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Old 10-07-2012, 11:17 PM   #231
Dorin Thorha
 
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Default Re: [GURPS DF] Welcome to Hell OOC

Just for the record, I'm not personally especially afraid of being outclassed by multiple rapid strikes, for several reasons: first, I'm not playing especially seriously in this campaign anyway. Second, Dorli still does more damage in a single attack than Erion. Third, Dorli is built as a tank/healer/melee DPS/utility caster, and as such isn't exactly going to be optimized for anything anyway.
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Old 10-07-2012, 11:21 PM   #232
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Default Re: [GURPS DF] Welcome to Hell OOC

I would be okay with making a power-up that lets you do one more attack, but any more than that is too much.
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Old 10-07-2012, 11:23 PM   #233
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Default Re: [GURPS DF] Welcome to Hell OOC

Quote:
Originally Posted by ErhnamDJ View Post
I would be okay with making a power-up that lets you do one more attack, but any more than that is too much.
How much would this Power-Up be?
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Old 10-07-2012, 11:31 PM   #234
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How much would this Power-Up be?
Five points sounds about right.
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Old 10-09-2012, 09:10 AM   #235
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Default Re: [GURPS DF] Welcome to Hell OOC

I looked for a casting time and still managed to miss that. What sort of enemy is going to sit around for thirty seconds while you cast a spell? And When are you going to want to cast that on someone who's not your enemy? Weird.

Anyway.

I'd like to put the +5 in Lightning instead, then, and cast that.

For record-keeping's sake, here's the old post:
Spoiler:  
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Old 10-09-2012, 09:43 AM   #236
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Default Re: [GURPS DF] Welcome to Hell OOC

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I looked for a casting time and still managed to miss that.
Yeah. There are a number of places in Magic where it does that.

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What sort of enemy is going to sit around for thirty seconds while you cast a spell?
Something asleep. I can think of a few immobile monsters as well.

Quote:
And When are you going to want to cast that on someone who's not your enemy? Weird.
Combos with Heal Plant. Also, it's the closest you get to an illusion spell. And plants aren't affected by certain diseases that animals are. I'm sure they're useful some other way.


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I'd like to put the +5 in Lightning instead, then, and cast that.
Okay.
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Old 10-09-2012, 11:58 AM   #237
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Default Re: [GURPS DF] Welcome to Hell OOC

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Flash is a missile spell, isn't it? So it will take one turn to cast and another to fire.
It's a regular spell actually, and thanks to high skill It's 2 sec cast time is reduced to 1, or is it 3 to 2? Gotta look up M112. If it's 3 reduced to two I'll want to not delay casting it. I think it's 2 reduced to 1 though. Darn me not putting it's casting time on my character crib sheet.
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Old 10-09-2012, 02:13 PM   #238
Dorin Thorha
 
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Plant Form Other is also useful as a threat for interrogation and as a quick and dirty prisoner restraint.
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Old 10-09-2012, 10:29 PM   #239
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It's a regular spell actually
Because it's completely arbitrary whether something is a missile spell.
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Old 10-09-2012, 11:42 PM   #240
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Seems like that some times. But I can't think of one that doesn't do damage, though 2 do have special effects. Lightining (and all it's kin,) and concussion. If there were an explosive light based attack this would be at least one of the prerequisites for it like thunderclap is for concussion.
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