dungeons with style!
  • Three in one hexagonal maps: 1) official, 2nd.ed. style hexes; 2) not official, but without the white space in vertices; 3) not official, but smaller hexes for larger dungeon or world maps. The advantage of all these 3 maps is that you can connect them side by side perfectly (top/down sides, or left/right sides).
Thank you,
Nerun (GURPZine blog)

Koningkrush 08-27-2016 10:29 AM

Re: GURPS Game Aids: Files
 
I asked a while back if anyone had a list showing the reverse defaults for the skills in the Basic Set.
http://forums.sjgames.com/showthread...=140789&page=2
dripton created a Python script list giving me what I needed.
..
.
Since then, I took it upon myself to create my own list of every skill with a "From" and "To" default underneath them.
I also placed all the skills into categories, and then subcategories. Each skill within the subcategories are sorted by the primary attribute used. Then, each of those skills are sorted alphabetically.

https://drive.google.com/file/d/0BzZ...ew?usp=sharing

Figured I'd share. You'll still have to look up the individual skill (I listed page numbers for each skill). It would take way too much time to rewrite and summarize descriptions and rules, and I don't think it would even be okay to share it at that point since I would be basically rewriting and posting a chunk of the book.

I don't think there are any errors, and the way I organized the skills probably won't be to the liking of every person who looks through it. You can reorder things/copy-paste/etc. to your whim.

Celti 08-29-2016 10:22 AM

Re: GURPS Game Aids: Files
 
Quote:

Originally Posted by Koningkrush (Post 2032978)

You seem to have mangled those URLs; they have a ... in the middle instead of the actual useful content of the link.

Anders 08-31-2016 12:02 PM

Re: GURPS Game Aids: Files
 
The Spellbook Project.

Translating the spellbook of an old Swedish RPG into Sorcery. Warning: Very... idiosyncratic builds.

Cpt_Clyde 02-02-2017 11:41 AM

Re: GURPS Game Aids: Files
 
Another SpaceShip record sheet:
https://document.li/E04Z/

zedlopez 02-09-2017 11:25 AM

Re: GURPS Game Aids: Files
 
Here's the working link to the categorized skills with defaults doc that KoningKrush mentions above:

https://drive.google.com/file/d/0BzZ...ew?usp=sharing

(as given here:)

http://forums.sjgames.com/showpost.p...11&postcount=1

Boge 11-19-2017 03:46 PM

Re: GURPS Game Aids: Files
 
Fillable PDF custom character sheets.

EDIT: Updated to include a sheet with more automation. (TH and SW damage, jump, slam, character damage, etc.)

Auto V3 does not include calculations for skill modifications. V2 is recommended.

https://drive.google.com/open?id=1DX...mrDCDm_C8bOD67

Jinumon 11-23-2017 01:43 AM

Re: GURPS Game Aids: Files
 
A buy/sell spreadsheet to speed up transactions for the GM without sacrificing variability.

Buying and Selling Calculator

Jinumon


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