08-09-2012, 12:41 PM | #1 |
Join Date: Nov 2011
Location: Seattle, WA
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Chargen Questions (with an AI question tossed in)
I have a number of questions for everyone on making PCs in THS using 4th Edition GURPS:
(1) When buying the "off-the-shelf allies" in Changing Times, should PCs pay the point cost or the dollar cost? I'm assuing that during chargen, they should use the rules for Allies and pay the relevant point cost, but I just know people are going to ask why they can't buy these things with starting funds. (2) How were the monetary values of the Off-the-shelf allies calculated? I've always been confused about it, but I'm sure I'm just missing a sentence somewhere that explains it perfectly. (3) Are there any limits on skills for NAIs, LAIs, and SAIs? In other words, what can they NOT put points into? Is there a "max skill level" for these AIs? (4) Say I want to play a genemod human with a VII and an LAI inside that VII. For the human, I know to just buy the relevant template and spend as many points as I like as I normally would. The LAI is fairly clearly an Ally with the Minion enhancement and Constant appearance. But what's the VII? Equipment purchased with funds or another ally? I think that you purchase the VII *with* the LAI as a single ally, totalling their points for purposes of calculating the Ally cost, but I'm not sure. (5) Compartmentalized Mind is very powerful--when should AIs be allowed to buy it and when should they not? Could not an AI with Compartmentalized Mind running on a RATS take multiple Aim maneuvers per second, conceivably at different targets? (There's nothing wrong with that, I'm just wondering about the capabilities of THS AIs.) This one isn't about chargen specifically, but it's something I've been wondering: what exactly are NAIs and LAIs capable of? I think I understand SAIs--they are basically just people with all the variations and abilities that such a designation represents. Importantly, the AIs in THS do not seem to be the "superhuman mega intelligences" of other settings. I think of Cortana from Halo (though she may just be a decent SAI), EDI from Mass Effect, the military AIs from Schlock Mercenary (the webcomic) and many other AIs throughout fiction that simply put people to shame with their speed of operation and intelligence. It seems that AIs in THS do benefit from being computers, but aren't necessarily THAT much smarter. Obviously, my smartphone is a billion times faster at processing certain kinds of data than I am, but it's completely dumb, despite the moniker. In summary, I kind of view an NAI is a higher tech version of Siri, LAIs as a Super Siri on Steroids (or a below average human or a human child), and SAIs as Lt. Commander Data with his emotion chip. How am I doing? Thanks!
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08-09-2012, 01:38 PM | #2 | |||||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Chargen Questions (with an AI question tossed in)
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08-09-2012, 01:40 PM | #3 | |||||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Chargen Questions (with an AI question tossed in)
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08-09-2012, 02:20 PM | #4 | |
Join Date: Sep 2008
Location: near London, UK
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Re: Chargen Questions (with an AI question tossed in)
One thing to add to johndallman's comments:
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
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08-09-2012, 02:26 PM | #5 | ||||||
Join Date: Aug 2004
Location: U.K.
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Re: Chargen Questions (with an AI question tossed in)
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I've also been known to threaten players with unwanted attention from industrial spies or academic researchers if they create AI allies that are too much better than could be purchased on the open market, or which have nominal cash values higher than the party's entire asset list. Quote:
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Unless you're prepared to throw a LOT of points at this stuff, Compartmentalized Mind is almost entirely about being able to think about several things at once. It's not meant to be a combat advantage. Quote:
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